Dungeon Crawl Stone Soup version 5.7-17-g1886dd7e54 (webtiles) character file. 0 luckless the Charmwright (level 2, 18/22 HPs) *CASUAL* Began as a Demonspawn Skald on July 17, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (206 turns). luckless the Charmwright (Demonspawn Skald) Turns: 206, Time: 00:00:19 Health: 18/22 AC: 3 (14%)Str: 12 XL: 2 Next: 6% Magic: 0/2 EV: 11 Int: 13 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: foul stench 1 a: End Infusion You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 2.0 Fighting + Level 2.5 Blades - Level 0.8 Armour - Level 0.8 Dodging - Level 3.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 9 (25) 9% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 4 (100) 88% 4 N/A Regeneration Chrm/Necr 4 (200) 50% 3 N/A Song of Slaying Chrm 9 (100) 14% 2 N/A Spectral Weapon Chrm/Summ 4 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may emit foul miasma when damaged in melee. Message History Casting: Infusion (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy The jackal bites you but does no damage. The jackal barks! You hit the jackal (2). The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you (1). The jackal barely misses you. You hit the jackal (3). You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####......# ♣........ ...........# ♣.......h ...........# ♣....#[.. ######.....####♣........ ##########....#♣........ ........##..###♣.$...... ........##....#♣h....... ........##.####♣h♣ ..............##@# .........#.......# .........#######.# ........>.......... ........).....#####.. #######.......#...+ ... #..........# .. #..........# # #..........# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 2 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luckless the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 205 | D:1 | Gained mutation: You may emit foul miasma when damaged in melee. [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/2 206 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Blades | 2 | 2.5 Fighting | | 2.0 Armour | | 0.8 Dodging | | 0.8 Charms | | 3.6 Action || total -------------------------++------- Melee: Rapier || 17 Cast: Infusion || 1 Armor: Leather armour || 7 Dodge: Dodged || 13