Claimh Level 1 of the Dungeon (0, 0, D:1) 19 bolts (12, -17, D:1) a stone (13, -16, D:1) a stone (14, 2, D:1) a +0 robe (19, 1, D:1) a runed robe (22, 10, D:1) a dagger (24, -12, D:1) a club (26, 10, D:1) a club (32, 6, D:1) a club (37, 7, D:1) 15 arrows (43, 11, D:1) a club (45, -27, D:1) 24 stones (54, -5, D:1) a club Level 2 of the Dungeon (0, 0, D:2) a ring mail (13, 19, D:2) a spear a -1 dagger (33, 15, D:2) a club (38, 25, D:2) a dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of Exoneration {venom, rC+ MR+} (3700 gold) It poisons the flesh of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. the ring of Netozim {+Blink Int+2 SInv} (3320 gold) [ring of see invisible] It affects your intelligence (+2). It lets you see invisible. It lets you blink. the ring of Yhehadgh {rElec MR+} (3900 gold) [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Acoiwurph" {rF+ rN+ MP+9 SInv} (5710 gold) [ring of positive energy] It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. (2, -1, D:3) a stone (3, 1, D:3) a sling bullet (4, 0, D:3) a sling bullet (5, 0, D:3) 2 sling bullets (5, 7, D:3) a dagger (6, 0, D:3) a worm corpse (7, 0, D:3) a sling bullet (8, 7, D:3) a sling bullet (9, -2, D:3) a hunting sling (10, -5, D:3) a dagger a dagger a dagger a goblin corpse a goblin corpse a goblin corpse (10, -3, D:3) a club (18, -3, D:3) a kobold skeleton (23, -4, D:3) a dart slug corpse