Dungeon Crawl Stone Soup version 5.7-15-gf897f43cf0 (webtiles) character file. 0 whiskey the Charmwright (level 2, -1/23 HPs) *CASUAL* Began as a Demonspawn Skald on Aug 26, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (418 turns). whiskey the Charmwright (Demonspawn Skald) Turns: 418, Time: 00:00:31 Health: -1/23 AC: 3 (14%)Str: 12 XL: 2 Next: 82% Magic: 3/3 EV: 11 Int: 13 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an uncursed ring of resist corrosion (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon Skills: + Level 2.3 Fighting + Level 2.0 Axes - Level 0.8 Armour + Level 1.3 Dodging + Level 3.9 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 10 (25) 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 5 (100) 87% 4 N/A Regeneration Chrm/Necr 5 (200) 47% 3 N/A Song of Slaying Chrm 10 (100) 12% 2 N/A Spectral Weapon Chrm/Summ 5 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History A hobgoblin comes into view. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you (1). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin (1). The hobgoblin is lightly wounded. The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin (3). The hobgoblin is severely wounded. The hobgoblin hits you (1). You hit the hobgoblin (4). You kill the hobgoblin! You now have 18 gold pieces. You start resting. HP restored. A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The goblin shouts! A hobgoblin comes into view. It is wielding a +0 dagger. A goblin comes into view. The hobgoblin shouts! The goblin hits you with a +0 dagger (2). The goblin shouts! You hit the goblin (5). You kill the goblin! A hobgoblin comes into view. A jackal comes into view. You see here a +0 dagger. The jackal barks! The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. A jackal comes into view. x2 You closely miss the hobgoblin. The jackal barks! The hobgoblin closely misses you. The goblin closely misses you. The hobgoblin hits you but does no damage. A hobgoblin comes into view. It is wielding a +0 dagger. The jackal barks! The hobgoblin shouts! You hit the hobgoblin but do no damage. You hit the goblin (4). The hobgoblin hits you with a +0 dagger (4). The goblin hits you but does no damage. You closely miss the goblin. The goblin is almost dead. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 dagger (1). The goblin closely misses you. You hit the goblin (1). You kill the goblin! You hit the hobgoblin (3). A jackal comes into view. The hobgoblin hits you with a +0 dagger (3). You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You hit the hobgoblin (4). The hobgoblin barely misses you. The hobgoblin hits you (1). You barely miss the hobgoblin. The hobgoblin is severely wounded. You hit the jackal but do no damage. x2 You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. The jackal bites you but does no damage. The jackal bites you (2). A kobold comes into view. The hobgoblin hits you with a +0 dagger (4). * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you (3). * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal (1). The jackal is lightly wounded. The jackal bites you (2). * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you (3). You die... ...........###.#.......# #.## ...............#.......###. # ...............#........##.## ...........................#. ..##..)..................##. ..........................##. ...........{.............###. ..........g####..........###. .........ghh@...........###.. ...$......h###...........##.# ...........##.......(... #... ........>.###..#........ #.#. ...####### #..#........ #.#. .. ##.## ....... #.#. ########..###....... ..#. .................... .##. .#######.###############. You could see 3 jackals and 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A quokka (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whiskey the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 15 | D:1 | Reached skill level 1 in Dodging 114 | D:1 | HP: 3/16 [quokka (3)] 115 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 115 | D:1 | Reached XP level 2. HP: 5/22 MP: 3/3 125 | D:1 | Reached skill level 2 in Axes 412 | D:1 | HP: 3/23 [jackal (3)] 417 | D:1 | HP: 2/23 [jackal (2)] 418 | D:1 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.3 Axes | 2 | 2.0 Fighting | | 2.3 Armour | | 0.8 Charms | | 3.9 Action || total -------------------------++------- Melee: Hand axe || 42 Armor: Leather armour || 23 Dodge: Dodged || 33 Vault maps used: D:1: minmay_arrival_stone_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.9 | 4.9 | 143.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.9 | 4.9 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------