Dungeon Crawl Stone Soup version 0.22-a0-982-gdd22fea6c5 (webtiles) character file. 0 Einwand the Sneak (level 1, 15/15 HPs) Began as a Formicid Wanderer on Apr 29, 2020. Quit the game on level 1 of the Dungeon on May 5, 2020. The game lasted 00:00:58 (1 turns). Einwand the Sneak (Formicid Wanderer) Turns: 1, Time: 00:00:58 Health: 15/15 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis + f - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no cloak) rElec . Reflect . (no gloves) rCorr . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You have taken no pledge. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) g - a +0 dagger Armour e - a +0 robe (worn) Potions a - a potion of heal wounds b - a potion of haste c - a potion of curing d - a potion of lignification Comestibles h - a ration Skills: + Level 1.1 Fighting Level 3.0 Staves + Level 3.6 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Einwand tha Antcrab Wanderer! It be said tha tha Pearl o' Sebastian 'sists deep within 'tis dungeon! Press ? fer a list o' commands an' othar information! Found 13 stones! Found two stairs! Ye dinnae know any spells! Yer library has nay spells! Save game an' 'sit? Welcome back, Einwand tha Antcrab Wanderer! Press ? fer a list o' commands an' othar information! Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game!!! Alright, than stay!!! Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game!!! Uppercase [Y]'s or [N]o only, please! Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game!!! Alright, than stay!!! Ye cannae go down 'ere!!! Okay, than! Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye"!) ###.##..####.# ..>.......... ...(........ ##.........## #8.........8# #...........# #8.........8# #...@.....# ####8<8#### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Einwand the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Einwand set off with: a potion of heal wounds, a potion of haste, a potion of curing, a potion of lignification, a +0 robe, a +0 club, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D:1 | Quit the game Vault maps used: D:1: mrwooster_arrival_statue_2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------