Ezekiel Level 1 of the Dungeon (0, 0, D:1) a ring mail (4, 6, D:1) a +0 club (6, -8, D:1) a ring of poison resistance (19, 2, D:1) a +0 club (26, -22, D:1) a club (40, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a short sword (3, 2, D:2) a +0 dagger (10, -22, D:2) a +0 club a +0 sling (14, 8, D:2) the +6 scale mail of the Shrieking Wumpus {rN+} rN+: It protects you from negative energy. If you switch to wearing this armour, your AC would increase by 6 (6 -> 12). (25, 12, D:2) a +0 short sword a +0 scale mail (26, -1, D:2) a robe (28, -28, D:2) a +0 club (31, 9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 2, D:3) a +0 scythe a +0 robe (18, 10, D:3) a +0 dagger (36, 29, D:3) a +0 whip (39, 37, D:3) a +0 flail (40, 37, D:3) a +0 flail (41, 38, D:3) a +0 trident (41, 39, D:3) a +0 mace (41, 40, D:3) a +0 leather armour a +0 dagger (46, 5, D:3) a +0 club (46, 14, D:3) a +0 leather armour (59, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a whip (8, 34, D:4) a +0 robe (14, 8, D:4) a notched emerald ring (15, 21, D:4) a sling (16, 7, D:4) 10 gold pieces (18, 9, D:4) 15 gold pieces (18, 36, D:4) a +0 dagger (19, 7, D:4) 15 gold pieces (19, 8, D:4) 12 gold pieces (20, 7, D:4) 17 gold pieces (20, 9, D:4) 11 gold pieces (20, 12, D:4) a +0 dagger (23, 36, D:4) a +0 club (24, 34, D:4) a +0 dagger (28, 29, D:4) a +0 short sword (33, 33, D:4) a ring mail (35, 17, D:4) a +0 short sword (35, 18, D:4) a +0 mace a +0 ring mail (36, 18, D:4) a +0 trident a +3 chain mail (37, 11, D:4) a +0 short sword (39, 1, D:4) a leather armour Level 5 of the Dungeon (0, 0, D:5) a flail (8, 3, D:5) a +0 flail a +0 ring mail a +0 club (9, 4, D:5) a +0 club (11, 3, D:5) a +0 pair of boots (16, -18, D:5) a chain mail (20, -4, D:5) a +0 short sword (26, -5, D:5) a short sword (29, -10, D:5) a long sword Level 6 of the Dungeon [Shop] Bimp's Antique Armour Emporium a helmet (94 gold) a shiny plate armour (546 gold) a robe (14 gold) a dazzling scale mail (189 gold) a pair of boots (94 gold) a pair of embroidered boots (157 gold) a chain mail (94 gold) a hat (84 gold) (0, 0, D:6) a +0 falchion (2, 10, D:6) a +0 dagger a +0 chain mail (7, -3, D:6) a +0 giant club (9, 16, D:6) a leather armour (10, 1, D:6) a mace (24, 13, D:6) a leather armour (25, 19, D:6) a +0 trident a +0 scale mail (26, 0, D:6) a +0 hand axe (26, 5, D:6) a +2 flail a +0 robe (33, -12, D:6) a +2 dagger (still there?) a +0 robe (still there?) (33, 17, D:6) a +0 club a +0 robe a +0 club (34, -14, D:6) a +3 scimitar (still there?) a +0 robe (still there?) (35, 16, D:6) a +4 flail of draining (35, 25, D:6) a +0 flail (36, 23, D:6) a dagger (37, 14, D:6) a +0 club (37, 29, D:6) a mace (39, 2, D:6) a +0 halberd a +0 robe (41, 3, D:6) a +1 hand axe a +0 robe (43, 3, D:6) a +1 robe (45, 8, D:6) a +0 hand axe a +0 robe (48, 3, D:6) a +2 battleaxe a +0 robe (55, 17, D:6) a hand axe Level 7 of the Dungeon (0, 0, D:7) a chain mail (9, -9, D:7) a +0 robe (10, 4, D:7) a +0 short sword a +0 shortbow (13, -4, D:7) a +1 short sword of venom (17, -19, D:7) a +0 club a +0 leather armour (18, -19, D:7) a +0 war axe (23, -13, D:7) a +0 mace a +0 chain mail (25, -13, D:7) a +1 dagger a +0 robe (31, -21, D:7) a sling (33, -22, D:7) a +0 whip (33, -10, D:7) a war axe (33, 2, D:7) a +0 hand axe a +0 leather armour (35, 4, D:7) a +0 war axe (36, 5, D:7) a +0 hand axe a +0 robe (41, -17, D:7) a +0 scimitar a +0 robe (41, 7, D:7) a dagger Level 8 of the Dungeon (25, 0, D:8) a +0 whip (28, -1, D:8) a scroll of identify (33, 0, D:8) a +0 orcbow (36, -1, D:8) the +1 leather armour of the Five Growing Seers {Harm Str-5 SInv} Str-5: It affects your strength (-5). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. If you switch to wearing this armour, your AC would remain unchanged. (41, -9, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -15, D:8) 3 large rocks (42, -9, D:8) a +0 whip (43, 6, D:8) a twisted steel ring (49, -11, D:8) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (21, -3, Lair:1) a +2 scimitar of flaming a +1 robe (24, 6, Lair:1) a rapier (26, 1, Lair:1) a long sword (27, 14, Lair:1) the +4 short sword of the Delightful God {protect, *Noise rF++ Str+8 Stlth+} Str+8: It affects your strength (+8). rF++: It greatly protects you from fire. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (29, 7, Lair:1) a ring mail (30, 16, Lair:1) a +0 scale mail (37, 36, Lair:1) a short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring mail (5, 1, Lair:2) a sedimented emerald potion (6, -17, Lair:2) a scale mail (9, -44, Lair:2) an orb of wrath 2 potions of haste (14, -11, Lair:2) a +0 flail a +0 robe (15, -11, Lair:2) a +0 mace a +0 robe a naga corpse a komodo dragon skeleton (26, 6, Lair:2) a blink frog corpse (skeletalised by now) (27, 5, Lair:2) a bullfrog corpse (skeletalised by now) (28, 7, Lair:2) a blink frog corpse (skeletalised by now) (56, -8, Lair:2) a potion of haste