Crawl Stoat Soup version 0.23-s2-327-gedf346cc44 (webtiles) character file. 3 ribbit the Charmwright (level 1, 0/14 HPs) Began as a High Elf Skald on Dec 17, 2023. Slain by a kobold ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (48 turns). ribbit the Charmwright (High Elf Skald) Turns: 48, Time: 00:00:38 Health: 0/14 AC: 3 Str: 10 XL: 1 Next: 41% Magic: 2/3 (4) EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: infusing, 1 MP reserved for charms, 0.01 MP regen used to sustain charms A: no striking features a: End Permanent Enchantments You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation {unknown} Comestibles d - a bread ration f - a chunk of flesh Skills: + Level 2.0 Fighting * Level 2.5 Long Blades - Level 0.8 Armour + Level 2.2 Dodging + Level 2.4 Spellcasting + Level 3.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 13/25 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm 13/100 9% 2 ###.... Shroud of Golubria Chrm/Tloc 7/50 19% 2 ###.... Spectral Weapon Hex/Chrm 7/100 36% 3 ###.... Regeneration Chrm/Necr 7/200 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You butcher the rat corpse. f - a chunk of flesh You see here a rat skeleton. Things that are here: a club; a hobgoblin corpse Casting: Infusion (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You see here a leather armour. A kobold comes into view. It is wielding a dagger. A bat comes into view. You closely miss the kobold. The bat hits you. The bat closely misses you. The kobold hits you with a dagger. You hit the bat! You kill the bat! The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * A dart slug comes into view. The kobold hits you with a dagger. You die... ####8<8#####.....# ##.........##.....# #8.........8#.....# # #...........#.....# .# #8.........8#.....##.# ###.........##........# #..........รท).........# ##............[.......# ###############@.###..# #K.# #..# #....# #....# ##..... ##....# #..... ###w.# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ribbit the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 48 | D:1 | Slain by a kobold Vault maps used: D:1: mrwooster_arrival_statue_2, minmay_vboxes Action || total -------------------------++------- Melee: Falchion || 10 Cast: * Infusion || 2 Armor: Leather armour || 1 Dodge: Dodged || 7 Rpst.: Falchion || 1 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 48 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 48 +---------+---------+-------+---------+---------+-------+---------