Dungeon Crawl Stone Soup version 0.22-a0-896-g239d0cf531 (webtiles) character file. 33 araganzar the Skirmisher (level 3, 18/30 HPs) Began as a Hermit Crab Archaeologist on Jan 4, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (713 turns). araganzar the Skirmisher (Hermit Crab Archaeologist) Turns: 713, Time: 00:01:03 Health: 18/30 AC: 5 Str: 13 XL: 3 Next: 29% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 ring mail rPois . Spirit . (no cloak) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +......... HPRegen 0.10/turn MPRegen 0.09/turn @: studying Spellcasting A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Skills: + Level 3.7 Fighting + Level 2.3 Armour - Level 3.2 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 whip (weapon) Armour b - a +1 robe g - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery i - an uncursed ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) Scrolls e - 4 scrolls of identify Potions h - a potion of heal wounds {unknown} j - a potion of haste {unknown} Books c - a manual of Spellcasting Miscellaneous d - an ancient crate Comestibles f - a ration .... #.# ##. #.# #( #.# #.# #.. ########.##### #.### #...?....(...# #.#.. ####.....†...##.# #.### ..h...)@†....##.# #.#.. .........###.##.# #.#.# .###.###.###.##.####.#.# # #.....†.....#.#.# #......#......#.# #.###..####.#.#.# #.# #.# #.........#.# #.# ... ..#####.#.#.# #.# #### #.#.#.# You could see a jackal. Message History The dart slug bites you but does no damage. You hit the dart slug. The dart slug bites you. You take 1 damage, and have 23/24 hp. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you! You take 3 damage, and have 20/24 hp. You hit the dart slug but do no damage. You hit the dart slug. You kill the dart slug! Your Armour skill increases to level 2! You hit the gnoll. The gnoll hits you with a flail. You take 1 damage, and have 19/24 hp. You hit the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll hits you with a flail. You take 2 damage, and have 17/24 hp. You hit the gnoll. The gnoll hits you with a flail. You take 3 damage, and have 14/24 hp. You hit the gnoll. A jackal comes into view. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You have an epiphany! The dusty tome is a manual of Spellcasting! Reading it may be key to unlocking the crate... You regained 4 hp, and now have 18/30 hp. MP restored: 4 Action || total -------------------------++------- Melee: Whip || 104 Armor: Robe || 8 Ring mail || 30 Dodge: Dodged || 86 Vault maps used: D:1: matt_arrival_spirals, minmay_misc_feat_diagonals Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | araganzar the Hermit Crab Archaeologist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 211 | D:1 | Reached skill level 1 in Armour 278 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 706 | D:1 | Reached skill level 2 in Armour 712 | D:1 | Reached XP level 3. HP: 18/30 MP: 4/4 713 | D:1 | Quit the game Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A goblin (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 5 rats (D:1) 23 creatures vanquished.