Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Ashugh the Conjurer (Tengu Conjurer) Turns: 52, Time: 00:03:58 Health: 3/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/4 EV: 12 Int: 15 God: Gold: 30 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll labeled YNEYSE RATE Potions b - a fuming ruby potion Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History b - a fuming ruby potion d - a scroll labeled YNEYSE RATE Things that are here: a +0 whip; a kobold corpse You aren't carrying any pieces of jewellery. A goblin comes into view. It is wielding a +2 dagger of speed. You see here a ration. A goblin is nearby! A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of speed (hasn't noticed you) Okay, then. ....................... ......................?. ... #....)...........$# ..# ##................# ..# #................# ..## ##..((...........g. ...###.................# .......................# .........###....@......# #.......## ##...%....... #...<...# #........... #.......# #....?...... .........# #..##.....### .............. ##...## ...###........ .... ..# ##....... ...## .. ....... You can see a goblin (wandering). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ashugh the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 Action || total -------------------------++------- Melee: Unarmed || 4 Peck || 3 Cast: Magic Dart || 1 Armor: Robe || 2 Dodge: Dodged || 2