Dungeon Crawl Stone Soup version bcrawl-1.39.1 (webtiles) character file. Game seed: 8731881335889428031 61008 Tollund the Magician (level 1, 17/17 HPs) Began as an Oni Skald on Sept 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (100 turns). Tollund the Magician (Oni Skald) Turns: 100, Time: 00:00:36 Health: 17/17 AC: 3 Str: 14 XL: 1 Next: 40% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . GDR: 23% a - +0 long sword rCold . . . SeeInvis . (no shield) rNeg . . . Gourm . b - +0 leather armour rPois . Faith . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Reflect . (no gloves) MR ..... (no boots) Stlth +......... d - amulet of magic regeneration HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: oni magic, claws 1, fangs 1, horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You learn spells by gaining experience, not through books or religion. You only train spellcasting to practice magic. You have sharp fingernails. You have very sharp teeth. You have a pair of small horns on your head. Skills: + Level 2.0 Fighting * Level 2.0 Long Blades + Level 1.0 Armour + Level 1.8 Dodging * Level 2.4 Spellcasting Level 2.4 Conjurations Level 2.4 Hexes Level 2.4 Charms Level 2.4 Summonings Level 2.4 Necromancy Level 2.4 Translocations Level 2.4 Transmutations Level 2.4 Fire Magic Level 2.4 Ice Magic Level 2.4 Air Magic Level 2.4 Earth Magic Level 2.4 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger X - Infusion Chrm #....... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 ##..... Swiftness Chrm/Air #....... 16% 2 ##..... Ozocubu's Armour Chrm/Ice #....... 30% 3 ####... Regeneration Chrm/Necr #......... 30% 3 ####... Spectral Weapon Hex/Chrm #....... 30% 3 ####... Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 leather armour (worn) h - a cursed +0 scale mail (You found it on level 1 of the Dungeon) Jewellery d - an amulet of magic regeneration (around neck) Scrolls c - a scroll of teleportation {unknown} f - a scroll of fear g - a scroll of remove curse {unknown} Potions i - a potion of heal wounds {unknown} j - 2 potions of lignification {unknown} Comestibles e - a ration {!d} Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: #.# #.### #.# #...# #.# ####.# #########.## #....# ...^......#####...## #........)......## #.###.#.#.#..####..†# #............# #...# #####.#@#.##.# #...# #.....##.# #..... ###.###..# #..#### #.# #.. .... #.# ..# ...## #.# ... .>. .# #.# There were no monsters in sight! Message History ?? Initializing magus.rc ... ? Successfully initialized magus.rc [v1.11.3] Welcome, Tollund the Oni Skald. Everyone else who sought the Orb of Zot has failed. Will you be different? Press m to set your skill training. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Your amulet attunes itself to your body and you begin to regenerate magic more quickly. c - a scroll labeled MAVO BAWKYNY g - a scroll labeled UGIOLA ITUE h - a scale mail A hobgoblin comes into view. The hobgoblin shouts! Casting: Infusion (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. ?? MP[-1] You lost 1 mp, and now have 4/5 mp. You hit the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. The goblin shouts! ?? MP[+1] Your mp is fully restored (5). Casting: Infusion (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. ?? MP[-1] You lost 1 mp, and now have 4/5 mp. You miss the goblin. The goblin hits you with a +0 club. ?? HP[-2] You take 2 damage, and now have 15/17 hp. You hit the goblin. You kill the goblin! Your Armour skill increases to level 1! ?? MP[-1] You lost 1 mp, and now have 3/5 mp. No target in view! Your magical contamination has completely faded away. ?? MP[+1] Your magical infusion is running out. You see here a +0 club. You are no longer magically infusing your attacks. i - an amethyst potion ?? HP[+2] MP[+1] Your hp is fully restored (17). Your mp is fully restored (5). Found a stone staircase leading down. j - 2 fuming cyan potions Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 2.0 Long Blades | | 2.0 Dodging | | 1.8 Spellcasting | | 2.4 Conjurations | | 2.4 Hexes | | 2.4 Charms | | 2.4 Summonings | | 2.4 Necromancy | | 2.4 Translocations | | 2.4 Transmutations | | 2.4 Fire Magic | | 2.4 Ice Magic | | 2.4 Air Magic | | 2.4 Earth Magic | | 2.4 Poison Magic | | 2.4 Action || total -------------------------++------- Melee: Long sword || 3 Cast: Infusion || 1 Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, serial_bayou_lagoon_a, glass_columns_a, dreamdust_princess_bridge Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Oni Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 0 | D:1 | magus.rc [v1.11.3] 81 | D:1 | Reached skill level 1 in Armour 100 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 2.0 Long Blades | | 2.0 Dodging | | 1.8 Spellcasting | | 2.4 Conjurations | | 2.4 Hexes | | 2.4 Charms | | 2.4 Summonings | | 2.4 Necromancy | | 2.4 Translocations | | 2.4 Transmutations | | 2.4 Fire Magic | | 2.4 Ice Magic | | 2.4 Air Magic | | 2.4 Earth Magic | | 2.4 Poison Magic | | 2.4 Action || total -------------------------++------- Melee: Long sword || 3 Cast: Infusion || 1 Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 85.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 85.0 | 100.0 +-------+-------+-------+-------+-------+----------------------