BcadrenCrawl: Boulder Brew version 0.05.31-16-g17090fb0d7 (webtiles) character file. Game seed: 439103551108923094, levelgen mode: deterministic 23 shummie the Chopper (level 2, -1/18 HPs) Oozomorph Demonspawn. Began on Sept 28, 2021. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (653 turns). shummie the Chopper (Oozomorph Demonspawn) Turns: 653, Time: 00:01:04 Health: -1/18 AC: 6 Str: 14 XL: 2 ^: 8 Magic: 4/4 EV: 9 Int: 12 God: Gold: 64 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Vision . a - +0 war axe rCold . . . Gourm . (no weapon) rNeg . . . Faith . b - +0 leather armour rCorr + + + Spirit . e - +0 leather armour rPois . Reflect . (no armour) rElec . Harm . (no armour) MR ..... (no armour) Stlth +......... (nothing subsumed) HPRegen 0.16/turn (no amulet) MPRegen 0.14/turn (no ring) (no ring) @: very slow A: demonic guardian 1, cytoplasmic subsumption, amorphous body, gelatinous body 1 a: Subsume Item You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Weapons a - a +0 war axe (weapon) Armour b - a +0 leather armour (worn) e - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) h - a +0 scale mail (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of fear g - a scroll of teleportation {!r!d, @r3} k - a scroll of magic mapping {!r} m - a scroll of vulnerability {!r!r} Potions c - a potion of resistance i - a potion of might j - a potion of brilliance l - a potion of agility Comestibles f - a ration Skills: + Level 1.5 Fighting - Level 3.0 Axes & Hammers - Level 2.4 Dodging - Level 2.4 Stealth - Level 1.0 Spellcasting - Level 2.0 Fire Magic Level 2.6 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Fire 5 (30) 22% 1 28-48 Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex 0 (100) 43% 1 28-48 Blink Tloc N/A 58% 2 68-108 Call Imp Summ 0 (100) 58% 2 68-108 Conjure Flame Fire 5 (100) 54% 3 108-168 Mephitic Cloud Pois/Air 0 (100) 82% 3 108-168 Dungeon Overview and Level Annotations Branches: Dungeon (2/8) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You may subsume any weapon, armour, or jewellery into your cytoplasm to benefit from its magical properties. Your body is completely amorphous, allowing you to wear any combination of armour. You have seven amorphous slots; replacing the normal gear slots. Body armours and bardings take two slots, all other armours take one. Your gelatinous form is immune to acid, constriction and sticky flames. (rCorr+, Slime) Message History k - a scroll of magic mapping {!r} You now have 49 gold pieces (gained 8). You open the door. There is an open door here. Found a stone staircase leading down. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a scroll of random uselessness. There is an open door here. A kobold comes into view. The kobold shouts! A kobold is nearby! You hit the kobold (4). You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 hunting sling. You see here a rat skeleton. Things that are here: a +0 dagger; a rat skeleton; a kobold skeleton You see here a bat skeleton. Things that are here: a +0 club; a goblin skeleton As you open the door, it creaks loudly! A bat comes into view. Found a +0 hatchet. Found a stone staircase leading down. A bat is nearby! You slash the bat (7)! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You see here a bat corpse. h - a +0 scale mail You now have 64 gold pieces (gained 15). A goblin comes into view. A goblin is nearby! A goblin is nearby! The goblin shouts! You hit the goblin (2). You hit the goblin (1). The goblin hits you but does no damage. You hit the goblin (1). x2 You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! l - a potion of agility Done exploring. Done exploring. No target in view! Search for what [? for help]? . There is a stone staircase leading down here. There is an open door here. You see here a bat corpse. Things that are here: a +0 club; a goblin skeleton You see here a scroll of vulnerability {!r!r}. m - a scroll of vulnerability {!r!r} Search for what [Enter for "."]? There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. 2 worms and a skeleton come into view. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You hit the kobold skeleton (5). You hit the withered plant but do no damage. You hit the kobold skeleton (1). You hit the kobold skeleton (6). You destroy the kobold skeleton! You hit the withered plant (2). You enter the shallow water. Moving in this stuff is going to be slow. You hit the worm (5). You barely miss the worm. The worm bites you (11)! Ouch! That really hurt! The worm bites you (8)! You die... #..≈≈≈≈PP# #≈≈≈≈≈≈PP# ##...≈≈≈≈P# .####..≈..≈≈P≈# ≈≈≈≈≈P≈≈≈.≈≈≈PP ≈≈≈≈≈≈≈≈≈.≈≈PPPP≈ ≈≈≈≈≈≈≈≈.<≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈..PP≈≈≈≈≈≈ ≈≈≈≈≈≈≈@..PPP≈≈≈≈ ≈≈≈≈≈≈w≈≈≈≈PP≈≈≈≈ PP≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..P≈≈≈≈≈≈≈≈≈≈≈≈≈P #..##.≈≈≈≈≈≈≈≈### ≈≈≈ ≈#≈≈≈≈≈≈≈≈# #. .##≈≈≈≈≈≈≈.# ## #≈≈;..≈..# You could see a worm and a neutral slimehead (wandering) (passive). Vanquished Creatures An ooze (D:1) 3 bats (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A kobold skeleton (D:2) 5 rats (D:1) 18 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:2) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Oozomorph Demonspawn began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 166 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 8/18 MP: 4/4 281 | D:1 | Reached skill level 3 in Axes & Hammers 653 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_sewer, first_ration, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Axes & Hammers | 3 | 3.0 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 1.0 Fire Magic | | 2.0 Invocations | | 2.6 Action || total -------------------------++------- Melee: War axe || 33 Unarmed || 18 Stab: Sleeping || 1 Armor: Skin || 13 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_sewer, first_ration, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.6 | 10.0 | 68.3 | 295.0 Dungeon | 100.0 | 100.0 | 9.6 | 10.0 | 68.3 | 295.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------