Dungeon Crawl Stone Soup version 0.22-a0-1003-g31bc37a129 (webtiles) character file. 186473 Apostate the Fencer (level 17, -5/137 HPs) Began as a Demonspawn Archaeologist on Jan 13, 2021. Was the Champion of Wu Jian. Shot with an arrow by a satyr (18 damage) ... on level 3 of the Shoals on Jan 14, 2021. The game lasted 01:06:37 (31455 turns). Apostate the Fencer (Demonspawn Archaeologist) Turns: 31455, Time: 01:06:38 Health: -5/137 AC: 32 Str: 18 XL: 17 Next: 43% Magic: 0/17 EV: 20 Int: 13 God: Wu Jian [******] Gold: 2227 SH: 0 Dex: 13 Spells: 16/16 levels left rFire + . . SeeInvis + a - +3 Maxwell's thermic engine {flame, freeze, rF+ rC+} rCold + . . Gourm . (no shield) rNeg . . . Faith . s - +3 acid dragon scales rPois + Spirit + U - +2 cloak {MR+} rElec . Reflect . Q - +1 pair of gloves rCorr + Harm . K - +2 pair of boots MR ++... Clarity + Y - amulet of guardian spirit Stlth +......... h - ring of see invisible HPRegen 0.32/turn v - ring of poison resistance MPRegen 0.15/turn @: sanguine armour, studying Ice Magic A: horns 3, clarity, deformed body, demonic guardian 1, dopey 1, mutation resistance 1, robust 1, shaggy fur 1, no device heal 1, rot immunity, sanguine armour 3 }: 1/15 runes: serpentine a: Wall Jump, Serpent's Lash, Heavenly Storm, Renounce Religion You were on level 3 of the Shoals. You worshipped Wu Jian. Wu Jian was exalted by your worship. You were not hungry. You have taken no pledge. You visited 5 branches of the dungeon, and saw 28 of its levels. You also visited: Bailey and Ice Cave. You collected 2846 gold pieces. You spent 619 gold pieces at shops. Inventory: Hand Weapons a - the +3 Maxwell's thermic engine (weapon) {flame, freeze, rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. b - the +9 rapier of the Aged Ghosts {pierce, Int+5 Dex+4 SInv Stlth+} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+4). It lets you see invisible. It makes you more stealthy. Missiles c - 2 throwing nets l - 5 curare-tipped darts (quivered) E - 806 arrows Armour s - +3 acid dragon scales (worn) K - a +2 pair of boots (worn) Q - a +1 pair of gloves (worn) R - a +1 cloak of cold resistance U - a +2 cloak of magic resistance (worn) X - quicksilver dragon scales Jewellery h - a ring of see invisible (left hand) k - a +4 amulet of reflection q - an uncursed ring of flight v - a ring of poison resistance (right hand) x - an uncursed ring of resist corrosion I - an uncursed ring of protection from fire J - an uncursed ring of protection from cold Y - an amulet of guardian spirit (around neck) Wands d - a wand of hasting (5) e - a wand of iceblast (35) p - a wand of paralysis (45) B - a wand of digging (21) D - a wand of acid (30) O - a wand of disintegration (12) V - a wand of enslavement (14) Scrolls f - 2 scrolls of magic mapping n - 12 scrolls of teleportation r - 6 scrolls of identify w - 10 scrolls of remove curse A - a scroll of recharging C - 7 scrolls of amnesia H - 3 scrolls of blinking M - 3 scrolls of enchant weapon S - 4 scrolls of fear W - a scroll of fog Potions i - 3 potions of cancellation j - a potion of magic o - 9 potions of flight u - 3 potions of restore abilities z - a potion of might G - a potion of brilliance P - a potion of agility Books L - a manual of Ice Magic Comestibles g - 19 rations m - 6 chunks of flesh Skills: - Level 9.0 Fighting - Level 18.1 Long Blades - Level 14.2 Armour - Level 14.5 Dodging - Level 0.8 Stealth + Level 10.4 Ice Magic You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 98% 4 #####.. Bolt of Fire Conj/Fire #......... 100% 6 ####### Confuse Hex #....... 75% 3 ####... Summon Small Mammal Summ #... 36% 1 ##..... Summon Ice Beast Ice/Summ ##...... 41% 4 #####.. Call Imp Summ #....... 50% 2 ###.... Tukima's Dance Hex #....... 75% 3 ####... Stone Arrow Conj/Erth #..... 75% 3 ####... Dragon Form Tmut #......... 100% 7 ####### Confusing Touch Hex #..... 36% 1 ##..... Flame Tongue Conj/Fire #.... 36% 1 ##..... Passwall Tmut/Erth #....... 50% 2 ###.... Call Canine Familiar Summ #....... 75% 3 ####... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 ###.... Metabolic Englaciation Hex/Ice ##........ 77% 5 ######. Corona Hex #...... 36% 1 ##..... Lee's Rapid Deconstruct Erth #......... 100% 5 ######. Sandblast Erth #..... 36% 1 ##..... Petrify Tmut/Erth #....... 98% 4 #####.. Dazzling Spray Conj/Hex #..... 75% 3 ####... Summon Lightning Spire Summ/Air #....... 98% 4 #####.. Summon Guardian Golem Hex/Summ #....... 75% 3 ####... Dragon's Call Summ #......... 100% 9 ####### Gell's Gravitas Tloc #......... 75% 3 ####... Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Lair (6/6) D:11 Shoals (3/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Temple: D:4-7 Vaults: D:13-14 Altars: Ashenzari Jiyva Nemelex Xobeh Okawaru Trog Vehumet Wu Jian Xom Yredelemnul Zin Beogh Shops: Orc:2 *!*( Snake:1 [(=: Snake:2 ? Snake:3 = Annotations: D:5 2 transporters Lair:3 exclusion: 2 oklob plants Lair:6 exclusion: 5 oklob plants Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. A weak demonic guardian rushes to your aid. You are immune to rotting. When seriously injured, your bleeding wounds create very thick armour. (AC +12) You possess an exceptional clarity of mind. Armour fits poorly on your strangely shaped body. You are dopey. (Int -2) You are somewhat resistant to further mutation. You are robust. (+10% HP) You are covered in fur. (AC +1) Devices are less effective at restoring your health. Message History You hear a splashing noise. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You see here an arrow. Your system partially rejects the healing. You feel better. Your quasit bites the satyr. Your quasit splashes around in the water. Your quasit closely misses the satyr. The satyr shoots an arrow. The arrow misses you. Okay, then. Your quasit splashes around in the water. Your quasit claws the satyr but does no damage. Your quasit splashes around in the water. Your quasit closely misses the satyr. x2; Your quasit claws the satyr. You lunge at the satyr. You slice the satyr!! You burn the satyr. You freeze the satyr. The satyr is heavily wounded. The satyr shoots an arrow. The arrow hits you!! You die... ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ... ...≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ....#..≈≈≈≈≈≈≈≈P ≈≈≈≈≈≈≈ ....#).≈≈≈≈≈≈≈P# ≈≈≈≈≈≈≈ ≈..≈≈...≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈ ≈.≈≈≈..≈≈≈...≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#..≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈c≈≈...≈≈# ....≈≈≈≈≈≈≈≈≈≈≈5@.....P# .....≈≈≈≈≈≈≈≈≈≈≈......≈# ..#..≈≈≈≈≈≈≈≈≈≈..(..##P# .....≈≈≈≈≈≈≈≈≈...(....P## ....≈≈≈≈≈≈≈≈≈≈....###.PP## ....)≈≈≈≈≈≈≈≈≈≈≈..###..≈≈### ...#......≈≈≈≈≈(...##P.P≈≈≈## ##########.≈≈≈≈≈.≈%(..P≈≈≈≈≈≈ #..≈≈≈≈≈≈...