Guts Level 1 of the Dungeon (0, 0, D:1) a dagger (6, 0, D:1) a +0 dagger (10, -34, D:1) a ring mail (13, -29, D:1) a cursed -1 club (14, -24, D:1) a +0 club (14, -21, D:1) a ring mail (16, -7, D:1) 15 arrows (16, 9, D:1) a hunting sling (21, -34, D:1) 24 arrows (21, -2, D:1) a leather armour (23, 3, D:1) 18 stones (30, -13, D:1) 15 arrows (32, -11, D:1) a hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 ring mail (1, -2, D:2) a +0 whip (3, 9, D:2) a +0 robe (5, -5, D:2) a +0 club (26, 33, D:2) a mace (34, -1, D:2) a club (60, 17, D:2) 18 stones (63, 26, D:2) a stone (63, 27, D:2) 2 stones (63, 28, D:2) a stone (63, 29, D:2) 2 stones (63, 30, D:2) 2 stones (63, 31, D:2) a stone (63, 33, D:2) 3 stones (64, 20, D:2) a +0 leather armour (64, 22, D:2) 4 stones (64, 23, D:2) 2 stones (64, 24, D:2) 3 stones (65, 13, D:2) a robe (65, 21, D:2) 2 stones Level 3 of the Dungeon (1, -24, D:3) a +0 dagger (2, -8, D:3) a +0 dagger (3, -3, D:3) a +0 spear (8, 3, D:3) a stone (18, 8, D:3) a +0 spear (20, -15, D:3) a whip (20, -10, D:3) a club (22, 12, D:3) a mace (27, 8, D:3) a +0 scale mail a +0 whip (29, 8, D:3) a +0 mace a +0 leather armour (35, -5, D:3) 19 stones (36, -27, D:3) 17 bolts (38, -8, D:3) a +0 club (38, -7, D:3) a cursed -2 club (43, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, -20, D:4) a +0 giant club (3, -8, D:4) a falchion (4, -8, D:4) 23 arrows (5, -2, D:4) a +1 hat (5, 8, D:4) a leather armour (8, -12, D:4) a whip (10, 8, D:4) a +0 giant club (20, 10, D:4) a +0 giant club (24, -22, D:4) a spear (28, 3, D:4) a +0 short sword a +0 leather armour (35, 16, D:4) 24 bolts (43, -16, D:4) 24 bolts (45, -20, D:4) a +0 hat (46, -3, D:4) a +0 robe (47, -11, D:4) a +0 ring mail (48, 17, D:4) 20 sling bullets Level 5 of the Dungeon (0, 0, D:5) a trident (5, -1, D:5) a +0 short sword a -1 hand axe (5, 0, D:5) a +0 giant spiked club (6, -1, D:5) a +0 hand axe a +0 scale mail (7, -14, D:5) a +0 club a +0 ring mail (8, -28, D:5) 12 arrows (14, -14, D:5) a +0 leather armour a +0 club (15, -13, D:5) a +0 short sword a +0 leather armour (17, -15, D:5) a cursed -2 mace (25, -20, D:5) a hand axe a leather armour a trident (26, -19, D:5) a club a leather armour (28, -23, D:5) a whip a ring mail (29, -20, D:5) a +1 mace of protection (29, -18, D:5) a +0 club a +0 chain mail (30, -18, D:5) a +0 hand axe a +0 chain mail (31, -22, D:5) a short sword (31, -19, D:5) 10 stones (33, -15, D:5) a flail (35, -16, D:5) a +0 dagger a stone a +0 scale mail a +0 buckler (37, -16, D:5) a stone (38, -15, D:5) a robe (41, -1, D:5) a robe (46, -5, D:5) a flail (47, -10, D:5) a hand axe (47, -6, D:5) a leather armour Level 6 of the Dungeon (7, -34, D:6) 25 stones (8, -34, D:6) a kite shield (8, -28, D:6) 20 bolts (8, -27, D:6) a quarterstaff (13, -33, D:6) 10 stones (13, -28, D:6) 7 stones (13, -27, D:6) a chain mail (14, -28, D:6) 11 arrows (14, -27, D:6) a flail (20, -42, D:6) a +0 ring mail (21, -43, D:6) a +0 robe a +0 dagger (25, -33, D:6) 15 stones (31, -29, D:6) a quarterstaff (43, -11, D:6) 17 sling bullets (47, -25, D:6) a hunting sling (53, -35, D:6) a robe Level 7 of the Dungeon [Shop] Urotagh's General Store 18 stones (21 gold) a ration (60 gold) a scroll of fog (24 gold) the +4 battleaxe "Bipn" {freeze, Int+5 Dex+5} (716 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+5). 14 stones (16 gold) a potion of might (48 gold) a ration (60 gold) 13 arrows (31 gold) a +0 vorpal hand axe (78 gold) an uncursed ring of protection from cold (300 gold) a cursed -1 falchion (1 gold) (0, 0, D:7) 2 stones (0, 5, D:7) a stone (0, 6, D:7) a +0 club a +0 dagger a +0 robe (1, 6, D:7) a +0 short sword a +0 ring mail a +0 flail a +0 club 3 stones (2, -4, D:7) a +0 cloak (2, 6, D:7) a +0 ring mail 2 stones (3, 6, D:7) a stone (10, -6, D:7) a cloak (11, -9, D:7) a leather armour (26, 6, D:7) 23 bolts (28, 12, D:7) 17 sling bullets (29, 21, D:7) a dagger (30, 11, D:7) a ring mail (31, 15, D:7) a +0 scale mail a +0 dagger (33, 14, D:7) a +0 quarterstaff of holy wrath (34, 6, D:7) a trident (34, 12, D:7) 20 sling bullets (37, 20, D:7) 22 bolts (38, -6, D:7) a robe (38, 16, D:7) a leather armour (40, 19, D:7) 19 stones (49, 14, D:7) a +0 giant club Level 8 of the Dungeon (2, 0, D:8) a trident (8, -9, D:8) 13 stones (16, -23, D:8) a kite shield (16, 3, D:8) 6 stones (18, -18, D:8) a short sword (23, -21, D:8) a plate armour (30, 0, D:8) a +0 hand axe a +0 leather armour (30, 1, D:8) a +0 flail (33, -8, D:8) a +2 vampiric spear (34, -10, D:8) a +0 giant spiked club a +2 flail of holy wrath (34, -9, D:8) a +0 spear (36, 1, D:8) a +0 giant club (38, -15, D:8) 26 stones (38, 1, D:8) a +0 dagger a +0 robe (41, -19, D:8) a +7 long sword of protection (41, 1, D:8) a +0 short sword (41, 2, D:8) a +0 flail a +0 chain mail (42, -21, D:8) the +2 dagger of Revolt {elec, rC- Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It makes you vulnerable to cold. (42, -20, D:8) the +8 rapier of Ygourimy {antimagic, rElec Str+4 Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (+5). It insulates you from electricity. (46, -33, D:8) an arrow (47, -33, D:8) an arrow (47, -31, D:8) a +0 shortbow 14 arrows (47, -29, D:8) an arrow (47, -11, D:8) a ring mail (48, -32, D:8) an arrow (50, -32, D:8) 17 arrows Level 9 of the Dungeon (0, 0, D:9) a ring mail (4, 4, D:9) a scale mail (18, -27, D:9) a robe (21, 3, D:9) an amulet of inaccuracy (22, 3, D:9) a staff of fire (23, -23, D:9) a robe (27, -21, D:9) a +0 chain mail (30, -12, D:9) a stone (32, 11, D:9) a +0 whip a +0 club a +0 club a stone (33, 7, D:9) a stone (34, -15, D:9) a dagger (35, -7, D:9) 2 stones (36, -16, D:9) a +0 giant spiked club (36, -15, D:9) a +0 dagger (36, -5, D:9) 6 stones a +0 short sword a +0 ring mail (38, -4, D:9) a +0 hand axe a +0 ring mail a +0 mace a +0 robe a +2 flail of venom 2 stones a cursed -2 giant club a +0 giant spiked club (58, -28, D:9) a +0 dagger of draining Level 10 of the Dungeon (0, 0, D:10) a leather armour (5, -6, D:10) a robe (25, -16, D:10) 11 stones (27, -13, D:10) 16 stones (28, -3, D:10) a stone (29, -1, D:10) 10 arrows a +0 shortbow (30, 0, D:10) a stone 5 arrows (32, 1, D:10) 2 stones (32, 4, D:10) a stone (34, 4, D:10) a stone an arrow (35, 14, D:10) a club (35, 17, D:10) an uncursed ring of attention (36, 23, D:10) a short sword (37, 15, D:10) a shortbow (42, -19, D:10) a club (42, 17, D:10) a glaive (45, -11, D:10) a +1 short sword of flaming (52, -2, D:10) a plate armour (58, 2, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 2 scrolls of noise (2, 9, D:11) a whip (2, 39, D:11) 12 arrows a +0 shortbow (4, 36, D:11) an arrow (5, 36, D:11) an arrow (6, 36, D:11) 2 arrows a large rock (11, 35, D:11) a glaive (11, 37, D:11) 2 large rocks (11, 38, D:11) an arrow (11, 39, D:11) an arrow (12, -2, D:11) 21 arrows (12, 27, D:11) 16 arrows (13, 9, D:11) a +0 shortbow 23 arrows (13, 39, D:11) 2 arrows (14, 35, D:11) an arrow (15, 36, D:11) an arrow (16, 37, D:11) an arrow (18, 36, D:11) a +0 shortbow 12 arrows (36, 8, D:11) a +0 robe a +0 dagger (40, 29, D:11) a +0 giant spiked club (42, 15, D:11) a +0 leather armour (43, -3, D:11) 16 sling bullets (45, 29, D:11) a long sword (46, 30, D:11) a +0 leather armour a +0 dagger (46, 31, D:11) a long sword (48, 26, D:11) a long sword (49, 33, D:11) a +0 flail a +0 shortbow 23 arrows (50, 27, D:11) a long sword (50, 30, D:11) a hand axe 18 arrows a +0 shortbow (50, 32, D:11) 15 arrows (unseen) (50, 35, D:11) a long sword (52, 36, D:11) a long sword (53, 8, D:11) a +0 giant spiked club (54, 31, D:11) a long sword (55, -2, D:11) a robe (55, 33, D:11) a long sword Level 12 of the Dungeon [Shop] Zekus's Assorted Antiques a scroll of remove curse (90 gold) a scale mail (120 gold) an amulet of the acrobat (900 gold) a scroll of fog (60 gold) a scroll of brand weapon (600 gold) a wand of random effects (17) (30 gold) a chain mail (135 gold) a potion of invisibility (240 gold) (0, 0, D:12) a +0 trident a cursed +2 dagger of speed a +0 robe (0, 1, D:12) a cursed -2 hand axe a +0 robe (1, 1, D:12) a +1 trident a +0 robe (10, 9, D:12) a +0 club a +0 scale mail (11, 10, D:12) a +0 ring mail (28, 3, D:12) a robe (32, 15, D:12) an arrow (35, 17, D:12) a +0 dagger of electrocution a +0 robe a +0 shortbow 13 arrows (36, -2, D:12) a +0 giant club a +0 giant club (36, 17, D:12) a +0 shortbow 9 arrows (37, 1, D:12) a +2 whip of flaming (37, 14, D:12) a +0 leather armour (37, 16, D:12) a +0 shortbow 23 arrows (37, 17, D:12) a +0 shortbow 11 arrows (37, 18, D:12) a +0 dagger a +0 robe 20 sling bullets (38, -16, D:12) a +0 trident (38, 2, D:12) a +0 leather armour (39, -16, D:12) a +0 chain mail a +0 hand axe (40, -16, D:12) 4 large rocks (40, 3, D:12) a glowing falchion (41, -16, D:12) a large rock (42, 20, D:12) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 dagger of venom (42, 21, D:12) a cursed +0 leather armour a +0 dagger a +0 robe Level 13 of the Dungeon [Shop] Vutoll's Gadget Boutique a removed crystal ball (280 gold) a removed lamp of fire (280 gold) a wand of disintegration (8) (168 gold) a removed sack of spiders (280 gold) a wand of digging (8) (336 gold) a lightning rod (4/4) (560 gold) a wand of random effects (16) (126 gold) a wand of enslavement (7) (126 gold) a lightning rod (4/4) (560 gold) a wand of polymorph (4) (84 gold) [Shop] Iviklats's Antique Weapon Emporium a runed short sword (204 gold) a great mace (221 gold) a glaive (221 gold) a runed hand axe (204 gold) a steaming dagger (238 gold) a runed dagger (170 gold) the +6 arbalest "Damnation" {damnation} (2720 gold) a dire flail (136 gold) a crude shortbow (272 gold) a spear (102 gold) a glowing morningstar (238 gold) [Shop] Otagrur's Antique Armour Emporium a robe (11 gold) a pair of glowing boots (127 gold) a chain mail (76 gold) a chain mail (76 gold) a buckler (76 gold) a shiny plate armour (442 gold) an embroidered scarf (136 gold) a shiny helmet (127 gold) a smoking chain mail (161 gold) (0, 0, D:13) a +0 robe a +0 dagger (0, 21, D:13) a cursed +0 robe a +0 dagger (5, 41, D:13) 15 sling bullets (11, -5, D:13) a +0 robe a cursed +3 falchion of freezing a cursed +0 morningstar a +0 robe (11, 48, D:13) a pair of boots (12, -5, D:13) a cursed +0 robe a cursed +0 short sword (17, 41, D:13) the +0 mace "Adothruh" {freeze, Str+2 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). (18, 32, D:13) a +0 robe of positive energy (32, 7, D:13) a leather armour (32, 32, D:13) a hand axe (35, 48, D:13) a +0 giant spiked club a +0 giant club (42, 14, D:13) a +0 mace (42, 15, D:13) 18 stones a +0 plate armour a +0 halberd (43, 15, D:13) a +0 scale mail a cursed -1 dagger (49, 5, D:13) a chain mail (51, 27, D:13) a cursed +0 leather armour a +0 club (52, 48, D:13) a +0 flail of protection a +0 hand axe (53, 18, D:13) a stone (54, 18, D:13) a stone (57, 33, D:13) a +0 robe a +0 dagger (57, 44, D:13) a +0 ring mail a +0 club (57, 47, D:13) a +0 dagger a +0 robe (58, 0, D:13) a +0 dagger a +4 chain mail of cold resistance (58, 35, D:13) a +0 chain mail a +0 battleaxe Level 14 of the Dungeon (0, 0, D:14) a stone (0, 1, D:14) a +0 flail a stone a +0 shortbow 21 arrows (0, 2, D:14) a +0 war axe a +0 leather armour 10 stones (0, 3, D:14) 2 stones (0, 4, D:14) a +0 dagger a +0 robe a stone (0, 6, D:14) a stone (0, 9, D:14) a stone (1, -2, D:14) a stone (1, -1, D:14) a stone (1, 0, D:14) 2 stones (1, 1, D:14) a +0 glaive a +0 chain mail 9 stones (1, 2, D:14) 2 stones (1, 3, D:14) a stone (2, -2, D:14) a stone an arrow (3, -26, D:14) a +0 chain mail 4 boomerangs (4, -30, D:14) a +0 club (4, -26, D:14) a +0 chain mail a +0 flail (4, -11, D:14) an arrow (4, -7, D:14) 8 arrows a +0 shortbow (4, -6, D:14) 14 arrows a +0 shortbow (4, -5, D:14) 2 arrows (4, -4, D:14) 3 arrows (5, -8, D:14) an arrow (5, -7, D:14) an arrow (8, 18, D:14) a falchion (12, -34, D:14) a +2 flail of venom (26, 8, D:14) 23 boomerangs (37, 2, D:14) 19 sling bullets (38, -40, D:14) a flail (44, -40, D:14) a +0 broad axe a +0 leather armour a +0 buckler (44, -24, D:14) a +0 dire flail (44, -23, D:14) a +0 chain mail a +0 plate armour a +3 long sword a +0 glaive a +0 ring mail (44, -22, D:14) a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 flail a scroll of torment (44, -21, D:14) a +0 robe a +0 dagger (47, -19, D:14) 3 large rocks (47, -13, D:14) 17 arrows (50, 18, D:14) 20 bolts (52, 17, D:14) a leather armour (56, -22, D:14) a morningstar (59, -5, D:14) a cloak Level 15 of the Dungeon [Shop] Mosaeth's Assorted Antiques a phial of floods (1600 gold) a scroll of holy word (300 gold) a pair of boots (180 gold) a leather armour (80 gold) a runed great sword (380 gold) a scimitar (160 gold) a runed flail (260 gold) a book of Callings (1200 gold) a potion of lignification (120 gold) (0, 0, D:15) a +0 short sword (0, 1, D:15) a +1 dagger of speed a +0 robe a +0 hand axe a cursed +0 plate armour a +0 flail (0, 2, D:15) a +0 long sword a +0 plate armour (1, 38, D:15) 5 boomerangs (2, 22, D:15) a war axe (2, 33, D:15) a scroll of vulnerability (17, 3, D:15) a +0 great sword of flaming (24, 38, D:15) a +0 whip a +0 chain mail a +0 long sword a +0 chain mail (25, 38, D:15) a +0 flail a +0 whip 5 boomerangs (27, -14, D:15) a +0 dagger a +0 robe (28, 34, D:15) a dagger (30, 4, D:15) a +0 kite shield a +0 hand axe (30, 6, D:15) a +0 robe a +1 lajatang of protection (33, -21, D:15) 20 sling bullets (33, 4, D:15) a +0 dire flail a +0 giant spiked club (37, -16, D:15) a scale mail (53, 12, D:15) a +0 giant spiked club a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a cursed -1 hand axe (2, -2, Orc:1) a +0 leather armour a +1 dagger of venom (2, -1, Orc:1) a +8 plate armour of ponderousness a +0 glaive (3, -4, Orc:1) a +0 plate armour a +0 broad axe (3, -3, Orc:1) a +0 leather armour (4, -14, Orc:1) a large rock (9, -9, Orc:1) a +0 giant spiked club (10, -15, Orc:1) a +2 plate armour of poison resistance a +0 battleaxe (10, -10, Orc:1) a cursed -2 giant spiked club a +0 giant club (11, -15, Orc:1) a large rock (12, -15, Orc:1) a +0 dagger (16, -16, Orc:1) a +0 robe a +0 halberd (16, -14, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club the +3 scale mail of Heimix {rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. If you switch to wearing this armour, your AC will decrease by 19 (65 -> 46). (28, -9, Orc:1) a +0 robe a +0 dagger (28, -6, Orc:1) a +2 robe of cold resistance a +0 dagger (29, -7, Orc:1) a +0 robe a +0 dagger (30, -10, Orc:1) a +0 giant spiked club (35, -1, Orc:1) a +0 ring mail a cursed +0 flail a +0 giant club (36, -1, Orc:1) a +0 chain mail a +0 trident (38, 0, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Nirieciw's Weapon Boutique a +0 hunting sling (22 gold) 9 stones (13 gold) 17 stones (25 gold) a +0 short sword (45 gold) a cursed +0 giant spiked club (1 gold) 10 arrows (30 gold) 19 stones (28 gold) a +0 club (15 gold) 15 stones (22 gold) [Shop] Yquts's Assorted Antiques a runed short sword (180 gold) an amulet of guardian spirit (900 gold) a scimitar (120 gold) a flail (105 gold) a book of Frost (1050 gold) a scroll of silence (225 gold) a pair of glowing boots (225 gold) a chain mail (135 gold) [Shop] Qicoadwo's Assorted Antiques 3 scrolls of remove curse (261 gold) a potion of lignification (87 gold) a wand of disintegration (12) (116 gold) a potion of resistance (290 gold) a wand of digging (4) (232 gold) a scroll of remove curse (87 gold) a potion of curing (87 gold) [Shop] Kiphaip's Distillery a potion of stabbing (72 gold) a potion of flight (54 gold) a potion of degeneration (18 gold) a potion of ambrosia (144 gold) [Shop] Onkid's Antique Armour Emporium a scale mail (112 gold) a runed plate armour (728 gold) a cloak (126 gold) a buckler (126 gold) a leather armour (56 gold) a leather armour (56 gold) a glowing chain mail (210 gold) a runed ring mail (196 gold) a glowing robe (103 gold) a ring mail (112 gold) a ring mail (112 gold) a leather armour (56 gold) (0, 0, Orc:2) a +0 dagger (0, 3, Orc:2) a +0 dagger a +0 robe of positive energy (1, -4, Orc:2) a +0 giant spiked club (1, -3, Orc:2) a +0 giant club (2, -10, Orc:2) a +0 giant club (8, -15, Orc:2) a +0 giant club a +0 giant club (9, -23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (14, -5, Orc:2) a +0 giant spiked club (14, 0, Orc:2) a +0 giant spiked club (15, -36, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (15, 2, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (15, 4, Orc:2) a +0 giant club a +0 dire flail (16, -22, Orc:2) a +0 naga barding (16, -18, Orc:2) a +0 giant spiked club (16, 2, Orc:2) a +0 robe a +0 club (16, 3, Orc:2) a +0 giant club a +0 giant club (17, -37, Orc:2) a +0 dagger (17, -36, Orc:2) a +0 robe (17, -22, Orc:2) +2 shadow dragon scales an uncursed ring of stealth (17, -21, Orc:2) the cursed +1 plate armour "Xeastoty" {rElec rC+ Int-3 Dex+7} It affects your intelligence (-3). It affects your dexterity (+7). It protects you from cold. It insulates you from electricity. If you switch to wearing this armour, your AC will decrease by 14 (65 -> 51). It has a curse placed upon it. the +1 plate armour "Enueshing" {rElec rC++ rCorr Slay-6} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It greatly protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will decrease by 14 (65 -> 51). (17, -10, Orc:2) a +0 giant spiked club (17, 4, Orc:2) a +0 ring mail a +0 flail (18, -24, Orc:2) a +0 giant spiked club a +0 giant club (18, -8, Orc:2) a +0 giant club (18, 2, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (19, -35, Orc:2) a +0 giant club (19, -23, Orc:2) a +0 giant club a +0 giant club (22, -35, Orc:2) a +0 giant club a +0 hand axe a +0 ring mail a +0 mace a +0 plate armour (22, -34, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe a cursed -3 giant club (26, -34, Orc:2) a +0 giant club (27, -34, Orc:2) a +0 giant club (28, -33, Orc:2) a +0 giant spiked club a cursed -1 giant club (29, -29, Orc:2) a +0 giant club (30, -32, Orc:2) a +0 robe a +0 flail (31, -29, Orc:2) a +0 giant club a +0 giant club (42, -15, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls [Shop] Seleun's Distillery a potion of degeneration (15 gold) a potion of berserk rage (75 gold) [Shop] Wefun's Gadget Boutique a wand of paralysis (8) (140 gold) a box of beasts (280 gold) a removed crystal ball (280 gold) a wand of enslavement (5) (98 gold) a phial of floods (560 gold) a phial of floods (560 gold) a wand of iceblast (7) (154 gold) a wand of flame (11) (91 gold) (0, 0, Elf:1) 20 stones (3, -2, Elf:1) a club (6, -6, Elf:1) an uncursed dagger (10, 0, Elf:1) a +0 dagger (11, -10, Elf:1) 8 boomerangs (14, 6, Elf:1) a +0 long sword (15, 7, Elf:1) a +3 leather armour a +0 long sword (27, -6, Elf:1) an arrow (28, -2, Elf:1) a +0 leather armour a +0 short sword (28, 0, Elf:1) a +0 short sword (29, 5, Elf:1) a +0 dagger (31, -6, Elf:1) 16 arrows an uncursed staff of fire a +0 leather armour a +0 shortbow (31, 11, Elf:1) a +0 rapier (31, 12, Elf:1) a +0 dagger a +0 scale mail (32, 2, Elf:1) a +0 dagger (33, 16, Elf:1) a ring mail (34, -8, Elf:1) an arrow (34, -6, Elf:1) a dagger (34, 20, Elf:1) a whip (35, -9, Elf:1) a +0 buckler a +2 long sword of electrocution a +0 buckler a +0 scale mail a +0 long sword a cursed -2 dagger a +0 long sword (36, -11, Elf:1) a +0 rapier (36, -10, Elf:1) a +0 chain mail a +0 scimitar a +0 short sword a +0 leather armour a +0 rapier (37, -10, Elf:1) an arrow (37, -9, Elf:1) a +0 short sword (48, 11, Elf:1) 11 arrows (49, 10, Elf:1) a +0 robe a +0 dagger (50, 9, Elf:1) a +0 ring mail a +0 long sword (50, 10, Elf:1) a +0 robe a +0 dagger (54, 11, Elf:1) 10 arrows Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour (1, 26, Elf:2) a +3 long sword of protection a +0 chain mail (20, -4, Elf:2) an arrow (22, -1, Elf:2) an arrow (23, -1, Elf:2) a +0 long sword (23, 1, Elf:2) a +0 rapier a +0 ring mail of poison resistance a +0 rapier a +0 chain mail (24, 0, Elf:2) a +0 short sword a +0 leather armour (25, 1, Elf:2) an arrow a +0 long sword (27, -18, Elf:2) 19 arrows (27, 1, Elf:2) an arrow (27, 3, Elf:2) an arrow (28, 1, Elf:2) an arrow (28, 3, Elf:2) an arrow (29, 0, Elf:2) an arrow (29, 2, Elf:2) a +0 long sword (30, 1, Elf:2) an arrow (31, 0, Elf:2) a +0 shortbow a +2 vorpal scimitar 28 arrows (32, -23, Elf:2) a wand of polymorph (11) (32, 0, Elf:2) a cursed -2 rapier a +0 leather armour a +0 rapier of draining a +0 rapier of draining a cursed +0 leather armour an arrow (33, 0, Elf:2) a +2 short sword of draining a +0 shortbow 18 arrows a +0 short sword a +0 chain mail (37, -14, Elf:2) an arrow (38, -23, Elf:2) a +0 leather armour a +0 long sword (39, -24, Elf:2) 13 sling bullets a +0 long sword (39, -13, Elf:2) a +0 short sword a +0 scimitar a +0 buckler a cursed +0 short sword a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour a +2 scimitar of protection a +0 leather armour a cursed -1 scimitar a +0 long sword a +0 shortbow 41 arrows (40, -22, Elf:2) a cursed -2 short sword a cursed +0 ring mail a +0 dagger (40, -13, Elf:2) a +0 long sword an uncursed ring of flight (40, -12, Elf:2) a +3 leather armour 24 arrows a +0 dagger a +0 longbow (41, -10, Elf:2) 21 stones (42, -7, Elf:2) an arrow (42, -2, Elf:2) a bardiche a +0 ring mail a +0 rapier (43, -11, Elf:2) 3 arrows (43, -9, Elf:2) an arrow (44, -9, Elf:2) an arrow (44, 6, Elf:2) a +0 long sword (44, 7, Elf:2) a ring mail (45, -7, Elf:2) 18 arrows a +0 longbow a +0 leather armour a +2 short sword of speed (46, -21, Elf:2) a scroll of enchant armour (49, 23, Elf:2) a +0 scimitar a +0 shortbow 13 arrows (50, 23, Elf:2) an arrow (51, -6, Elf:2) a cursed -2 dagger (52, -6, Elf:2) a cursed +0 scale mail a +0 vorpal long sword (52, -4, Elf:2) a +0 long sword a +0 short sword (53, -10, Elf:2) a +0 rapier (54, -21, Elf:2) a +0 short sword (54, -6, Elf:2) a +0 ring mail a +4 dagger (54, -5, Elf:2) 20 stones (55, -4, Elf:2) 16 stones (55, 0, Elf:2) an arbalest (58, 6, Elf:2) a staff of cold (60, 8, Elf:2) a quarterstaff Level 3 of the Elven Halls (0, 0, Elf:3) a short sword (4, -24, Elf:3) an uncursed ring of poison resistance (4, -23, Elf:3) a lightning rod (4/4) (5, -24, Elf:3) the +7 spear of Due Proportion {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (6, -23, Elf:3) a lightning rod (4/4) (7, -22, Elf:3) the +2 mace of Sharkskin {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (7, -21, Elf:3) the +8 war axe of Gucupnu {freeze, rF++ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It greatly protects you from fire. (7, -20, Elf:3) 29 stones (8, -24, Elf:3) the +6 long sword of the Red Skies {vorpal, MR- MP+9 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (8, -21, Elf:3) an uncursed ring of protection from cold (8, -20, Elf:3) a wand of random effects (25) (8, 26, Elf:3) an arrow (9, -22, Elf:3) a lightning rod (4/4) (9, 11, Elf:3) an arrow (9, 29, Elf:3) an arrow (9, 35, Elf:3) a +0 long sword (9, 38, Elf:3) an arrow (10, -22, Elf:3) a glowing giant club (10, -21, Elf:3) a glowing quarterstaff (10, 22, Elf:3) an arrow (10, 29, Elf:3) an arrow (10, 30, Elf:3) 2 arrows (10, 33, Elf:3) a +0 leather armour a +0 shortbow 13 arrows a +0 dagger (11, -24, Elf:3) a glowing whip (11, -22, Elf:3) a lightning rod (4/4) (11, 30, Elf:3) an arrow (11, 32, Elf:3) 3 arrows (11, 33, Elf:3) an arrow a +0 leather armour a +0 rapier (11, 34, Elf:3) 2 arrows (11, 35, Elf:3) an arrow (11, 36, Elf:3) 5 arrows (11, 39, Elf:3) an arrow (12, -23, Elf:3) the +1 leather armour of the Fiddle {rN+} It protects you from negative energy. If you switch to wearing this armour, your AC will decrease by 26 (65 -> 39). (12, 9, Elf:3) a +0 ring mail a +2 long sword of electrocution (12, 10, Elf:3) 2 arrows (12, 13, Elf:3) a +0 long sword (12, 17, Elf:3) a +0 rapier (12, 31, Elf:3) 20 arrows a +0 leather armour a +0 longbow (12, 35, Elf:3) a +0 chain mail a +0 dagger (13, 9, Elf:3) the +9 flail of Efaidese {drain, rC++ Str-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It greatly protects you from cold. a +0 ring mail (13, 34, Elf:3) a +0 ring mail a +0 long sword (14, -22, Elf:3) a +0 long sword a +2 leather armour of fire resistance (14, 1, Elf:3) a +0 short sword (14, 2, Elf:3) an arrow (14, 6, Elf:3) 5 arrows a +0 scimitar a +0 shortbow (14, 7, Elf:3) an arrow a +0 ring mail a +2 long sword of electrocution (14, 10, Elf:3) a +0 scimitar (14, 13, Elf:3) a +0 dagger (14, 14, Elf:3) a +0 leather armour a +0 dagger (15, 7, Elf:3) a +0 short sword a +0 leather armour a +0 long sword (15, 8, Elf:3) a +0 leather armour a +0 long sword (16, 5, Elf:3) 28 arrows a +0 rapier a +0 leather armour a +0 longbow a +0 leather armour a +0 short sword a +0 rapier (16, 6, Elf:3) a +0 dagger an arrow a +0 rapier a cursed +0 dagger a +1 robe the +8 long sword of Calculation {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). (16, 7, Elf:3) a +0 short sword (16, 8, Elf:3) a +0 dagger of venom an arrow (17, 0, Elf:3) an arrow (19, -19, Elf:3) a shortbow (19, -4, Elf:3) a +0 rapier a +0 ring mail (19, -2, Elf:3) a +0 longbow a +0 leather armour 31 arrows (19, 15, Elf:3) an arrow (20, 13, Elf:3) an arrow (21, -24, Elf:3) a dagger (21, -23, Elf:3) a glowing plate armour (21, -3, Elf:3) an arrow (21, 17, Elf:3) an arrow (21, 27, Elf:3) a wand of polymorph (3) (23, -20, Elf:3) 14 stones (23, 14, Elf:3) a +0 leather armour a +0 long sword (24, -22, Elf:3) 13 stones (24, -21, Elf:3) a scale mail (24, 13, Elf:3) a +0 long sword a +0 short sword a cursed +0 leather armour a +2 rapier of venom (24, 15, Elf:3) a +3 ring of evasion a +0 shortbow a +1 spear of venom 5 arrows a +0 leather armour (25, -23, Elf:3) a scale mail (25, -22, Elf:3) an uncursed short sword (26, -23, Elf:3) a rapier (26, -21, Elf:3) a removed fan of gales (26, 12, Elf:3) 2 arrows (26, 15, Elf:3) an arrow a +0 long sword (26, 32, Elf:3) a scroll of enchant armour (27, 12, Elf:3) 2 arrows (27, 16, Elf:3) the ring "Eloow" {rElec rC- Int+4 Slay-2 Stlth+} [ring of intelligence] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. the +9 spear of Triumph {drain, *Slow rPois rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from poison. It may slow you when you take damage. a +0 shortbow a +4 plate armour of cold resistance a potion of degeneration a scroll of silence 13 arrows a +0 ring mail a +0 long sword (28, 10, Elf:3) a +0 short sword (29, -24, Elf:3) a runed morningstar (29, 14, Elf:3) a +1 long sword of holy wrath (29, 16, Elf:3) a +0 leather armour a +0 long sword (30, 14, Elf:3) an uncursed amulet of magic regeneration a +5 spear of freezing the cursed +0 leather armour "Ottuni" {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. If you switch to wearing this armour, your AC will decrease by 27 (65 -> 38). It has a curse placed upon it. (31, 11, Elf:3) an arrow (34, 25, Elf:3) an uncursed ring of ice (38, 13, Elf:3) a +0 leather armour a +0 dagger (39, 16, Elf:3) a scale mail (41, 34, Elf:3) a +0 long sword a +0 leather armour (43, 25, Elf:3) a longbow (49, 6, Elf:3) a +0 leather armour a +0 long sword (49, 7, Elf:3) a +0 short sword (50, 32, Elf:3) 3 scrolls of vulnerability (51, 8, Elf:3) a large rock (52, 10, Elf:3) 2 arrows 4 large rocks (52, 11, Elf:3) 5 large rocks a +0 ring mail a +0 ring mail a +3 dire flail a +0 longbow a +0 buckler a +0 short sword 44 arrows a +0 shortbow a +0 rapier a +0 leather armour a +0 rapier a +4 triple sword of holy wrath (52, 12, Elf:3) a +0 leather armour a +0 plate armour a +0 kite shield a +3 trident of freezing a +0 long sword of holy wrath a +0 spear 14 javelins a +0 leather armour (52, 33, Elf:3) a shortbow (54, 13, Elf:3) a long sword (56, 14, Elf:3) a scroll of random uselessness (58, 12, Elf:3) the +10 plate armour of Hide-and-Seek {rPois MP+9} It protects you from poison. It affects your magic capacity (+9). If you switch to wearing this armour, your AC will decrease by 5 (65 -> 60). (58, 13, Elf:3) a runed halberd (58, 37, Elf:3) a +0 short sword a +0 ring mail (59, 11, Elf:3) 17 sling bullets (59, 13, Elf:3) a cursed -2 cloak (59, 36, Elf:3) a +0 rapier a +0 leather armour (64, -4, Elf:3) a ring of intelligence (68, -6, Elf:3) a trident Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (11, 10, Lair:1) a runed dagger (13, -13, Lair:1) 14 arrows (20, 11, Lair:1) a leather armour (24, 8, Lair:1) a fustibalus (26, -36, Lair:1) a trident (28, -38, Lair:1) 13 stones (30, -15, Lair:1) a book of Minor Magic (31, -13, Lair:1) 19 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of digging (6) (1, 0, Lair:2) a staff of poison (1, 1, Lair:2) 17 bolts (10, 5, Lair:2) the +8 whip of Ewat {vorpal, rC++ Str+6 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-4). It greatly protects you from cold. (12, 21, Lair:2) the +1 leather armour of Miracles {Dex+4} It affects your dexterity (+4). If you switch to wearing this armour, your AC will decrease by 26 (65 -> 39). (36, 6, Lair:2) a -2 ring of dexterity (50, 12, Lair:2) 14 stones (52, 4, Lair:2) a robe (54, 3, Lair:2) a scimitar (58, 4, Lair:2) a rapier (59, 0, Lair:2) a glowing scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring mail (4, -22, Lair:3) a quarterstaff (5, -27, Lair:3) a runed falchion (9, -41, Lair:3) a robe (19, -40, Lair:3) a glaive (27, -17, Lair:3) a leather armour (37, -5, Lair:3) a short sword (40, -4, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 potions of degeneration (0, 6, Lair:4) a falchion (1, -5, Lair:4) 27 sling bullets (1, 3, Lair:4) 18 bolts (2, -5, Lair:4) a helmet (2, 3, Lair:4) 19 stones (3, -3, Lair:4) a leather armour (6, 11, Lair:4) a +2 trident of flaming (8, 4, Lair:4) a chain mail (10, 26, Lair:4) 22 stones (12, 11, Lair:4) a glaive Level 5 of the Lair of Beasts (0, 0, Lair:5) a ring mail (21, -10, Lair:5) 21 stones (26, 2, Lair:5) a +2 amulet of reflection (28, 7, Lair:5) a scroll of noise (32, -5, Lair:5) 19 stones (35, 28, Lair:5) 25 stones (37, 20, Lair:5) a ring of wizardry (43, 20, Lair:5) a halberd (46, 11, Lair:5) 25 arrows (50, -4, Lair:5) a robe (55, 6, Lair:5) a ring mail Level 6 of the Lair of Beasts (1, 5, Lair:6) a glowing battleaxe (18, -4, Lair:6) a +1 ring mail of fire resistance (20, -9, Lair:6) 67 poisoned darts (21, -6, Lair:6) 15 stones (38, -20, Lair:6) a leather armour (38, -19, Lair:6) a glowing ring mail (38, 13, Lair:6) a +2 morningstar of protection (39, -20, Lair:6) a glowing chain mail (39, -19, Lair:6) a runed hand crossbow (39, -18, Lair:6) 5 bolts (40, -20, Lair:6) a scroll of torment (40, -18, Lair:6) a glowing giant spiked club (45, -44, Lair:6) 13 arrows (50, -17, Lair:6) a +4 ring of intelligence Level 1 of the Shoals (0, 0, Shoals:1) a +0 dagger a +2 robe (2, 12, Shoals:1) a sling bullet (4, 7, Shoals:1) 17 stones a +0 spear a +0 hunting sling (4, 8, Shoals:1) a stone (5, 8, Shoals:1) a stone (6, 9, Shoals:1) 3 stones (7, 9, Shoals:1) 14 stones a +0 spear a +0 hunting sling (7, 10, Shoals:1) 15 sling bullets a +0 hunting sling a +0 quarterstaff (7, 35, Shoals:1) 17 stones (8, 9, Shoals:1) a sling bullet (9, 9, Shoals:1) a sling bullet 2 stones (10, 5, Shoals:1) a stone (10, 9, Shoals:1) 23 stones a +0 hunting sling a +0 spear (11, 6, Shoals:1) a stone (11, 8, Shoals:1) a stone (13, 22, Shoals:1) a leather armour (16, -7, Shoals:1) a +0 hunting sling a +1 vorpal quarterstaff a +0 trident 5 boomerangs 15 stones (16, 14, Shoals:1) a potion of flight (17, -9, Shoals:1) 2 stones (17, -6, Shoals:1) 3 stones (18, -6, Shoals:1) a cursed -1 club a +0 hunting sling a +0 hunting sling a +0 spear 27 stones (18, -5, Shoals:1) a stone (18, 1, Shoals:1) 2 stones (18, 20, Shoals:1) a +0 trident (19, 24, Shoals:1) a +0 robe a +1 rapier of protection (20, 22, Shoals:1) a +0 trident (23, -3, Shoals:1) a stone (26, 25, Shoals:1) a stone (26, 26, Shoals:1) a stone (26, 29, Shoals:1) 14 stones a +0 hunting sling a +0 club (26, 31, Shoals:1) a ring mail a stone (45, -8, Shoals:1) a halberd (49, 5, Shoals:1) a +0 spear (49, 6, Shoals:1) a +0 hunting sling a +0 quarterstaff 9 stones (50, 0, Shoals:1) an uncursed staff of conjuration (50, 4, Shoals:1) a cursed -1 spear a +0 hunting sling 23 stones (50, 5, Shoals:1) 2 stones (51, 2, Shoals:1) a +0 hunting sling a +0 spear 22 stones (52, -3, Shoals:1) 14 arrows (53, -1, Shoals:1) 2 stones (54, -2, Shoals:1) a stone (55, 32, Shoals:1) 13 arrows Level 2 of the Shoals (1, -2, Shoals:2) a helmet (4, -7, Shoals:2) the +1 buckler "Zushrivou" {Str-4 Int+5} It affects your strength (-4). It affects your intelligence (+5). (6, 19, Shoals:2) a +2 spear of venom a +0 leather armour (6, 20, Shoals:2) a +4 spear a +0 leather armour (6, 21, Shoals:2) a +4 trident (7, 17, Shoals:2) a scale mail (8, 20, Shoals:2) a +4 trident of freezing a +2 robe of magic resistance (8, 21, Shoals:2) a +0 trident (8, 33, Shoals:2) a +0 trident 7 boomerangs (9, 10, Shoals:2) a large rock (12, 9, Shoals:2) 2 large rocks (13, 14, Shoals:2) 10 bolts (14, -17, Shoals:2) a +3 trident of venom a +3 leather armour of poison resistance (15, 5, Shoals:2) a cursed +0 robe a +2 rapier of protection (21, 7, Shoals:2) 2 stones (21, 36, Shoals:2) a +0 trident 6 boomerangs (22, -2, Shoals:2) 4 boomerangs a +0 trident (22, 7, Shoals:2) a leather armour (22, 9, Shoals:2) 3 stones (23, 27, Shoals:2) a helmet (23, 28, Shoals:2) an uncursed staff of air (24, 14, Shoals:2) an uncursed ring of magical power a +0 ring mail 7 stones (25, 12, Shoals:2) a wand of random effects (16) (28, 19, Shoals:2) 17 stones (29, 13, Shoals:2) a +0 trident of distortion a +0 leather armour (30, -11, Shoals:2) a stone (34, -9, Shoals:2) a +0 club a +0 hunting sling 14 sling bullets (34, -8, Shoals:2) a cursed -1 hunting sling a +0 spear (35, -7, Shoals:2) a sling bullet a stone (38, -16, Shoals:2) a trident (39, 16, Shoals:2) a club (49, -1, Shoals:2) a +0 spear (50, -1, Shoals:2) a +0 club a +0 hunting sling 18 stones (50, 0, Shoals:2) a +3 quarterstaff a +0 hunting sling 27 stones (51, -1, Shoals:2) a stone (51, 0, Shoals:2) a +0 club a +0 hunting sling 10 stones (52, 0, Shoals:2) 2 stones (53, -4, Shoals:2) a +0 hunting sling a +2 spear of flaming 25 stones (53, -3, Shoals:2) a stone (54, -4, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (2, -2, Shoals:3) a +0 trident (5, -4, Shoals:3) a scale mail (9, -8, Shoals:3) 2 arrows a +0 spear (9, -7, Shoals:3) an arrow (9, 18, Shoals:3) a +0 robe a +3 antimagic trident (10, -8, Shoals:3) an arrow (10, -5, Shoals:3) an arrow (10, -4, Shoals:3) an arrow (10, 11, Shoals:3) a +0 spear (10, 20, Shoals:3) 7 boomerangs a +0 trident (11, -5, Shoals:3) an arrow (11, 19, Shoals:3) a +0 club a +4 hunting sling (13, -10, Shoals:3) a +0 shortbow 11 arrows (33, 14, Shoals:3) 2 large rocks (38, -17, Shoals:3) a helmet (38, 30, Shoals:3) a large rock (39, -3, Shoals:3) 19 poisoned darts (39, 30, Shoals:3) a large rock (40, 30, Shoals:3) a large rock (43, 27, Shoals:3) 5 large rocks (44, 27, Shoals:3) a large rock (46, 25, Shoals:3) a large rock (49, 9, Shoals:3) a +1 trident of freezing 6 boomerangs (53, 25, Shoals:3) a scroll of brand weapon (57, -15, Shoals:3) a +0 trident 5 boomerangs (58, -15, Shoals:3) a +0 trident a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a scroll of random uselessness (1, 5, Shoals:4) 22 arrows (2, 1, Shoals:4) a falchion (2, 4, Shoals:4) a staff of wizardry (4, 3, Shoals:4) a scroll of summoning (6, -33, Shoals:4) a pair of gloves (6, -25, Shoals:4) a halberd (9, -8, Shoals:4) 28 stones (9, 5, Shoals:4) a glowing longbow (10, -14, Shoals:4) a +3 amulet of reflection (19, -21, Shoals:4) a club (29, 6, Shoals:4) an uncursed staff of cold (31, 7, Shoals:4) 2 stones (33, -20, Shoals:4) a stone (33, 5, Shoals:4) a stone (34, -20, Shoals:4) a stone (34, -19, Shoals:4) 21 sling bullets a +0 hunting sling a +0 spear (34, -17, Shoals:4) a +1 trident of freezing (34, -2, Shoals:4) a stone (35, -24, Shoals:4) a +0 robe a +1 rapier of venom (35, -21, Shoals:4) a club (35, -18, Shoals:4) 9 stones a +0 club a +3 hunting sling (35, -14, Shoals:4) a sling bullet (35, -13, Shoals:4) a sling bullet (35, 0, Shoals:4) a stone (36, -26, Shoals:4) a sling bullet (36, -21, Shoals:4) a sling bullet (36, -20, Shoals:4) a +0 trident a +0 hunting sling 7 sling bullets a +4 vorpal spear (36, -19, Shoals:4) 2 sling bullets (36, -18, Shoals:4) 8 sling bullets a +0 trident (36, -17, Shoals:4) a sling bullet (36, -16, Shoals:4) a sling bullet (37, -19, Shoals:4) a +0 trident (37, -16, Shoals:4) a sling bullet a +2 vampiric spear a +0 hunting sling 13 stones a +0 quarterstaff a +0 hunting sling (37, 1, Shoals:4) 2 stones (37, 3, Shoals:4) 2 stones (38, -24, Shoals:4) a sling bullet (38, -19, Shoals:4) a +0 spear (38, -5, Shoals:4) an arrow (38, -3, Shoals:4) a stone (38, -2, Shoals:4) an arrow (38, -1, Shoals:4) an arrow (38, 0, Shoals:4) an arrow (38, 1, Shoals:4) an arrow (38, 2, Shoals:4) 4 sling bullets 10 stones 2 arrows (38, 3, Shoals:4) 18 stones a +0 club a +0 hunting sling (38, 4, Shoals:4) a stone (38, 5, Shoals:4) a +0 trident 6 boomerangs a +0 robe (38, 9, Shoals:4) 2 stones (39, -25, Shoals:4) a sling bullet (39, -22, Shoals:4) 22 stones a +0 spear a +0 hunting sling (39, -3, Shoals:4) 8 arrows a +0 spear a +0 longbow (39, 2, Shoals:4) a +0 spear a +0 leather armour 2 stones (39, 3, Shoals:4) 2 stones a +0 quarterstaff a cursed -1 hunting sling (39, 4, Shoals:4) a stone (40, -18, Shoals:4) 2 sling bullets (40, -11, Shoals:4) a sling bullet (40, -10, Shoals:4) a sling bullet (40, 0, Shoals:4) 3 sling bullets (40, 2, Shoals:4) a +0 trident a +0 leather armour a +0 trident (40, 3, Shoals:4) a stone a +0 leather armour a +2 spear of flaming (40, 4, Shoals:4) a +0 trident of protection 2 stones a +0 robe a +1 rapier of holy wrath (40, 5, Shoals:4) a +0 trident 4 boomerangs (41, -24, Shoals:4) a +0 trident 5 boomerangs (41, -22, Shoals:4) a +0 trident (41, -13, Shoals:4) 2 sling bullets (41, -1, Shoals:4) a sling bullet (41, 2, Shoals:4) 7 boomerangs a +0 trident (41, 4, Shoals:4) 13 arrows a +0 spear a +0 longbow (41, 5, Shoals:4) a stone (42, -25, Shoals:4) the +5 plate armour of Defiance {rF+ rC+ Regen+ Int+2} It affects your intelligence (+2). It protects you from fire. It protects you from cold. It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 10 (65 -> 55). (42, -16, Shoals:4) a sling bullet (42, -12, Shoals:4) a sling bullet (42, -2, Shoals:4) a sling bullet (42, 4, Shoals:4) a stone (42, 6, Shoals:4) a stone (42, 7, Shoals:4) a sling bullet (42, 8, Shoals:4) a sling bullet (43, 7, Shoals:4) a stone (43, 9, Shoals:4) 15 sling bullets a +0 quarterstaff a +0 hunting sling (43, 10, Shoals:4) a sling bullet (44, -14, Shoals:4) a +0 spear (44, -4, Shoals:4) 11 sling bullets a +0 quarterstaff a +0 hunting sling (44, 5, Shoals:4) a stone (45, -32, Shoals:4) a wand of random effects (15) (45, -5, Shoals:4) 2 sling bullets (45, 9, Shoals:4) 2 stones (46, -29, Shoals:4) a +0 quarterstaff a +0 hunting sling 7 stones (49, -23, Shoals:4) a stone (51, -23, Shoals:4) a book of Air (53, 14, Shoals:4) a lightning rod (4/4) Level 1 of the Spider Nest (6, 33, Spider:1) a +0 demon trident of flaming (7, 32, Spider:1) a runed short sword (16, -3, Spider:1) 7 bolts (27, 25, Spider:1) an uncursed staff of poison (34, 13, Spider:1) a falchion (34, 17, Spider:1) 17 stones (36, 4, Spider:1) 22 arrows (40, 26, Spider:1) 14 sling bullets Level 2 of the Spider Nest (2, 0, Spider:2) a ring mail (3, -19, Spider:2) a glowing chain mail (4, 30, Spider:2) a pair of gloves (6, -4, Spider:2) a potion of degeneration (9, -21, Spider:2) a runed great sword (11, 3, Spider:2) a ring mail (14, 3, Spider:2) 11 stones (14, 8, Spider:2) 24 stones (17, 2, Spider:2) a helmet (17, 7, Spider:2) 20 bolts (17, 11, Spider:2) a +1 cloak a +2 rapier of electrocution a +0 pair of gloves (20, -9, Spider:2) a cursed +0 robe (21, -17, Spider:2) a dire flail (24, 10, Spider:2) a chain mail (25, 21, Spider:2) a cloak (30, 6, Spider:2) 42 javelins (33, -11, Spider:2) a scale mail (38, 10, Spider:2) a pair of boots (41, 15, Spider:2) a scroll of random uselessness Level 3 of the Spider Nest (0, 0, Spider:3) a halberd (4, 13, Spider:3) 10 stones (10, -3, Spider:3) a battleaxe (10, 9, Spider:3) a +1 trident of venom (13, 8, Spider:3) a long sword (13, 19, Spider:3) a ring of ice (16, -14, Spider:3) a club (16, 4, Spider:3) a battleaxe (20, 4, Spider:3) a quarterstaff (49, 13, Spider:3) a plate armour Level 4 of the Spider Nest (0, 0, Spider:4) a leather armour (4, 18, Spider:4) 19 sling bullets (7, 21, Spider:4) 19 stones (8, 18, Spider:4) a hunting sling (9, 9, Spider:4) 15 stones (11, -5, Spider:4) a pair of boots (17, 2, Spider:4) a glowing chain mail (23, 3, Spider:4) a cloak (29, 14, Spider:4) 5 throwing nets (31, 29, Spider:4) a short sword (33, -2, Spider:4) 19 stones (37, 17, Spider:4) a robe (42, 4, Spider:4) 20 bolts (44, 20, Spider:4) a chain mail (46, 13, Spider:4) a whip Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime [Shop] Bukis's General Store a scroll of silence (187 gold) a +3 leather armour of cold resistance (600 gold) a +2 great sword of protection (495 gold) a ration (125 gold) the +7 mace of Variability {chain chaos} (1500 gold) Each time it hits an enemy it has a different, random effect. a lightning rod (4/4) (1000 gold) 4 silver boomerangs (150 gold) 2 potions of flight (150 gold) Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, -20, Slime:5) a ring of protection from fire (7, -19, Slime:5) 5 datura-tipped darts (7, -11, Slime:5) a ring of attention (8, -21, Slime:5) a scroll of immolation (8, -20, Slime:5) a staff of poison (8, -12, Slime:5) a ring of magical power (8, -11, Slime:5) an uncursed ring of see invisible (8, -10, Slime:5) a hand crossbow (9, -19, Slime:5) a staff of fire (9, -18, Slime:5) a scroll of brand weapon (9, -13, Slime:5) a leather armour (9, -12, Slime:5) a staff of death (9, -11, Slime:5) the +10 spear "Taerabb" {freeze, rPois rC+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from cold. It protects you from poison. (10, -23, Slime:5) a ring mail (10, -22, Slime:5) 23 arrows (10, -21, Slime:5) 20 stones (10, -20, Slime:5) the cursed +0 great sword of Unpleasantness {vorpal, +Fly rPois Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from poison. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (10, -12, Slime:5) a runed long sword (10, -11, Slime:5) the cursed +2 long sword of Hubris {drain, *Rage Int+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. (10, -9, Slime:5) a wand of disintegration (12) (10, -8, Slime:5) a pair of boots (11, -18, Slime:5) a staff of wizardry (11, -13, Slime:5) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (11, -11, Slime:5) a scroll of silence (16, -18, Slime:5) a ring of attention (16, -11, Slime:5) a scale mail (16, -9, Slime:5) 4 atropa-tipped darts (17, -23, Slime:5) a chain mail (17, -22, Slime:5) a potion of lignification (17, -19, Slime:5) a helmet (17, -11, Slime:5) a translucent short sword (17, -9, Slime:5) 21 sling bullets (18, -21, Slime:5) a runed mace (18, -19, Slime:5) a staff of earth (18, -18, Slime:5) a runed longbow (18, -12, Slime:5) a staff of fire (19, -20, Slime:5) a staff of air (19, -11, Slime:5) the cursed +3 mace of Laimov {vamp, rElec rF- MR+ Str+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 1 of the Vaults (0, 0, Vaults:1) a bolt (1, 0, Vaults:1) a bolt (2, 3, Vaults:1) 22 bolts a +0 arbalest (3, 3, Vaults:1) 23 bolts a +0 arbalest (4, 0, Vaults:1) a +0 long sword (4, 1, Vaults:1) a +0 scimitar 27 bolts a +0 arbalest (4, 4, Vaults:1) a bolt (5, 0, Vaults:1) a +0 plate armour a +0 bardiche a bolt (5, 1, Vaults:1) 40 bolts a +0 arbalest a +0 arbalest a +0 ring mail a +3 morningstar of protection (5, 2, Vaults:1) 25 bolts a +0 arbalest a +0 chain mail a +0 great mace a +2 vorpal arbalest (5, 3, Vaults:1) a bolt a +0 buckler a +0 leather armour a +0 scimitar (5, 5, Vaults:1) a bolt (6, 1, Vaults:1) 8 bolts a +0 arbalest (6, 2, Vaults:1) 18 bolts a +0 arbalest (6, 3, Vaults:1) 2 bolts a +0 arbalest (6, 8, Vaults:1) a bolt (6, 19, Vaults:1) a +0 shortbow a +0 shortbow 23 arrows (7, 2, Vaults:1) a +0 dagger (7, 17, Vaults:1) an arrow (7, 19, Vaults:1) a +2 shortbow of freezing 19 arrows (7, 20, Vaults:1) 2 arrows (7, 23, Vaults:1) a glowing plate armour (8, 18, Vaults:1) an arrow (8, 19, Vaults:1) a +0 shortbow 12 arrows (9, 9, Vaults:1) a bolt (9, 17, Vaults:1) a longbow (11, 7, Vaults:1) 2 bolts (11, 28, Vaults:1) a chain mail (13, 1, Vaults:1) a glowing glaive (13, 14, Vaults:1) a robe (21, 18, Vaults:1) 4 atropa-tipped darts (23, 8, Vaults:1) 14 stones (27, 16, Vaults:1) a bolt (27, 17, Vaults:1) a bolt (27, 18, Vaults:1) a bolt (29, 18, Vaults:1) a +0 arbalest a +0 arbalest 25 bolts (30, 18, Vaults:1) 26 bolts a +0 ring mail a +0 arbalest a +0 arbalest a +2 great mace of holy wrath (31, 17, Vaults:1) 2 bolts (38, 13, Vaults:1) a +0 chain mail a +0 plate armour a +1 vorpal morningstar a +0 leather armour a +0 great sword a +2 vorpal war axe (42, 7, Vaults:1) a +2 kite shield a +0 robe a +0 trident a +0 plate armour a +3 long sword (46, 12, Vaults:1) a +0 ring mail a +0 great mace (47, 15, Vaults:1) a quarterstaff (50, 31, Vaults:1) a scroll of vulnerability (50, 33, Vaults:1) a +0 plate armour a cursed -1 battleaxe (52, 55, Vaults:1) a bolt (53, 6, Vaults:1) a bolt (53, 7, Vaults:1) a bolt (53, 9, Vaults:1) 4 bolts (53, 10, Vaults:1) a +3 chain mail a +1 battleaxe (53, 12, Vaults:1) 8 bolts a +0 arbalest (53, 13, Vaults:1) a +0 plate armour a +0 halberd (53, 14, Vaults:1) 18 bolts a cursed -3 arbalest (53, 47, Vaults:1) a large rock (54, 12, Vaults:1) 12 bolts a +0 arbalest (54, 48, Vaults:1) 2 large rocks (55, 42, Vaults:1) a short sword (56, 15, Vaults:1) 16 bolts a +0 vorpal arbalest (56, 48, Vaults:1) a large rock (57, 49, Vaults:1) a hand axe (58, 16, Vaults:1) a bolt (58, 46, Vaults:1) a bolt (59, 3, Vaults:1) a +0 arbalest 12 bolts (59, 4, Vaults:1) a +0 arbalest 15 bolts (59, 38, Vaults:1) a hunting sling (59, 48, Vaults:1) a bolt a cursed +0 ring mail a cursed +0 morningstar (60, 3, Vaults:1) a +0 arbalest 9 bolts (60, 4, Vaults:1) a bolt (60, 5, Vaults:1) a +0 arbalest a +0 arbalest 36 bolts a cursed -2 war axe a +0 chain mail (60, 6, Vaults:1) a bolt (60, 7, Vaults:1) 2 bolts (60, 49, Vaults:1) a +0 ring mail a +0 war axe 10 bolts a +0 arbalest (61, 17, Vaults:1) a wand of flame (63) (64, 44, Vaults:1) a cursed +0 ring mail a +0 morningstar (67, 9, Vaults:1) a leather armour Level 2 of the Vaults (0, 0, Vaults:2) a cursed -3 great mace a cursed +0 scale mail (1, -6, Vaults:2) 17 stones (1, -2, Vaults:2) a cursed +0 dagger a +0 robe (5, -11, Vaults:2) a +0 dire flail a +0 scale mail (17, -5, Vaults:2) a +0 club a +0 robe (18, -6, Vaults:2) a +0 great mace a +0 giant spiked club (19, -7, Vaults:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (22, -38, Vaults:2) a +0 chain mail a +0 glaive a +0 scale mail (22, -37, Vaults:2) a +0 vorpal long sword (22, -36, Vaults:2) a +0 chain mail a +3 glaive of pain (24, -38, Vaults:2) 23 bolts a +0 arbalest a +0 dire flail (24, -37, Vaults:2) a +0 leather armour (24, -36, Vaults:2) a +0 plate armour a +1 battleaxe (26, 1, Vaults:2) a +2 robe of fire resistance (31, -34, Vaults:2) a +0 kite shield a +0 leather armour a +2 demon whip of flaming (31, -33, Vaults:2) a +0 giant club a +0 giant club (32, -33, Vaults:2) a +3 ring mail a +0 great mace (33, -32, Vaults:2) a +0 ring mail a +0 morningstar (33, -1, Vaults:2) a +0 dire flail of holy wrath a +0 dire flail (34, -37, Vaults:2) a +0 plate armour a +1 vorpal great sword (34, -31, Vaults:2) a +0 robe a +0 dagger (35, -21, Vaults:2) 2 large rocks (35, -1, Vaults:2) a cursed +0 chain mail a +0 battleaxe (36, 22, Vaults:2) 2 arrows (38, -37, Vaults:2) a +0 scale mail 16 bolts a +0 morningstar a +0 arbalest (39, 17, Vaults:2) a +0 great mace (39, 25, Vaults:2) a cursed +0 robe (40, 24, Vaults:2) a +0 great mace a +0 scale mail 5 large rocks 2 arrows (41, -42, Vaults:2) a +0 ring mail a +0 great mace a +0 plate armour 21 bolts a +2 great sword a +0 arbalest (41, 23, Vaults:2) an arrow (41, 25, Vaults:2) a +0 shortbow 10 arrows (42, -42, Vaults:2) 26 bolts a +0 robe a +0 whip a +0 chain mail a cursed -1 war axe a +3 flail of venom a +0 arbalest (42, -3, Vaults:2) a +0 ring mail a +0 great mace (43, -42, Vaults:2) 22 bolts a +0 arbalest of flaming (43, -17, Vaults:2) a +0 dire flail a +0 giant club (44, -42, Vaults:2) 13 arrows a +0 shortbow a +0 chain mail a +0 flail (44, -17, Vaults:2) a +0 dire flail a +0 dire flail (44, -16, Vaults:2) a +0 giant club (45, -20, Vaults:2) a +0 giant club (45, -19, Vaults:2) a +0 ring mail a +0 morningstar (45, -18, Vaults:2) a +0 giant spiked club a +0 robe a +0 whip (46, -19, Vaults:2) a +0 dagger (46, -18, Vaults:2) a +0 plate armour a +0 great sword a +0 giant club a +0 giant club (47, -19, Vaults:2) a +0 dagger (47, -18, Vaults:2) a +0 scale mail a +0 war axe a +0 scale mail a +0 great mace a +0 giant club (52, -14, Vaults:2) a +0 ring mail a +1 mace of holy wrath (52, -11, Vaults:2) a +0 leather armour a +1 vorpal morningstar (53, -11, Vaults:2) a +0 robe a +0 dagger (53, -10, Vaults:2) a +0 leather armour a +0 scimitar (58, -41, Vaults:2) a bolt (58, -3, Vaults:2) a +0 halberd a +0 robe (58, 1, Vaults:2) a pair of gloves (58, 8, Vaults:2) a +0 shortbow 14 arrows (59, -28, Vaults:2) 8 bolts a +0 arbalest a +0 chain mail a +0 war axe (60, -28, Vaults:2) 5 bolts (61, -40, Vaults:2) a +0 chain mail a +2 great mace (61, -28, Vaults:2) a +0 giant club a +0 giant club (61, 8, Vaults:2) a +0 mace (62, -4, Vaults:2) a +0 morningstar a +0 ring mail a +4 dagger of electrocution a +0 robe (63, -27, Vaults:2) a bolt (64, 8, Vaults:2) a +0 flail a +0 leather armour (64, 18, Vaults:2) 44 gold pieces (64, 19, Vaults:2) 19 arrows (65, -40, Vaults:2) a +0 arbalest 10 bolts (65, -37, Vaults:2) a leather armour (65, -33, Vaults:2) a +0 short sword (65, -32, Vaults:2) a +0 chain mail a +0 long sword (65, -27, Vaults:2) a bolt (65, 8, Vaults:2) a +0 dagger a +0 ring mail an arrow (65, 9, Vaults:2) a +0 war axe a +0 giant club (65, 18, Vaults:2) a scroll of remove curse (65, 19, Vaults:2) 35 gold pieces (66, -36, Vaults:2) 23 arrows a +0 longbow (66, -35, Vaults:2) an arrow (66, -33, Vaults:2) a bolt (66, -32, Vaults:2) a +0 plate armour a +1 great sword of holy wrath 26 bolts a cursed -3 arbalest (66, 8, Vaults:2) a +0 dagger a +0 robe (66, 9, Vaults:2) a +0 vorpal glaive a +2 chain mail of magic resistance (67, -37, Vaults:2) a +0 chain mail a +0 glaive (67, -31, Vaults:2) 23 bolts a +0 arbalest (67, -27, Vaults:2) a +0 ring mail a +0 dire flail (67, 8, Vaults:2) a +0 falchion a +0 club a +0 leather armour (68, -35, Vaults:2) a +0 hand axe (68, 8, Vaults:2) a +0 short sword a cursed +0 chain mail (70, -38, Vaults:2) 19 arrows a +0 shortbow (70, -31, Vaults:2) an arrow a +0 scale mail a +0 flail a +0 war axe a +0 scale mail (73, -41, Vaults:2) an arrow Level 3 of the Vaults (0, 0, Vaults:3) 13 poisoned darts (3, -5, Vaults:3) a +0 giant club a +0 giant club a +0 whip a +0 robe (4, -12, Vaults:3) a large rock (4, -5, Vaults:3) a +0 plate armour a +3 battleaxe a +0 giant spiked club (4, -3, Vaults:3) 5 large rocks (5, -8, Vaults:3) a +0 ring mail a +0 great mace (5, -7, Vaults:3) a +0 leather armour 25 arrows a +0 short sword a +0 shortbow (5, -6, Vaults:3) a +0 giant spiked club (5, -5, Vaults:3) 3 large rocks a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant club (5, -3, Vaults:3) a +0 chain mail a +2 battleaxe (5, 0, Vaults:3) 10 arrows a +0 shortbow (5, 1, Vaults:3) an arrow (5, 2, Vaults:3) an arrow (6, -9, Vaults:3) a +0 chain mail a +0 long sword (6, -5, Vaults:3) a +0 giant club (6, 1, Vaults:3) a +0 robe a +0 long sword (6, 4, Vaults:3) a +0 chain mail a +3 great mace of venom (7, -9, Vaults:3) 20 bolts a +0 arbalest (7, -7, Vaults:3) a +0 long sword a +0 long sword (7, -2, Vaults:3) an arrow (7, 4, Vaults:3) a +0 ring mail a +0 great mace (10, 2, Vaults:3) a +0 great mace (10, 3, Vaults:3) a +0 chain mail a +0 giant club a +0 chain mail a +0 mace (10, 4, Vaults:3) a +0 long sword (12, 3, Vaults:3) a +0 leather armour (15, 0, Vaults:3) a +0 whip (16, 0, Vaults:3) a +0 ring mail a +0 short sword a +3 long sword (17, 0, Vaults:3) a +0 plate armour a cursed +0 battleaxe a cursed +0 long sword a cursed +0 ring mail a +0 dire flail (23, -17, Vaults:3) a scale mail (25, 2, Vaults:3) a +0 leather armour a +0 whip a +0 robe a cursed -2 spear (26, -7, Vaults:3) a +0 ring mail a +0 great mace of venom (26, 2, Vaults:3) a +0 scale mail a +0 falchion a +0 plate armour a +0 great mace (27, -8, Vaults:3) 8 sling bullets (28, 2, Vaults:3) an uncursed amulet of faith a +0 ring mail a +0 flail (28, 21, Vaults:3) 2 arrows (29, 4, Vaults:3) a +0 battleaxe of freezing (29, 9, Vaults:3) a chain mail (29, 10, Vaults:3) a +0 bardiche a +0 chain mail a +0 halberd (30, 3, Vaults:3) a +0 chain mail a +0 short sword (30, 10, Vaults:3) a +0 plate armour (30, 20, Vaults:3) an arrow (30, 21, Vaults:3) an arrow (31, 19, Vaults:3) a +0 shortbow a +0 giant club a cursed -1 shortbow a +0 giant club a +0 giant club 19 arrows (31, 20, Vaults:3) a +0 shortbow 17 arrows (32, 16, Vaults:3) a +0 chain mail a +1 trident of protection a +0 giant club (32, 17, Vaults:3) a +0 giant club a cursed -1 dire flail a +0 giant spiked club a +0 plate armour a +3 vorpal battleaxe 18 arrows a +0 vorpal shortbow (32, 18, Vaults:3) 3 arrows (32, 19, Vaults:3) 19 arrows a +0 shortbow (33, 17, Vaults:3) an arrow (35, -30, Vaults:3) a robe (39, -14, Vaults:3) a +0 long sword (42, 3, Vaults:3) a glowing quarterstaff (43, -40, Vaults:3) a leather armour (43, 7, Vaults:3) 17 stones (44, -33, Vaults:3) 26 stones (44, -14, Vaults:3) a bolt (46, 13, Vaults:3) a +0 eveningstar a +0 chain mail a +0 kite shield of reflection (50, -17, Vaults:3) a bolt (50, -12, Vaults:3) a large rock a bolt (51, -19, Vaults:3) a bolt (51, -18, Vaults:3) a +0 leather armour a +0 morningstar (51, -13, Vaults:3) a large rock (51, -10, Vaults:3) a bolt (52, -18, Vaults:3) a +1 battleaxe of freezing a +0 dagger a +0 dire flail a +0 dire flail a +0 scale mail a +0 morningstar (52, -14, Vaults:3) a large rock (53, -18, Vaults:3) a +0 scale mail a +0 dire flail (53, -17, Vaults:3) a large rock (53, -16, Vaults:3) 13 bolts a +0 arbalest (53, -10, Vaults:3) 2 large rocks (53, 15, Vaults:3) a +0 arbalest 21 bolts (54, -18, Vaults:3) a +0 ring mail a +0 war axe (54, -15, Vaults:3) a bolt a +0 scale mail a +0 great mace (54, -14, Vaults:3) a +0 ring mail a +0 flail (54, -12, Vaults:3) a bolt (55, -18, Vaults:3) a bolt (55, -15, Vaults:3) a large rock (55, -14, Vaults:3) a bolt (55, -8, Vaults:3) 11 bolts a +0 arbalest (55, -7, Vaults:3) a cursed +0 leather armour 7 arrows a +0 short sword a +0 longbow (56, -13, Vaults:3) 15 bolts an arrow a +0 chain mail a +2 glaive of freezing a +0 arbalest (56, -9, Vaults:3) a large rock a +0 robe a +0 halberd (56, -5, Vaults:3) an arrow (56, -1, Vaults:3) a +0 ring mail a +0 great mace (56, 20, Vaults:3) a +0 rapier a +0 ring mail a +4 long sword (57, -13, Vaults:3) a large rock a bolt (57, -6, Vaults:3) a large rock (57, 0, Vaults:3) an arrow (58, -16, Vaults:3) an arrow (58, -12, Vaults:3) a large rock an arrow (62, 15, Vaults:3) a glowing mace (72, 14, Vaults:3) a mace Level 4 of the Vaults (0, 24, Vaults:4) 13 bolts (1, 16, Vaults:4) a robe (3, -30, Vaults:4) a chain mail (3, -23, Vaults:4) a wand of flame (16) (7, 14, Vaults:4) a long sword (14, -21, Vaults:4) a +0 ring mail a +0 mace an uncursed ring of fire (15, -20, Vaults:4) a +0 scale mail a +0 long sword (16, -1, Vaults:4) a +0 buckler a +0 scale mail a +2 war axe of venom (17, -25, Vaults:4) a +0 flail (17, -9, Vaults:4) a +4 ring of intelligence 36 bolts a +0 arbalest a +0 arbalest (17, 17, Vaults:4) a wand of polymorph (9) (18, -9, Vaults:4) a +0 kite shield a +0 chain mail a +1 war axe of venom (18, -7, Vaults:4) a bolt (18, -6, Vaults:4) a bolt (18, -4, Vaults:4) a bolt (19, -5, Vaults:4) 13 bolts a +0 arbalest (20, -19, Vaults:4) a +0 flail a +0 ring mail (22, -7, Vaults:4) a +0 chain mail a +0 long sword (22, -5, Vaults:4) a +0 ring mail a +0 morningstar (23, -5, Vaults:4) a +0 buckler a +0 ring mail a +0 war axe a +0 ring mail a +0 dagger (24, -30, Vaults:4) 14 sling bullets (24, -8, Vaults:4) 2 bolts (24, -7, Vaults:4) a +0 ring mail a +0 dire flail a +0 scale mail a +0 flail (24, -6, Vaults:4) a +0 chain mail a +0 great mace a +0 dire flail a +0 short sword (24, -5, Vaults:4) a +0 dire flail a +0 dire flail (25, -8, Vaults:4) 8 bolts a +0 arbalest (26, 2, Vaults:4) a +0 ring mail 26 arrows a cursed +0 long sword a +0 shortbow (27, -17, Vaults:4) 18 bolts a +0 arbalest (28, -16, Vaults:4) a bolt (28, -9, Vaults:4) a bolt (28, 5, Vaults:4) a bolt (29, -11, Vaults:4) a bolt (30, -12, Vaults:4) a bolt (30, -10, Vaults:4) a bolt (30, 6, Vaults:4) a bolt (31, -10, Vaults:4) a +0 plate armour a +1 vorpal great mace (32, -11, Vaults:4) a +2 scale mail of positive energy a +0 flail a +2 dagger of speed (32, -10, Vaults:4) a +0 plate armour a +2 vampiric great sword (33, -8, Vaults:4) an arrow (34, 6, Vaults:4) a +0 ring mail a +0 arbalest 14 bolts a +1 long sword of holy wrath (36, -16, Vaults:4) a bolt (36, -15, Vaults:4) 23 bolts a +0 arbalest (38, -16, Vaults:4) a bolt (40, -19, Vaults:4) a +0 ring mail a +0 mace (40, -18, Vaults:4) a cursed -2 ring mail a +0 great mace (40, -17, Vaults:4) a +0 ring mail a +0 morningstar (40, -16, Vaults:4) a bolt (43, -19, Vaults:4) a bolt (43, -16, Vaults:4) a bolt (45, -32, Vaults:4) a +0 giant spiked club a cursed -2 giant club a cursed -3 giant club a +0 giant club a +0 giant club a +0 giant spiked club (45, -31, Vaults:4) a +0 dagger a +0 leather armour a +1 dagger of venom a +1 robe of positive energy a +0 giant spiked club a +0 giant club a +0 giant club a +0 robe (45, -24, Vaults:4) 21 arrows a +1 shortbow of freezing (45, -16, Vaults:4) a bolt (46, -31, Vaults:4) a +0 leather armour a +0 club (46, -16, Vaults:4) a bolt (47, -30, Vaults:4) a +0 chain mail a +0 dire flail a +0 glaive a +0 chain mail a +0 dire flail a +0 plate armour (47, -17, Vaults:4) a cursed +0 robe a +0 halberd (48, -27, Vaults:4) a +0 scale mail a +0 long sword (48, -16, Vaults:4) a +0 giant club a cursed -3 dire flail (49, -16, Vaults:4) a +0 giant club a +0 ring mail a +0 dire flail (49, 10, Vaults:4) a +2 great sword of flaming a +0 giant club a cursed -1 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (50, -16, Vaults:4) a +0 giant spiked club a +0 giant club (50, 9, Vaults:4) a +0 robe (51, -12, Vaults:4) a +0 leather armour a +0 whip a +4 dire flail a +0 chain mail (51, -11, Vaults:4) a +0 plate armour a +0 long sword (52, -13, Vaults:4) 12 bolts a +0 arbalest (52, -12, Vaults:4) a +0 giant club a +0 chain mail a +0 battleaxe (52, -11, Vaults:4) a bolt (53, -12, Vaults:4) a +0 plate armour a +0 war axe (54, 8, Vaults:4) a +0 morningstar of freezing a +0 scale mail (55, -9, Vaults:4) a mace (56, -7, Vaults:4) a +0 ring mail a +0 flail (57, -9, Vaults:4) a +0 scale mail a +0 dire flail (58, -9, Vaults:4) +0 steam dragon scales a +0 tower shield a cursed +0 plate armour a +0 war axe 9 bolts a +4 arbalest a +2 vorpal flail (58, -8, Vaults:4) a +0 long sword a +0 chain mail of fire resistance a +0 long sword a +0 chain mail a +2 battleaxe of venom a +0 plate armour a +0 battleaxe a +0 giant club a +0 chain mail a +0 great sword (58, -7, Vaults:4) a +0 chain mail a +0 giant spiked club a +0 battleaxe a +0 chain mail a +0 broad axe a +2 kite shield a cursed +0 plate armour a +3 long sword of freezing (59, -9, Vaults:4) a +0 plate armour a +0 battleaxe a +0 kite shield a +0 plate armour a +0 long sword a +0 chain mail a cursed -1 war axe (59, -7, Vaults:4) a +0 ring mail a +0 great mace a +0 chain mail a +3 battleaxe a +0 plate armour a +2 war axe (59, 5, Vaults:4) a +0 longbow 14 arrows (60, -9, Vaults:4) a +0 leather armour a +0 long sword a +0 chain mail a +0 broad axe a +0 chain mail a +2 war axe (60, -8, Vaults:4) a +0 giant club a cursed -2 giant spiked club a +0 leather armour a +0 long sword a +0 chain mail a +0 great mace a +0 chain mail a +2 great mace a +0 tower shield a +0 chain mail a +0 long sword (60, -7, Vaults:4) a +0 chain mail a +3 war axe a +0 plate armour a +0 battleaxe a +0 kite shield a +0 chain mail a +0 long sword (60, -6, Vaults:4) a bolt (61, -11, Vaults:4) a flail (61, 6, Vaults:4) 2 arrows (62, -7, Vaults:4) a bolt (62, 5, Vaults:4) an arrow (65, -11, Vaults:4) a +0 chain mail a +0 halberd (66, -11, Vaults:4) a cursed +0 kite shield a +0 chain mail a +0 broad axe a +0 plate armour 17 bolts a +1 broad axe of draining a +0 arbalest (66, -10, Vaults:4) a +0 ring mail a +0 long sword (66, 14, Vaults:4) 3 potions of lignification (67, -11, Vaults:4) a bolt (67, -10, Vaults:4) a +0 chain mail a +0 dire flail Level 5 of the Vaults (0, 0, Vaults:5) a +0 arbalest 18 bolts (0, 1, Vaults:5) 3 bolts (0, 23, Vaults:5) 17 stones (1, 3, Vaults:5) a bolt (1, 6, Vaults:5) a bolt (1, 23, Vaults:5) a +2 battleaxe of freezing (1, 49, Vaults:5) a +2 great sword of flaming (2, 6, Vaults:5) a bolt (7, 44, Vaults:5) a ring mail (8, 12, Vaults:5) a ring of protection from cold (9, 11, Vaults:5) a spear (9, 12, Vaults:5) an uncursed staff of power (9, 13, Vaults:5) 2 large rocks (9, 38, Vaults:5) an uncursed ring of protection from fire (9, 39, Vaults:5) an uncursed amulet of the acrobat (11, 15, Vaults:5) a wand of flame (8) (11, 38, Vaults:5) a glaive (11, 39, Vaults:5) a potion of resistance (11, 40, Vaults:5) a mace (12, 15, Vaults:5) 24 arrows (12, 37, Vaults:5) a removed fan of gales (12, 39, Vaults:5) 21 stones (12, 40, Vaults:5) a wand of enslavement (8) (13, 11, Vaults:5) a long sword (13, 13, Vaults:5) a runed halberd (13, 38, Vaults:5) an uncursed amulet of regeneration (13, 39, Vaults:5) 12 stones (13, 41, Vaults:5) a scroll of immolation (14, 10, Vaults:5) a staff of fire (14, 37, Vaults:5) a bolt (14, 39, Vaults:5) a large rock (15, 5, Vaults:5) a wand of flame (13) (15, 38, Vaults:5) 2 large rocks 21 arrows (15, 39, Vaults:5) a +0 great mace a +0 scale mail a staff of fire (15, 40, Vaults:5) a falchion (16, 12, Vaults:5) the +4 spear "Killer Klown's Death" {drain, rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you see invisible. (16, 39, Vaults:5) a +0 scimitar a +0 arbalest 10 bolts 2 potions of flight (17, 12, Vaults:5) a removed crystal ball (17, 13, Vaults:5) the ring "Zygaiw" {+Inv Str+3 Slay+3 Stlth+} [ring of slaying] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you turn invisible. It makes you more stealthy. (17, 37, Vaults:5) a bolt (18, 10, Vaults:5) a cursed ring of teleportation (18, 11, Vaults:5) 28 stones (18, 13, Vaults:5) a transparent falchion (18, 14, Vaults:5) an amulet of guardian spirit (18, 38, Vaults:5) a bolt (19, 4, Vaults:5) a +0 morningstar a +0 arbalest 13 bolts (19, 34, Vaults:5) a +0 ring mail a +0 great sword (19, 38, Vaults:5) a bolt (20, 35, Vaults:5) a short sword (21, 3, Vaults:5) a bolt (21, 13, Vaults:5) a centaur barding (21, 32, Vaults:5) a +0 dagger (22, 26, Vaults:5) 5 bolts a +0 arbalest (22, 31, Vaults:5) a +0 chain mail a +3 glaive of freezing (23, 2, Vaults:5) a bolt (23, 18, Vaults:5) a +0 ring mail 16 bolts a +0 long sword a +1 vorpal arbalest (23, 22, Vaults:5) a curare-tipped dart (23, 30, Vaults:5) a +0 ring mail a +0 great mace (24, 29, Vaults:5) a +0 chain mail a +0 great sword (26, 22, Vaults:5) a +0 chain mail a +2 dire flail (26, 24, Vaults:5) a curare-tipped dart (26, 25, Vaults:5) a bolt (26, 26, Vaults:5) a +0 ring mail a +0 long sword 2 bolts (26, 28, Vaults:5) a cursed -3 dire flail a +0 dire flail (27, 23, Vaults:5) a +0 ring mail a +2 flail of protection (27, 24, Vaults:5) a +0 robe a +0 chain mail a +0 spear a +0 great sword (27, 25, Vaults:5) a +0 giant club the +3 leather armour of Light {Regen+} It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 24 (65 -> 41). a +0 great mace a +0 plate armour a +1 long sword a +0 plate armour a +3 dire flail 16 stones (27, 26, Vaults:5) 5 large rocks 8 arrows a stone 14 bolts (27, 27, Vaults:5) a +0 robe a +0 flail a +0 chain mail a +1 vampiric great sword 3 large rocks (28, 24, Vaults:5) a +0 plate armour a +0 dire flail (28, 26, Vaults:5) a cursed +0 giant club a +0 dire flail a +0 ring mail a +0 dire flail 2 bolts a +0 scale mail a +0 morningstar a +2 scimitar of holy wrath an uncursed ring of fire 13 stones a potion of degeneration (28, 27, Vaults:5) a +0 short sword a bolt a +0 leather armour (28, 28, Vaults:5) a +0 plate armour a +3 great mace (29, 2, Vaults:5) a +0 great mace a +0 scale mail (29, 23, Vaults:5) a bolt (29, 25, Vaults:5) a stone 3 bolts (29, 26, Vaults:5) a cursed -2 chain mail 11 bolts a cursed -1 arbalest a cursed -3 glaive (29, 27, Vaults:5) 4 bolts 3 stones 5 arrows (30, 25, Vaults:5) a +1 great sword of flaming (30, 27, Vaults:5) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 dire flail a bolt (31, 29, Vaults:5) a +0 chain mail a +0 bardiche a bolt (32, 29, Vaults:5) a bolt (33, 24, Vaults:5) 4 arrows a +0 shortbow the ring "Jaippanor" {Ice rN+ Str+3 Dex+2} [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (36, 19, Vaults:5) 6 large rocks (36, 33, Vaults:5) a +0 giant club a cursed +0 giant spiked club (36, 34, Vaults:5) a +0 giant club (37, 33, Vaults:5) a +0 giant club a +0 giant club (38, 43, Vaults:5) a runed hand axe (39, 11, Vaults:5) a glowing scale mail (40, 11, Vaults:5) 6 large rocks (40, 41, Vaults:5) a staff of poison (42, 9, Vaults:5) 17 stones (42, 15, Vaults:5) a scale mail (43, 37, Vaults:5) a scroll of brand weapon (43, 41, Vaults:5) a leather armour (45, 35, Vaults:5) a +0 battleaxe of freezing a glowing scale mail (45, 43, Vaults:5) a removed fan of gales (46, 15, Vaults:5) a removed lamp of fire (46, 16, Vaults:5) a glowing hand axe (48, 35, Vaults:5) 17 stones (50, 6, Vaults:5) 3 large rocks (52, 10, Vaults:5) a large rock (52, 12, Vaults:5) a +0 great mace a +0 ring mail (56, -1, Vaults:5) a +0 dire flail a +0 ring mail (56, 20, Vaults:5) a +2 great sword of flaming a +2 scale mail of cold resistance (56, 22, Vaults:5) a +0 arbalest 27 bolts (59, 21, Vaults:5) a bolt (59, 24, Vaults:5) a helmet Level 1 of the Crypt (6, 28, Crypt:1) a quarterstaff (13, 1, Crypt:1) a book of Geomancy (13, 14, Crypt:1) a +0 robe a +0 chain mail a +0 short sword a +1 battleaxe a +0 short sword a +0 vorpal mace a +0 dagger a +0 robe a +0 mace a +0 dire flail a +0 glaive of flaming (17, 24, Crypt:1) a +0 great mace of draining a +0 plate armour a +3 glaive a +0 chain mail (18, 4, Crypt:1) a +0 chain mail a +3 war axe (18, 20, Crypt:1) 24 arrows (18, 25, Crypt:1) a +0 robe (18, 30, Crypt:1) 18 stones (19, 27, Crypt:1) a +0 plate armour a +2 vorpal war axe (23, 13, Crypt:1) a trident (24, 17, Crypt:1) a plate armour (29, -7, Crypt:1) a scale mail (29, 31, Crypt:1) 23 stones (33, 20, Crypt:1) a +0 robe (34, 8, Crypt:1) a robe (38, 2, Crypt:1) a dagger (39, 0, Crypt:1) a +3 battleaxe of flaming a +0 plate armour (40, -1, Crypt:1) a +0 robe (41, 8, Crypt:1) a -3 ring of strength Level 2 of the Crypt (7, -37, Crypt:2) a +0 battleaxe a +0 chain mail a +0 hand axe (8, -21, Crypt:2) a hand crossbow (18, -31, Crypt:2) a dyed leather armour (24, -6, Crypt:2) a quarterstaff (27, -8, Crypt:2) a +0 chain mail a +0 battleaxe (27, -2, Crypt:2) a +0 chain mail a +1 glaive of flaming (32, -6, Crypt:2) a staff of fire (37, -14, Crypt:2) 21 stones (40, -15, Crypt:2) a hunting sling (46, -32, Crypt:2) a +0 great sword of flaming a +0 plate armour Level 3 of the Crypt (7, -2, Crypt:3) a +0 robe a +0 dagger (8, 5, Crypt:3) a +0 vorpal scythe (8, 11, Crypt:3) an uncursed amulet of harm (9, 1, Crypt:3) a quarterstaff (9, 2, Crypt:3) a giant spiked club (9, 12, Crypt:3) a staff of summoning (10, 11, Crypt:3) a ring mail (12, -2, Crypt:3) a +3 scythe of protection (18, -18, Crypt:3) a rapier (18, -17, Crypt:3) a falchion (18, -8, Crypt:3) a cursed -2 robe a +0 dagger (22, -19, Crypt:3) a +1 scythe of venom (22, -14, Crypt:3) a staff of wizardry a staff of energy (23, -13, Crypt:3) 19 arrows (24, -15, Crypt:3) the cursed +2 trident "Wibus" {venom, MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, -14, Crypt:3) a staff of wizardry (24, -13, Crypt:3) a glowing halberd (25, -15, Crypt:3) a shiny ring mail (25, -13, Crypt:3) a staff of power (25, 0, Crypt:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dagger of draining a +0 robe a +0 long sword (26, -15, Crypt:3) a glowing scimitar (26, -13, Crypt:3) a vampiric quick blade (26, -4, Crypt:3) a +3 vorpal scythe (26, -3, Crypt:3) a +1 scythe of freezing (26, -1, Crypt:3) a +0 dagger a +0 robe (27, -15, Crypt:3) a ring of resist corrosion (28, -4, Crypt:3) a cursed +0 dagger a +1 leather armour of poison resistance (30, -9, Crypt:3) a +0 dagger a +0 robe (30, -3, Crypt:3) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (32, -18, Crypt:3) a pair of gloves (36, 4, Crypt:3) a +1 vorpal scythe (39, 4, Crypt:3) a +0 vampiric scythe (40, 0, Crypt:3) 15 gold pieces (40, 1, Crypt:3) 12 gold pieces (41, 1, Crypt:3) 20 gold pieces (41, 2, Crypt:3) 12 poisoned darts (43, -9, Crypt:3) a cursed -4 ring of intelligence (43, 7, Crypt:3) a +0 dagger a +0 robe (43, 8, Crypt:3) a +0 dagger a +0 robe (47, 15, Crypt:3) 27 sling bullets (48, 15, Crypt:3) 12 arrows (68, -23, Crypt:3) a runed arbalest (68, -22, Crypt:3) a translucent falchion (68, -9, Crypt:3) a club (69, -23, Crypt:3) a glowing chain mail Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 19 bolts (4, 44, Tomb:1) 20 stones (7, 21, Tomb:1) an amulet of the acrobat (11, 39, Tomb:1) a +0 scimitar (12, 39, Tomb:1) a scroll of vulnerability (15, 48, Tomb:1) an amulet of rage (20, 27, Tomb:1) a cursed -3 glaive (21, 24, Tomb:1) a +1 vorpal long sword (22, 44, Tomb:1) the +1 plate armour of Music {Str+2 SInv Stlth-} It affects your strength (+2). It lets you see invisible. It makes you less stealthy. If you switch to wearing this armour, your AC will decrease by 14 (65 -> 51). (28, 19, Tomb:1) a +0 ring mail (28, 27, Tomb:1) a +1 chain mail of poison resistance a +2 battleaxe of draining (29, 29, Tomb:1) a +0 plate armour a +3 vorpal great sword (30, 32, Tomb:1) 10 poisoned darts (34, 19, Tomb:1) 20 bolts (40, 44, Tomb:1) a +0 mace (43, 39, Tomb:1) a +4 glaive (44, 35, Tomb:1) 25 stones (50, 43, Tomb:1) 17 stones (53, 53, Tomb:1) a ring of attention (56, 20, Tomb:1) a broad axe (59, 47, Tomb:1) the +2 robe of the Shining Light {Str+3} It affects your strength (+3). If you switch to wearing this armour, your AC will decrease by 27 (65 -> 38). Level 2 of the Tomb of the Ancients [Shop] Ewuicon's Antique Weapon Shoppe a runed spear (204 gold) a glowing hand crossbow (221 gold) a glowing long sword (221 gold) a glowing glaive (323 gold) a glowing whip (187 gold) a runed quarterstaff (238 gold) a glowing spear (204 gold) a runed arbalest (255 gold) a glowing trident (221 gold) a glowing rapier (238 gold) (3, 10, Tomb:2) 13 arrows (6, 8, Tomb:2) 16 arrows (7, -7, Tomb:2) a robe (14, 4, Tomb:2) a +3 scale mail of magic resistance a +2 great sword of electrocution (14, 15, Tomb:2) 17 stones (16, 2, Tomb:2) a throwing net (17, 3, Tomb:2) a +0 plate armour a +0 great mace (18, 11, Tomb:2) a +0 whip (19, 2, Tomb:2) a +0 chain mail a +3 great sword (19, 7, Tomb:2) a +0 plate armour a +0 great sword of flaming (20, 9, Tomb:2) a +1 buckler of protection a +0 scale mail a +0 broad axe (20, 14, Tomb:2) 2 potions of degeneration (21, 3, Tomb:2) the +9 staff of Olgreb {rPois∞} (still there?) It grants immunity to poison. the +9 staff of Olgreb {rPois∞} (still there?) It grants immunity to poison. the cursed +1 flail of Kiro {vorpal, rF+ rN+ Dex+3 SInv} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. the +4 broad axe of Guile {drain, +Inv} (still there?) A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. the +4 trident "Balystrawea" {vorpal, +Rage rN+ Stlth-} (still there?) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you go berserk. It makes you less stealthy. (22, 8, Tomb:2) an uncursed amulet of the gourmand (22, 22, Tomb:2) the +6 plate armour of the Hot Ocelot {rElec rPois Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. If you switch to wearing this armour, your AC will decrease by 9 (65 -> 56). (24, 10, Tomb:2) a +0 ring mail a +3 great sword of protection (24, 20, Tomb:2) a +0 plate armour a +2 battleaxe of freezing Level 3 of the Tomb of the Ancients [Shop] Roti's Antique Armour Emporium a runed ring mail (189 gold) a glowing ring mail (189 gold) a glowing leather armour (135 gold) a dyed leather armour (135 gold) a glowing ring mail (189 gold) shiny acid dragon scales (1161 gold) a glowing scale mail (189 gold) a shiny ring mail (189 gold) a dyed leather armour (135 gold) a shiny chain mail (202 gold) [Shop] Dyot's Jewellery Shop the amulet "Faobi" {Acrobat rN+ Str-5 SInv} (698 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-5). It protects you from negative energy. It lets you see invisible. an uncursed ring of stealth (350 gold) an uncursed ring of resist corrosion (400 gold) an uncursed amulet of faith (800 gold) a +2 ring of intelligence (150 gold) an uncursed ring of wizardry (600 gold) the amulet "Sikla" {Harm *Drain Slay+2} (908 gold) [amulet of harm] It increases damage dealt and taken. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes draining when unequipped. an uncursed amulet of magic regeneration (600 gold) an uncursed ring of protection from cold (500 gold) a +2 ring of protection (200 gold) an uncursed ring of protection from fire (500 gold) an uncursed amulet of faith (800 gold) [Shop] Hunanneo's Armour Shop the +10 Black Knight's horse barding {ponderous, rPois rN+} (1331 gold) It protects you from poison. It protects you from negative energy. the +0 pair of boots of the Lobster {rF+} (388 gold) It protects you from fire. a +2 plate armour of poison resistance (777 gold) the +1 scale mail of Sauck {MR+ Int-3 Dex+9} (718 gold) It affects your intelligence (-3). It affects your dexterity (+9). It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 21 (65 -> 44). the +0 scale mail "Nonoe" {+Fly rC+} (422 gold) It protects you from cold. It lets you fly. If you switch to wearing this armour, your AC will decrease by 22 (65 -> 43). a +1 ring mail of fire resistance (336 gold) a +3 ring mail of fire resistance (546 gold) a +1 leather armour of magic resistance (294 gold) a +0 pair of gloves of dexterity (241 gold) the +1 plate armour "Afaifuss" {rF+ SInv Stlth-} (940 gold) It protects you from fire. It lets you see invisible. It makes you less stealthy. If you switch to wearing this armour, your AC will decrease by 14 (65 -> 51). a +2 chain mail of fire resistance (451 gold) the +3 warlock's mirror {reflect} (840 gold) the +3 leather armour "Dynukhia" {Str+2 Dex+4} (768 gold) It affects your strength (+2). It affects your dexterity (+4). If you switch to wearing this armour, your AC will decrease by 24 (65 -> 41). [Shop] Yjupneuj's General Store 25 arrows (65 gold) the +2 robe of the Last Continents {Dex+2} (284 gold) It affects your dexterity (+2). If you switch to wearing this armour, your AC will decrease by 27 (65 -> 38). 4 curare-tipped darts (31 gold) a potion of haste (130 gold) a scroll of teleportation (39 gold) a potion of lignification (39 gold) a scroll of fear (45 gold) a box of beasts (260 gold) a potion of lignification (39 gold) 6 silver boomerangs (117 gold) [Shop] Hacsewy's Jewellery Emporium an uncursed amulet of harm (450 gold) the amulet "Moppaux" {Acrobat rElec rF+ rN+ Int+2} (891 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It protects you from negative energy. an uncursed ring of ice (375 gold) an uncursed amulet of regeneration (450 gold) a +6 ring of intelligence (877 gold) a cursed -3 ring of dexterity (30 gold) an uncursed amulet of faith (600 gold) the ring "Xydiy" {Fire rPois MR+ SInv} (690 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Incredulity {+Blink +Fly Int+3 Slay+2} (693 gold) [ring of flight] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. It lets you blink. the ring "Vacoor" {+Blink rC+ rN+ Str-4} (522 gold) [ring of protection from cold] It affects your strength (-4). It protects you from cold. It protects you from negative energy. It lets you blink. [Shop] Fusch's Distillery 2 potions of heal wounds (260 gold) a potion of mutation (208 gold) a potion of flight (78 gold) a potion of stabbing (104 gold) a potion of curing (78 gold) a potion of flight (78 gold) 2 potions of haste (520 gold) a potion of invisibility (208 gold) a potion of heal wounds (130 gold) a potion of mutation (208 gold) [Shop] Doppeg's Magic Scroll Shoppe a scroll of teleportation (69 gold) a scroll of fear (80 gold) a scroll of enchant armour (172 gold) a scroll of enchant armour (172 gold) a scroll of amnesia (80 gold) a scroll of fog (46 gold) a scroll of summoning (218 gold) [Shop] Jari's Jewellery Shop an uncursed amulet of harm (660 gold) an uncursed ring of magical power (440 gold) the ring "Gunu" {rPois rF+ Int+3 Dex+2} (1027 gold) [ring of protection from fire] It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. It protects you from poison. an uncursed ring of magical power (440 gold) the amulet "Jeeqanus" {Acrobat rElec Int+2 Dex+4 Stlth-} (1214 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. an uncursed ring of see invisible (330 gold) an uncursed ring of ice (550 gold) the ring "Valowk Woedd" {rPois rF- Str+4 Stlth-} (442 gold) [ring of attention] It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It makes you less stealthy. a +2 ring of dexterity (165 gold) a +3 ring of intelligence (345 gold) an uncursed ring of protection from cold (550 gold) [Shop] Nomuogus's General Store a scroll of teleportation (57 gold) a ration (95 gold) a wand of enslavement (5) (133 gold) 20 stones (38 gold) a scroll of noise (19 gold) 23 stones (43 gold) a +2 chain mail of magic resistance (408 gold) a potion of brilliance (76 gold) 21 stones (39 gold) 5 atropa-tipped darts (57 gold) a wand of digging (5) (342 gold) 12 arrows (45 gold) [Shop] Feruf's Assorted Antiques a glowing halberd (329 gold) a runed rapier (329 gold) a wand of iceblast (9) (188 gold) a glowing glaive (446 gold) a lightning rod (4/4) (1880 gold) a potion of curing (141 gold) a potion of curing (141 gold) [Shop] Boolialall's Assorted Antiques a wand of paralysis (10) (96 gold) a runed leather armour (240 gold) a removed sack of spiders (960 gold) a phantom mirror (1440 gold) a potion of degeneration (48 gold) a removed fan of gales (960 gold) a runed chain mail (360 gold) a scroll of enchant weapon (360 gold) an encrusted glaive (552 gold) a runed scale mail (336 gold) [Shop] Tittonol's Antique Armour Boutique a runed helmet (262 gold) a runed chain mail (262 gold) a shimmering scale mail (315 gold) a shiny crystal plate armour (2905 gold) an embroidered robe (129 gold) a glowing plate armour (910 gold) an embroidered robe (129 gold) a glowing ring mail (245 gold) [Shop] Dimuptaq's Assorted Antiques a scroll of magic mapping (126 gold) a shiny ring mail (252 gold) a removed sack of spiders (720 gold) 3 scrolls of teleportation (324 gold) a scroll of magic mapping (126 gold) [Shop] Isicly's Assorted Antiques 2 scrolls of enchant armour (705 gold) a scroll of fear (164 gold) a potion of ambrosia (376 gold) a runed plate armour (1222 gold) a slimy rapier (423 gold) acid dragon scales (1880 gold) a removed crystal ball (940 gold) 2 potions of resistance (940 gold) a wand of scattershot (2) (564 gold) a runed scale mail (329 gold) a staff of poison (1175 gold) a polished leather armour (329 gold) a runed hunting sling (211 gold) [Shop] Amagg's Jewellery Shoppe an uncursed ring of fire (550 gold) an uncursed amulet of guardian spirit (660 gold) an uncursed ring of flight (385 gold) an uncursed ring of wizardry (660 gold) an uncursed amulet of the gourmand (660 gold) an uncursed ring of stealth (385 gold) the ring "Nan Sat" {rF+ Str+6 Dex+3} (930 gold) [ring of dexterity] It affects your strength (+6). It affects your dexterity (+3). It protects you from fire. an uncursed ring of fire (550 gold) an uncursed amulet of harm (660 gold) [Shop] Hamy's Antique Armour Shop a shiny scale mail (287 gold) an ichor-stained ring mail (369 gold) a shiny plate armour (1066 gold) a glowing troll leather armour (738 gold) a shiny plate armour (1066 gold) a slimy plate armour (1148 gold) a glowing scale mail (287 gold) a shiny scale mail (287 gold) a glowing ring mail (287 gold) [Shop] Ycodill's Antique Armour Boutique a runed scale mail (280 gold) a runed scale mail (280 gold) a glowing plate armour (1040 gold) a heavy robe (228 gold) a shiny chain mail (300 gold) a dyed leather armour (200 gold) a brightly glowing scale mail (360 gold) a glowing robe (148 gold) a shimmering chain mail (380 gold) [Shop] Loretuz's Armour Emporium a +3 ring mail of fire resistance (598 gold) a +2 pair of boots of flying (494 gold) a +0 cloak of poison resistance (195 gold) a +3 chain mail of poison resistance (540 gold) the cursed +1 leather armour of Fun and Games {rPois rF+ Slay+2} (703 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from poison. If you switch to wearing this armour, your AC will decrease by 26 (65 -> 39). It has a curse placed upon it. a +4 ring mail of poison resistance (644 gold) a +0 plate armour of magic resistance (690 gold) a scarf of resistance (736 gold) a +2 robe of magic resistance (407 gold) [Shop] Qerec's Antique Weapon Boutique a runed war axe (201 gold) a glowing spear (186 gold) a glowing quarterstaff (217 gold) a glowing great sword (294 gold) a brightly glowing long sword (263 gold) [Shop] Dicobitt's General Store 8 arrows (22 gold) 8 stones (11 gold) a wand of iceblast (6) (140 gold) the +8 ring mail of Jufreehi {rElec rN+ Str+4 SInv} (1047 gold) It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 16 (65 -> 49). a scroll of fear (49 gold) a potion of haste (140 gold) an uncursed ring of stealth (245 gold) [Shop] Xaf Duekk's Antique Armour Boutique a spiked ring mail (342 gold) an opalescent robe (216 gold) a dyed leather armour (190 gold) a shiny chain mail (285 gold) runed swamp dragon scales (2014 gold) a pair of glowing gloves (285 gold) a glowing scale mail (266 gold) an ichor-stained leather armour (266 gold) [Shop] Diunt's Jewellery Boutique the ring "Rosadduq" {rC++ MR+ Int+3} (1227 gold) [ring of protection from magic] It affects your intelligence (+3). It greatly protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of see invisible (330 gold) an uncursed ring of resist corrosion (440 gold) the ring of Abstinence {rElec rPois rN+ MR+ Str-4} (778 gold) [ring of poison resistance] It affects your strength (-4). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of flight (385 gold) an uncursed ring of protection from cold (550 gold) the amulet "Geit" {Reflect rF+ Str-5 Int+4 SH+5} (1168 gold) [amulet of reflection] It shields you and reflects attacks. It affects your strength (-5). It affects your intelligence (+4). It protects you from fire. It affects your SH (+5). the amulet "Xaraig" {+Rage MR+} (1157 gold) [amulet of rage] It affects your resistance to hostile enchantments. It lets you go berserk. the ring "Vuphy" {rPois rN+} (686 gold) [ring of positive energy] It protects you from poison. It protects you from negative energy. the ring of the Lion {Fire MP+9 Str+7 Int-4 Dex-4} (1073 gold) [ring of fire] It enhances your fire magic. It affects your strength (+7). It affects your intelligence (-4). It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). an uncursed ring of resist corrosion (440 gold) the ring "Joaraargh" {rPois rN+ MP+9} (778 gold) [ring of magical power] It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). the amulet "Qauboa Aderr" {RegenMP Slay+2} (998 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+2). the ring "Kuptesm" {rPois rC++ Str-4 Dex+6 Stlth+} (1795 gold) [ring of dexterity] It affects your strength (-4). It affects your dexterity (+6). It greatly protects you from cold. It protects you from poison. It makes you more stealthy. (0, 0, Tomb:3) an amulet of guardian spirit (0, 20, Tomb:3) a staff of power (0, 21, Tomb:3) a book of Minor Magic (1, 18, Tomb:3) a dyed leather armour (1, 22, Tomb:3) the cursed +0 war axe of Walot {vorpal, +Rage Stlth+} It inflicts extra damage upon your enemies. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (2, 21, Tomb:3) a phial of floods (2, 24, Tomb:3) a removed lamp of fire (3, 22, Tomb:3) a runed battleaxe (3, 23, Tomb:3) a book of Annihilations (3, 24, Tomb:3) a book of Dreams (3, 25, Tomb:3) a glowing spear (4, 21, Tomb:3) a runed longbow (4, 22, Tomb:3) a runed mace (4, 23, Tomb:3) a glowing mace (4, 24, Tomb:3) 3 potions of flight (4, 25, Tomb:3) a runed hand crossbow (5, 23, Tomb:3) a runed great mace (5, 24, Tomb:3) a book of Misfortune (5, 25, Tomb:3) a glowing war axe (5, 26, Tomb:3) glowing steam dragon scales (6, 8, Tomb:3) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (6, 25, Tomb:3) a ring of stealth (6, 26, Tomb:3) a book of Unlife (6, 27, Tomb:3) a book of Air (7, 8, Tomb:3) the ring of the King {MP+9 Int+4 Dex+4 Slay+3 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It lets you see invisible. (7, 27, Tomb:3) a staff of summoning (9, 8, Tomb:3) the +8 arc blade {discharge, rElec} It insulates you from electricity. (9, 9, Tomb:3) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (9, 10, Tomb:3) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (10, 7, Tomb:3) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (10, 11, Tomb:3) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (10, 21, Tomb:3) 20 sling bullets (11, 6, Tomb:3) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (11, 12, Tomb:3) the +4 skin of Zhor {Englaciate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 25 (65 -> 40). (12, 6, Tomb:3) a +12 figurine of a ziggurat (12, 7, Tomb:3) 2 potions of ambrosia (12, 10, Tomb:3) a scroll of enchant armour (12, 12, Tomb:3) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 21 (65 -> 44). (13, 6, Tomb:3) a +12 figurine of a ziggurat (13, 10, Tomb:3) an uncursed ring of flight (14, 7, Tomb:3) the ring "Ixzeuf" {*Drain +Blink MR++ Int+2 Dex+4} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. It causes draining when unequipped. (14, 10, Tomb:3) a wand of digging (15) (14, 11, Tomb:3) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (15, -2, Tomb:3) the +2 plate armour "Rinev" {Str+3} It affects your strength (+3). If you switch to wearing this armour, your AC will decrease by 13 (65 -> 52). (15, 9, Tomb:3) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (15, 10, Tomb:3) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 3 (65 -> 62). (16, -3, Tomb:3) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. (16, -2, Tomb:3) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (16, -1, Tomb:3) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (16, 0, Tomb:3) the +0 sword of Power (16, 1, Tomb:3) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. If you switch to wearing this armour, your AC will decrease by 24 (65 -> 41). (16, 2, Tomb:3) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (16, 3, Tomb:3) a scroll of amnesia (16, 4, Tomb:3) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (16, 5, Tomb:3) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. (16, 6, Tomb:3) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (16, 7, Tomb:3) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (16, 8, Tomb:3) a potion of berserk rage (16, 9, Tomb:3) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (16, 12, Tomb:3) 64 potions of mutation (17, -2, Tomb:3) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. If you switch to wearing this armour, your AC will decrease by 1 (65 -> 64). (17, -1, Tomb:3) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (17, 0, Tomb:3) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (17, 1, Tomb:3) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will remain unchanged. (17, 2, Tomb:3) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (17, 3, Tomb:3) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (17, 4, Tomb:3) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (17, 5, Tomb:3) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (17, 6, Tomb:3) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (17, 7, Tomb:3) the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (17, 8, Tomb:3) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 2 (65 -> 63). (17, 9, Tomb:3) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). If you switch to wearing this armour, your AC will remain unchanged. (17, 10, Tomb:3) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 1 (65 -> 66). (17, 11, Tomb:3) a potion of ambrosia (17, 21, Tomb:3) a +2 tower shield a +1 sacred scourge of holy wrath (17, 23, Tomb:3) a scroll of noise (18, -2, Tomb:3) the +8 autumn katana {vorpal, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (18, -1, Tomb:3) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (18, 0, Tomb:3) the +6 shillelagh "Devastator" {shatter} (18, 2, Tomb:3) the +9 trident of Bucziel {speed, rF+ Str+4 Int-3} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (-3). It protects you from fire. (18, 3, Tomb:3) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (18, 4, Tomb:3) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (18, 5, Tomb:3) the +8 demon blade "Bloodbane" {vorpal, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (18, 6, Tomb:3) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (18, 7, Tomb:3) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. (18, 8, Tomb:3) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 26 (65 -> 39). (18, 9, Tomb:3) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). If you switch to wearing this armour, your AC will decrease by 25 (65 -> 40). (18, 10, Tomb:3) the amulet of Lucom {Acrobat Str+3 Int+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+3). It affects your intelligence (+4). (18, 12, Tomb:3) a throwing net (18, 21, Tomb:3) a +4 chain mail a +0 battleaxe of draining (18, 23, Tomb:3) a +0 plate armour a +3 great sword (18, 24, Tomb:3) a +0 halberd (19, -2, Tomb:3) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (19, -1, Tomb:3) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (19, 0, Tomb:3) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (19, 1, Tomb:3) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (19, 2, Tomb:3) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (19, 3, Tomb:3) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (19, 4, Tomb:3) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (19, 5, Tomb:3) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (19, 6, Tomb:3) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (19, 7, Tomb:3) a ring of the Octopus King (19, 8, Tomb:3) the +27 Lear's hauberk (19, 9, Tomb:3) the ring of Ethune {+Inv rC+ MR+} [ring of protection from magic] It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (19, 10, Tomb:3) a ring of wizardry (19, 11, Tomb:3) a scroll of fear (19, 20, Tomb:3) a +0 battleaxe (19, 21, Tomb:3) a +0 hand axe a +0 chain mail a +0 battleaxe (19, 22, Tomb:3) a +0 battleaxe a +0 war axe (19, 25, Tomb:3) a +0 plate armour a +1 battleaxe of flaming (19, 26, Tomb:3) a +3 vorpal mace (20, -2, Tomb:3) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 27 (65 -> 38). (20, -1, Tomb:3) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (20, 0, Tomb:3) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (20, 1, Tomb:3) 24 scrolls of holy word (20, 2, Tomb:3) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (20, 3, Tomb:3) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). If you switch to wearing this armour, your AC will increase by 3 (65 -> 68). (20, 4, Tomb:3) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. If you switch to wearing this armour, your AC will remain unchanged. (20, 5, Tomb:3) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (20, 6, Tomb:3) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (20, 7, Tomb:3) the +7 sceptre of Asmodeus (20, 8, Tomb:3) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. If you switch to wearing this armour, your AC will decrease by 26 (65 -> 39). (20, 9, Tomb:3) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (20, 10, Tomb:3) a +4 scimitar of flaming a cursed +0 trident a +0 trident (20, 19, Tomb:3) a +0 battleaxe (20, 20, Tomb:3) a +0 chain mail a +0 great mace (20, 21, Tomb:3) a +0 chain mail a +3 great mace of freezing (20, 23, Tomb:3) a +0 chain mail a +2 great mace of draining (21, -2, Tomb:3) an amulet of magic regeneration (21, 1, Tomb:3) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. If you switch to wearing this armour, your AC will remain unchanged. (21, 20, Tomb:3) a +0 battleaxe of freezing a +0 flail (24, 21, Tomb:3) the +2 helmet "Bosh" {rF+ Dex+7} It affects your dexterity (+7). It protects you from fire. the +0 large shield of Dishonour {MR++ rCorr Int+4 Stlth+} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. the +1 plate armour of Serendipity {*Slow rPois rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It protects you from poison. It may slow you when you take damage. If you switch to wearing this armour, your AC will decrease by 14 (65 -> 51). (25, 21, Tomb:3) the +5 broad axe of Valour {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. (26, 26, Tomb:3) a plate armour (27, 1, Tomb:3) the +1 pair of gloves of Democracy {Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. If you switch to wearing this armour, your AC will increase by 1 (65 -> 66). (27, 5, Tomb:3) a scroll of magic mapping (27, 6, Tomb:3) a scale mail (27, 27, Tomb:3) a removed fan of gales (30, 25, Tomb:3) a wand of flame (26) (31, 24, Tomb:3) a +0 cloak of magic resistance (31, 27, Tomb:3) a glowing leather armour (33, 19, Tomb:3) a cloak (34, 17, Tomb:3) a removed lamp of fire (34, 19, Tomb:3) a club (34, 20, Tomb:3) 12 stones (34, 24, Tomb:3) 20 arrows (35, 11, Tomb:3) a book of Unlife (35, 16, Tomb:3) a wand of flame (15) (35, 20, Tomb:3) a halberd (36, 22, Tomb:3) an amulet of reflection the Vestibule of Hell [Shop] Gixuxui's Book Shop a book of Geomancy (525 gold) a book of Battle (600 gold) a Fen Folio (1125 gold) a book of Summonings (1050 gold) a book of Air (525 gold) a Fen Folio (1125 gold) a book of the Tempests (1050 gold) the Disquisition on Glacial Shape Shifting (810 gold) Spells Type Level Known a - Sticks to Snakes Transmutation 2 yes b - Passwall Transmutation/Earth 2 yes c - Ice Form Ice/Transmutation 4 yes d - Alistair's Intoxication Transmutation/Poison 5 yes e - Statue Form Transmutation/Earth 6 yes the Compendium of the Voyage (3550 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Portal Projectile Hexes/Translocation 3 yes c - Malign Gateway Summoning/Translocation 7 yes d - Disjunction Translocation 8 yes [Shop] Zieshug's Magic Scroll Shoppe a scroll of remove curse (60 gold) a scroll of brand weapon (400 gold) a scroll of fear (70 gold) a scroll of teleportation (60 gold) a scroll of remove curse (60 gold) a scroll of enchant weapon (150 gold) a scroll of remove curse (60 gold) a scroll of random uselessness (20 gold) a scroll of enchant armour (150 gold) a scroll of fear (70 gold) [Shop] Liol's Antique Weapon Boutique a glowing dagger (90 gold) a brightly glowing halberd (162 gold) a glowing broad axe (126 gold) an encrusted great sword (207 gold) a runed whip (99 gold) a glowing flail (117 gold) a runed falchion (108 gold) a fine fustibalus (360 gold) a runed shortbow (108 gold) a runed great sword (171 gold) a glowing glaive (171 gold) a runed glaive (171 gold) a runed morningstar (126 gold) a runed short sword (108 gold) [Shop] Xuzir's Antique Weapon Emporium a runed spear (294 gold) a glowing dagger (245 gold) a runed dagger (245 gold) a runed shortbow (294 gold) a runed falchion (294 gold) an ancient hunting sling (318 gold) [Shop] Zotryibb's Weapon Shoppe a +2 morningstar of protection (386 gold) a +1 vorpal hand crossbow (280 gold) a +1 morningstar of holy wrath (326 gold) a +0 scythe of venom (128 gold) a +1 demon blade of pain (1023 gold) a +2 hand axe of venom (358 gold) a +3 fustibalus of freezing (1012 gold) a +5 scimitar of venom (731 gold) a +0 lajatang of venom (460 gold) a +2 quarterstaff of speed (552 gold) a +2 halberd of protection (386 gold) a +1 flail of protection (257 gold) a +2 quarterstaff of speed (552 gold) [Shop] Xabistak's Armour Shop a +2 pair of gloves of archery (473 gold) the +1 plate armour of Quantum Leap {rCorr Int-3 Slay+2} (939 gold) It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will decrease by 14 (65 -> 51). the +1 scale mail of Zanag {+Blink MP+9} (921 gold) It affects your magic capacity (+9). It lets you blink. If you switch to wearing this armour, your AC will decrease by 21 (65 -> 44). the +4 scale mail of the Desolation of Salt {-Tele +Fly rElec Int+5} (990 gold) It affects your intelligence (+5). It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. If you switch to wearing this armour, your AC will decrease by 18 (65 -> 47). a +0 buckler of poison resistance (187 gold) a +3 leather armour of cold resistance (528 gold) (10, 1, Hell) a +0 robe a +0 dagger (16, -1, Hell) the horn of Geryon (21, -16, Hell) a +0 scythe of protection (21, 11, Hell) the +4 spear of Sulphur {drain, +Fly rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. It lets you fly. (23, 11, Hell) the +9 hand crossbow "Taucwogh" {flame, +Fly rF+ MR+ Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. (23, 22, Hell) a +0 scythe (24, 2, Hell) a +1 demon trident of freezing (25, -17, Hell) a +0 flail Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 glaive (1, -2, Dis:1) a +0 demon trident of electrocution (1, 2, Dis:1) a +0 broad axe (14, -7, Dis:1) a +4 vampiric scythe (14, 3, Dis:1) a +4 scythe of distortion (16, 19, Dis:1) a +0 battleaxe a +3 trident of freezing (17, 15, Dis:1) a +0 battleaxe a +0 flail (17, 17, Dis:1) a +0 glaive (18, 15, Dis:1) a +0 dire flail (18, 17, Dis:1) a +0 trident (18, 19, Dis:1) a +0 battleaxe (19, 15, Dis:1) a +0 flail a +0 trident (19, 16, Dis:1) a +0 halberd (22, 44, Dis:1) a +0 mace a +0 morningstar (22, 45, Dis:1) a +0 flail a +1 hand axe of flaming (29, 42, Dis:1) a +4 scythe of venom (39, -2, Dis:1) a +0 scythe of distortion (44, 7, Dis:1) a +0 trident (44, 9, Dis:1) a +1 scythe of flaming (46, 8, Dis:1) a +4 battleaxe a +0 robe (47, 7, Dis:1) a cursed +3 spear a +0 robe (47, 8, Dis:1) a +3 halberd a cursed +0 robe (47, 11, Dis:1) a +0 scythe of venom (47, 14, Dis:1) a +2 falchion a +0 robe (48, 15, Dis:1) a cursed +0 great sword a +0 robe (49, 8, Dis:1) a cursed +4 spear a +0 robe (49, 16, Dis:1) a +0 mace a +0 robe Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 war axe (0, 2, Dis:2) a +0 short sword of venom (1, -13, Dis:2) a +0 trident (1, -1, Dis:2) a +1 trident of venom (1, 3, Dis:2) a +0 flail of venom (1, 5, Dis:2) a +2 vampiric scythe (2, -19, Dis:2) a +0 robe a +0 dagger (2, -17, Dis:2) a +0 robe a +0 vampiric dagger (3, -17, Dis:2) a +0 chain mail a +4 vorpal demon whip (3, -14, Dis:2) a +0 plate armour a +1 war axe (3, 2, Dis:2) a cursed +0 short sword (5, -16, Dis:2) a +0 plate armour a +4 war axe (6, -33, Dis:2) a +0 war axe (6, -32, Dis:2) a +0 glaive (6, -31, Dis:2) a +0 dire flail (6, -15, Dis:2) a +0 robe a +0 dagger (7, -6, Dis:2) a cursed -3 glaive (7, -5, Dis:2) a +0 long sword (8, -32, Dis:2) a +0 long sword (8, -31, Dis:2) a +0 long sword (8, -6, Dis:2) a +0 battleaxe (9, -8, Dis:2) a +0 hand axe a +0 dire flail a +0 war axe (9, -7, Dis:2) a +5 scythe of pain (9, -4, Dis:2) a +0 short sword a cursed -1 short sword (10, 10, Dis:2) a +3 scythe of protection (10, 11, Dis:2) a +1 scythe of protection (14, 8, Dis:2) a +0 great mace of draining a +0 chain mail (14, 9, Dis:2) a +0 dire flail (14, 19, Dis:2) a +0 short sword a +0 short sword a +0 war axe (14, 20, Dis:2) a +0 dire flail (15, 8, Dis:2) a +1 great mace a +0 plate armour (18, 7, Dis:2) a +0 trident (20, -18, Dis:2) a +3 scythe of freezing (21, -22, Dis:2) a cursed +0 trident a cursed +0 dire flail a +0 robe (23, -23, Dis:2) a +0 robe a +3 morningstar (23, -20, Dis:2) a +0 robe a +0 mace (24, -21, Dis:2) a +0 robe a +4 battleaxe of freezing (26, -13, Dis:2) a +0 trident (26, -6, Dis:2) a +0 battleaxe a +3 vorpal great mace a +0 chain mail a +0 antimagic scythe (26, -5, Dis:2) a +0 vorpal scythe a +0 scimitar a +0 halberd (26, -4, Dis:2) a +0 giant club a +2 great sword a +0 plate armour a +1 flail of protection a +0 glaive (36, -14, Dis:2) a +1 scythe of venom (36, -1, Dis:2) a +0 trident (40, -23, Dis:2) a +0 vampiric scythe (40, -22, Dis:2) a +1 scythe of protection (41, -23, Dis:2) a +1 vampiric scythe (47, -8, Dis:2) a +0 hand axe a +0 robe (47, -7, Dis:2) a cursed +4 scimitar a +0 robe (48, -7, Dis:2) a +3 hand axe a +0 robe (49, -20, Dis:2) a +1 scythe of venom (49, -8, Dis:2) a +3 short sword a cursed +0 robe (57, -20, Dis:2) a +0 trident (58, -22, Dis:2) a +0 flail a +0 dire flail (58, -21, Dis:2) a +0 long sword (59, -23, Dis:2) a +0 glaive (60, 14, Dis:2) a +2 scythe of venom Level 3 of the Iron City of Dis (8, -3, Dis:3) a +0 plate armour a +1 battleaxe of draining (9, -3, Dis:3) a +0 plate armour a +1 battleaxe of draining (10, -2, Dis:3) a +0 trident (16, -18, Dis:3) a +0 war axe (17, -19, Dis:3) a +0 scimitar (17, -9, Dis:3) a +0 war axe (18, -17, Dis:3) a +1 battleaxe a cursed -2 robe (18, -15, Dis:3) a +0 robe a cursed +4 dire flail (18, -8, Dis:3) a +2 scythe of protection (19, -19, Dis:3) a +0 hand axe (19, -9, Dis:3) a +0 giant club (19, -7, Dis:3) a +0 battleaxe (20, -29, Dis:3) a cursed +0 war axe a +0 robe (20, -28, Dis:3) a cursed +1 hand axe a +0 robe a +4 dagger a +0 robe (20, -27, Dis:3) a cursed +3 battleaxe of freezing a +0 robe (20, -26, Dis:3) a +0 vampiric scythe (20, -20, Dis:3) a +0 trident (20, -18, Dis:3) a +4 war axe a +0 robe (20, -11, Dis:3) a +2 vampiric short sword (20, -10, Dis:3) a +0 battleaxe (20, -9, Dis:3) a +1 war axe of flaming (20, -7, Dis:3) a +1 scimitar of electrocution (21, -10, Dis:3) a +0 battleaxe (23, -27, Dis:3) a +0 demon trident of venom Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 scythe of distortion (3, -19, Dis:4) a +0 scythe of protection (8, -12, Dis:4) a glowing demon blade (9, -18, Dis:4) a +0 morningstar of protection (9, -17, Dis:4) a +3 mace a +0 arbalest 30 bolts (9, -16, Dis:4) a cursed -3 dire flail (10, -19, Dis:4) a cursed +0 plate armour a +0 battleaxe a +0 giant spiked club (10, -16, Dis:4) a runed great mace (11, -37, Dis:4) a +3 antimagic scythe (11, -17, Dis:4) a +0 plate armour a +0 battleaxe of flaming (12, -15, Dis:4) a +4 scythe of venom (12, -13, Dis:4) the +5 scythe "Ufaditt" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (40, -4, Dis:4) a +0 robe a +4 short sword (42, -13, Dis:4) a +0 trident a +0 war axe a +0 trident a +0 dire flail (42, -12, Dis:4) a +0 trident (43, 0, Dis:4) a +0 dagger a +0 robe a cursed -3 short sword a +0 robe (43, 1, Dis:4) a +2 long sword of freezing a +0 robe a cursed +4 trident a +0 robe (45, 0, Dis:4) a cursed +3 morningstar a +0 robe (45, 1, Dis:4) a +0 battleaxe a +0 robe (45, 2, Dis:4) a +2 battleaxe a +0 robe (46, 0, Dis:4) a +0 scythe of venom (50, -4, Dis:4) a +3 scimitar a +0 robe a +3 battleaxe a +0 robe a cursed +0 halberd a +0 robe a +1 halberd a +0 robe (51, -4, Dis:4) a cursed +4 trident of freezing a +0 robe Level 5 of the Iron City of Dis (0, 0, Dis:5) a +1 scythe of freezing (8, -18, Dis:5) a +0 scimitar (8, -17, Dis:5) a +0 broad axe (8, -16, Dis:5) a +2 scythe of protection (10, -19, Dis:5) a +0 dire flail (10, -18, Dis:5) a +1 mace of draining (12, 17, Dis:5) a +2 scythe of protection (13, 3, Dis:5) a +0 robe a cursed -3 halberd (20, 26, Dis:5) a +0 trident (21, 24, Dis:5) a +0 robe a +3 mace (21, 25, Dis:5) a +0 robe a +2 dire flail (21, 27, Dis:5) a +2 spear a +1 robe of fire resistance (22, 26, Dis:5) a cursed +1 vampiric battleaxe a +0 robe (34, 5, Dis:5) a cursed +0 great sword a cursed -1 robe (34, 6, Dis:5) a +5 morningstar a +0 robe a +4 long sword a +0 robe (52, -7, Dis:5) a +0 scythe of venom (53, -5, Dis:5) a +2 scythe of venom (55, 10, Dis:5) a +0 trident (55, 12, Dis:5) a +0 scythe of venom (56, 14, Dis:5) a +3 battleaxe of draining a +0 plate armour a +0 vorpal great mace a +0 chain mail (57, 12, Dis:5) a +0 giant club (58, 13, Dis:5) a +2 scythe of protection (60, -21, Dis:5) a +0 vorpal scythe (61, -8, Dis:5) a +0 war axe a +0 mace (62, -8, Dis:5) a +0 flail (63, -10, Dis:5) a +0 flail (63, -9, Dis:5) a +0 trident a +0 war axe (63, -7, Dis:5) a +0 trident Level 6 of the Iron City of Dis (0, 0, Dis:6) a +2 trident of venom (0, 1, Dis:6) a +3 battleaxe of draining a +0 plate armour (0, 3, Dis:6) a cursed -1 giant club (2, 1, Dis:6) a +3 great sword of flaming a +0 chain mail (7, 27, Dis:6) a +0 spear a +0 robe (7, 28, Dis:6) a +2 trident of venom a +3 long sword a +0 robe (8, 27, Dis:6) a +0 dire flail (9, 26, Dis:6) a +2 mace a +0 robe (9, 28, Dis:6) a +0 battleaxe (10, 28, Dis:6) a +7 morningstar a +0 robe (11, 27, Dis:6) a +3 trident a +0 robe (16, 26, Dis:6) a +0 giant club (18, 26, Dis:6) a +2 battleaxe a +0 plate armour (18, 27, Dis:6) a +2 great sword a cursed +0 chain mail (19, 24, Dis:6) a +3 vampiric demon trident (30, 24, Dis:6) a +0 hand axe (31, 24, Dis:6) a +0 trident a +0 glaive (33, 22, Dis:6) a +0 battleaxe (34, -17, Dis:6) a +2 antimagic scythe (34, 22, Dis:6) a +0 dire flail (38, -15, Dis:6) a cursed +0 giant club a +1 great mace of draining a +0 plate armour (38, -14, Dis:6) a +0 vampiric scythe (39, 24, Dis:6) a +0 giant club (40, -14, Dis:6) a +3 battleaxe a +0 plate armour (40, 24, Dis:6) a +1 battleaxe of draining a +0 plate armour (41, -13, Dis:6) a +4 scythe of venom (41, 26, Dis:6) a +0 vorpal great mace a +0 chain mail (42, -3, Dis:6) a +0 demon whip (53, 8, Dis:6) a +0 trident (54, 0, Dis:6) a +0 battleaxe (55, 0, Dis:6) a +0 scimitar (55, 2, Dis:6) a +0 battleaxe a +0 mace (55, 3, Dis:6) a cursed +0 glaive (55, 8, Dis:6) a +0 scythe of protection (55, 9, Dis:6) a +0 battleaxe a +1 scythe of venom a +2 great mace a +0 chain mail (55, 10, Dis:6) a +1 battleaxe of draining a +0 plate armour (56, 10, Dis:6) a +0 giant spiked club (58, 8, Dis:6) a mace (58, 11, Dis:6) a halberd (58, 12, Dis:6) a long sword Level 7 of the Iron City of Dis [Shop] Upheifir's Distillery a potion of flight (45 gold) (2, 14, Dis:7) a +2 great sword a +10 plate armour of ponderousness (3, 14, Dis:7) a +0 great sword of flaming a +0 plate armour (4, 14, Dis:7) a +0 giant club (6, -6, Dis:7) a +2 scythe of distortion (8, 26, Dis:7) the cursed +1 scale mail "Wiel" {rC++ rN+++ Regen+ Int-3} It affects your intelligence (-3). It greatly protects you from cold. It renders you almost immune to negative energy. It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 21 (65 -> 44). It has a curse placed upon it. (8, 45, Dis:7) a ring of resist corrosion (9, 26, Dis:7) a ring of wizardry (9, 28, Dis:7) a +2 scythe of pain (9, 45, Dis:7) the +10 glaive "ETAOIN SHRDLU" {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). (10, 27, Dis:7) a +2 pair of gloves (11, 3, Dis:7) a +3 scythe of freezing (11, 11, Dis:7) a +0 trident (11, 15, Dis:7) a +0 dire flail (12, 3, Dis:7) a +0 plate armour a +0 vorpal great mace (12, 35, Dis:7) a +0 vorpal flail (14, 3, Dis:7) a cursed -2 giant club (14, 4, Dis:7) a +0 chain mail a +1 great sword of flaming (14, 30, Dis:7) a +2 vorpal scythe (14, 31, Dis:7) a +3 trident of protection (16, 26, Dis:7) a ring of resist corrosion (16, 30, Dis:7) a +0 hand axe a +0 halberd (17, 26, Dis:7) the +7 great mace of the Spinneret {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (17, 29, Dis:7) a +0 mace (17, 45, Dis:7) a removed crystal ball (18, 26, Dis:7) a removed fan of gales (18, 45, Dis:7) the +8 war axe of Xeul {venom, rPois Str+4 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. (21, 31, Dis:7) a ring of see invisible (21, 40, Dis:7) the cursed +1 hand crossbow "Fosuch" {venom, rF+ MR+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, 31, Dis:7) a staff of conjuration (23, 40, Dis:7) a ring of flight (25, 44, Dis:7) a shiny plate armour (26, 24, Dis:7) a +0 great mace of draining (27, 10, Dis:7) a +0 flail (27, 23, Dis:7) a +5 flail of venom (28, 31, Dis:7) a +5 dire flail of draining a +3 vorpal great mace (28, 32, Dis:7) a +2 lajatang of protection (28, 33, Dis:7) a +0 plate armour a +0 great mace of draining (28, 34, Dis:7) a +0 giant club (29, 26, Dis:7) a +0 dire flail (29, 27, Dis:7) a +0 morningstar (29, 30, Dis:7) a +1 flail of draining (29, 31, Dis:7) a +0 morningstar (30, 33, Dis:7) a +0 plate armour a +2 battleaxe of draining (30, 34, Dis:7) a +4 scimitar of flaming (31, 33, Dis:7) a +1 scythe of venom (31, 37, Dis:7) a +2 scythe of protection (31, 42, Dis:7) a +0 vorpal scythe (33, 44, Dis:7) a staff of summoning (34, 21, Dis:7) a +3 flail (34, 22, Dis:7) a +1 morningstar of protection (35, 23, Dis:7) a +2 demon whip of draining (36, 23, Dis:7) a +1 morningstar of venom (37, 21, Dis:7) a +0 vorpal scythe (37, 24, Dis:7) a +0 morningstar (39, 20, Dis:7) a +0 morningstar (41, 3, Dis:7) a +1 antimagic scythe (42, 22, Dis:7) a +2 scythe of flaming (42, 32, Dis:7) a runed whip (42, 33, Dis:7) a staff of death (42, 35, Dis:7) a removed lamp of fire (42, 37, Dis:7) 2 potions of flight (43, 20, Dis:7) a +2 demon whip of freezing (43, 39, Dis:7) a glowing falchion (45, 15, Dis:7) a +2 scythe of venom (51, 20, Dis:7) a +3 flail of holy wrath (52, 20, Dis:7) a +0 great mace (54, 15, Dis:7) a +0 morningstar (54, 20, Dis:7) a +1 vampiric scythe (54, 24, Dis:7) a +3 scythe of protection (55, 14, Dis:7) a +0 flail (55, 18, Dis:7) a +8 plate armour of ponderousness a +0 battleaxe of draining (55, 19, Dis:7) a +4 scimitar of flaming (55, 20, Dis:7) a +0 chain mail a +0 great sword of pain (56, 15, Dis:7) a +0 giant spiked club a +0 flail (56, 17, Dis:7) a +0 flail (56, 40, Dis:7) a +1 morningstar of protection (60, 23, Dis:7) a +0 plate armour a +1 battleaxe of draining (61, 21, Dis:7) a +0 giant club (62, 22, Dis:7) a +0 plate armour a +1 great sword of draining (62, 32, Dis:7) a +4 scythe of venom Level 1 of Gehenna (0, 0, Geh:1) a +2 scythe of protection (1, -4, Geh:1) a cursed +0 halberd a +0 robe (1, -3, Geh:1) a +0 great sword a +0 robe (1, -2, Geh:1) a cursed +3 long sword of freezing a +0 robe (4, 30, Geh:1) a +0 trident (7, 24, Geh:1) a +2 halberd a cursed +0 robe (10, 21, Geh:1) a cursed +0 hand axe a cursed +0 robe a +4 halberd a +0 robe (26, 35, Geh:1) a +0 robe a cursed +0 dire flail (26, 36, Geh:1) a +0 robe a +0 battleaxe (28, 34, Geh:1) a +0 robe a +3 morningstar (39, 36, Geh:1) a +0 demon trident (46, 32, Geh:1) a +0 chain mail a +2 demon blade of flaming (46, 33, Geh:1) a cursed +0 robe a +0 dagger of venom (46, 34, Geh:1) a +0 plate armour a +1 great sword of flaming a +0 scimitar a +0 plate armour a +4 war axe a +0 plate armour a +0 demon trident a cursed +0 chain mail a +0 glaive of flaming a +0 chain mail (49, 12, Geh:1) a +0 trident Level 2 of Gehenna (2, -5, Geh:2) a +1 scythe of protection (4, 10, Geh:2) 7 gold pieces (6, -21, Geh:2) a +0 trident (10, -15, Geh:2) a cursed +0 robe a cursed +5 long sword (12, -10, Geh:2) a +0 flail (13, -15, Geh:2) a +0 robe a +2 halberd of freezing (13, -14, Geh:2) a +0 robe a cursed +2 short sword (14, -14, Geh:2) a +4 battleaxe a +0 robe a +2 vorpal scimitar a +0 robe Level 3 of Gehenna (0, 0, Geh:3) a +0 demon trident (2, 4, Geh:3) a +0 trident (8, -9, Geh:3) a +0 demon trident of venom (10, -14, Geh:3) a +0 trident (10, -12, Geh:3) a +1 demon trident of electrocution (24, -7, Geh:3) a +0 morningstar (unseen) (25, -10, Geh:3) a +2 scythe of protection (25, -6, Geh:3) a cursed +2 halberd a +0 robe (26, -1, Geh:3) a +0 falchion a +0 robe (26, 0, Geh:3) a cursed +3 spear a +0 robe (27, -5, Geh:3) a +4 long sword of flaming a +0 chain mail (27, 0, Geh:3) a gold piece (28, -8, Geh:3) a +2 war axe a +0 chain mail (28, -6, Geh:3) a cursed +1 long sword a +0 robe (28, -5, Geh:3) a +4 great mace of draining a +0 plate armour (28, -4, Geh:3) a +5 halberd of draining a +0 chain mail (28, -2, Geh:3) a cursed +1 scimitar a +0 robe (29, -5, Geh:3) a +0 demon whip a cursed +0 chain mail a +2 demon blade of pain a +0 plate armour (29, -3, Geh:3) a +1 demon trident of draining (unseen) (29, -2, Geh:3) a +0 glaive of flaming a +0 plate armour (30, -5, Geh:3) a +0 battleaxe of distortion a +0 chain mail (30, -4, Geh:3) a +1 dagger of venom a +0 robe (30, -3, Geh:3) a +3 great sword of flaming a +0 plate armour a +5 glaive of distortion a +0 plate armour a +4 glaive a +0 plate armour (30, -2, Geh:3) a +2 dagger of venom a +0 robe (31, -5, Geh:3) a +5 war axe a cursed +0 plate armour (32, -5, Geh:3) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (32, -4, Geh:3) a +0 dagger a +0 robe a +5 demon whip of distortion a +0 plate armour (33, -7, Geh:3) a +2 war axe a +0 plate armour (33, -3, Geh:3) a +2 demon whip a +0 plate armour (33, 0, Geh:3) a +1 battleaxe of freezing a +0 robe (33, 1, Geh:3) a cursed +0 halberd a +0 robe (34, -7, Geh:3) a +3 great sword a +0 chain mail (34, -6, Geh:3) a +5 scimitar a +0 chain mail (34, -3, Geh:3) a +5 vorpal war axe a +0 chain mail (35, 0, Geh:3) a cursed +0 flail a +0 robe (42, 10, Geh:3) a +2 war axe of flaming a +0 plate armour (43, 9, Geh:3) a +0 war axe a +0 chain mail of poison resistance a +0 halberd a +0 plate armour (43, 10, Geh:3) a +0 battleaxe of flaming a +0 chain mail (44, 9, Geh:3) a +0 demon blade a +0 chain mail (44, 10, Geh:3) a +4 demon trident a +0 chain mail a +2 battleaxe a +0 chain mail (46, 6, Geh:3) a +0 mace (48, 7, Geh:3) a +2 flail of draining Level 4 of Gehenna Level 5 of Gehenna (0, 0, Geh:5) a +0 trident (11, 15, Geh:5) a +0 dagger a +1 robe of positive energy (12, 13, Geh:5) a +1 long sword a +0 chain mail (12, 15, Geh:5) a +3 long sword a +0 chain mail (12, 16, Geh:5) a +4 glaive a +0 chain mail (13, 15, Geh:5) a +0 scimitar a +0 plate armour a +3 vorpal great sword a cursed +0 plate armour (14, 12, Geh:5) a +2 great mace a +1 plate armour of poison resistance (14, 15, Geh:5) a +4 scimitar of flaming a +0 plate armour (15, 12, Geh:5) a +0 vampiric dagger a +0 robe (15, 16, Geh:5) a glowing halberd a chain mail (16, 11, Geh:5) a +0 great sword of flaming a +0 chain mail a +1 halberd a +0 plate armour (16, 12, Geh:5) a +4 vorpal demon blade a +0 chain mail (16, 13, Geh:5) a +1 scythe of protection (16, 16, Geh:5) a runed halberd a plate armour (17, 10, Geh:5) a +0 great sword of flaming a +0 chain mail (19, -6, Geh:5) a +0 scythe of freezing (20, -7, Geh:5) a +0 vampiric scythe (21, -6, Geh:5) a +2 demon whip of venom (22, -5, Geh:5) a +2 demon trident of venom (23, -6, Geh:5) a cursed +1 short sword of freezing a +0 robe (24, -3, Geh:5) a +2 antimagic scythe (26, -4, Geh:5) a +1 scythe of venom a morningstar a robe (27, -4, Geh:5) a cursed +0 mace a +0 robe (27, -3, Geh:5) a +1 hand axe a +0 robe (27, -2, Geh:5) a +0 mace a +0 robe (29, -1, Geh:5) a +2 scimitar a +0 robe (30, -2, Geh:5) a +1 scythe of flaming (32, -3, Geh:5) a +0 trident (34, -5, Geh:5) a +2 demon trident of venom (34, -3, Geh:5) a +0 demon whip (35, -2, Geh:5) a +1 scythe of venom Level 6 of Gehenna (0, 0, Geh:6) a +4 glaive a +0 plate armour (1, -2, Geh:6) a +4 demon whip of flaming a cursed +0 chain mail (1, -1, Geh:6) a +0 dagger a +0 robe (2, -2, Geh:6) a +2 demon blade of flaming a +0 chain mail (2, -1, Geh:6) a +0 dagger a +0 robe a +4 great mace of flaming a cursed +0 plate armour (6, 5, Geh:6) a +2 war axe a +0 plate armour (6, 6, Geh:6) a +1 vampiric scythe (7, 5, Geh:6) a +2 vorpal scythe (8, 5, Geh:6) a +1 antimagic scythe (10, -7, Geh:6) a +0 trident (10, -5, Geh:6) a +0 trident (11, -5, Geh:6) a +4 demon whip (11, 5, Geh:6) a +2 scimitar of flaming (19, -17, Geh:6) a +0 scythe of protection Level 7 of Gehenna (0, 0, Geh:7) a +1 trident of protection (1, -15, Geh:7) a +1 great sword of flaming (1, -8, Geh:7) a +2 demon whip of electrocution (2, -7, Geh:7) a +1 demon trident of electrocution (6, -17, Geh:7) a +0 trident (7, -16, Geh:7) a +2 demon whip of venom (7, -3, Geh:7) a +0 trident (10, 14, Geh:7) a runed hand crossbow (16, 13, Geh:7) a +0 vampiric demon whip (19, 16, Geh:7) a +1 great sword of flaming (26, -37, Geh:7) 2 gold pieces (26, -5, Geh:7) a +0 trident of venom (29, -18, Geh:7) a +0 great sword of flaming (29, -2, Geh:7) a ring of dexterity (29, -1, Geh:7) a glowing ring mail (30, -18, Geh:7) a cursed +0 trident a +0 trident (30, -8, Geh:7) a +2 vorpal scythe (30, -7, Geh:7) a +0 vampiric trident (30, -2, Geh:7) a staff of power (32, -9, Geh:7) a +0 demon trident of venom (32, 9, Geh:7) a +2 great sword of flaming a +0 great sword of flaming (32, 14, Geh:7) a +0 vampiric trident (34, -28, Geh:7) a +2 great sword of flaming (35, 4, Geh:7) a +2 scythe of venom (37, -4, Geh:7) a removed fan of gales (37, -3, Geh:7) a ring of teleportation (37, -2, Geh:7) a glowing hunting sling (38, -33, Geh:7) a +0 mace (38, -4, Geh:7) a shiny chain mail (38, -3, Geh:7) a shiny ring mail (38, -2, Geh:7) a jewelled dire flail (39, -36, Geh:7) a +2 scythe of protection (42, 1, Geh:7) the +6 morningstar "Ogreslayer" {vamp, rN+ Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from negative energy. (42, 2, Geh:7) a staff of air (42, 3, Geh:7) a removed crystal ball (43, -5, Geh:7) a book of Transfigurations (43, -1, Geh:7) a wand of disintegration (45) (43, 1, Geh:7) a staff of death (43, 2, Geh:7) an amulet of the acrobat (43, 3, Geh:7) a ring of strength (44, -5, Geh:7) a runed battleaxe (44, -3, Geh:7) a removed lamp of fire (44, -2, Geh:7) a glowing broad axe (44, -1, Geh:7) a removed lamp of fire (44, 2, Geh:7) a ring of strength (44, 3, Geh:7) the +7 spear of Uxkoafis {antimagic, *Rage MP+9 Dex+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It affects your magic capacity (+9). It may make you go berserk in combat. (45, -36, Geh:7) a +3 morningstar (45, -2, Geh:7) a staff of fire (45, -1, Geh:7) a glowing flail (46, -5, Geh:7) a staff of poison (46, -3, Geh:7) the +8 spear "Ocimaud" {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. (47, -5, Geh:7) a pair of embroidered boots (47, -3, Geh:7) a book of Misfortune (47, -1, Geh:7) a glowing trident (51, -11, Geh:7) a +0 trident (51, 14, Geh:7) a +0 demon trident (52, -30, Geh:7) a +3 antimagic demon trident (53, -30, Geh:7) a +0 trident (53, 13, Geh:7) a +1 scythe (54, 16, Geh:7) 6 gold pieces (55, -30, Geh:7) a +2 scythe of protection (55, 12, Geh:7) a +2 scythe of protection (56, -18, Geh:7) a +0 morningstar a +0 flail (63, -6, Geh:7) a +0 demon whip of flaming (64, -15, Geh:7) 5 gold pieces (unseen) (64, -6, Geh:7) a +0 mace (65, -16, Geh:7) 5 gold pieces Level 1 of Cocytus (0, 0, Coc:1) a +0 war axe a +0 flail (0, 5, Coc:1) a +2 vampiric scythe (3, 9, Coc:1) a +0 battleaxe (4, 9, Coc:1) a +0 dire flail (5, 13, Coc:1) a +0 trident a +0 mace (6, 15, Coc:1) a cursed -1 dire flail (8, 21, Coc:1) a +0 long sword Level 2 of Cocytus (5, 5, Coc:2) 2 gold pieces (7, -2, Coc:2) a +4 scythe of protection (7, -1, Coc:2) a +0 battleaxe a +0 short sword (8, -1, Coc:2) a +0 flail (8, 2, Coc:2) 2 gold pieces (9, -1, Coc:2) a +0 mace (13, -1, Coc:2) a +2 vorpal scythe (15, 6, Coc:2) 2 gold pieces (25, -35, Coc:2) a +3 scythe of pain (50, -3, Coc:2) a +2 vampiric scythe Level 3 of Cocytus (1, -4, Coc:3) a +0 morningstar a +0 hand axe (2, -5, Coc:3) a +0 trident (2, -3, Coc:3) a +0 short sword a +2 flail of protection Level 4 of Cocytus (4, -2, Coc:4) a +5 scythe of protection (4, 4, Coc:4) 2 gold pieces (5, -1, Coc:4) a +5 scythe of flaming (5, 3, Coc:4) 2 gold pieces (25, -40, Coc:4) a +0 battleaxe (25, -39, Coc:4) a +0 war axe (32, -38, Coc:4) a +4 war axe a +0 mace (33, -39, Coc:4) a +0 short sword (55, -40, Coc:4) a +2 trident of venom (55, -38, Coc:4) a +0 scimitar (56, -40, Coc:4) a +1 vorpal glaive (56, -39, Coc:4) a +1 long sword of protection (66, -44, Coc:4) a +1 scythe of freezing Level 5 of Cocytus (0, 0, Coc:5) a +0 robe a +2 great sword (1, -4, Coc:5) a +0 robe a cursed +2 scimitar (5, -6, Coc:5) a +0 robe a +2 battleaxe (6, -5, Coc:5) a +1 robe of cold resistance a +0 robe a cursed +3 mace a +5 dagger (7, -5, Coc:5) a +0 robe a +0 morningstar Level 6 of Cocytus (0, 0, Coc:6) a +1 antimagic scythe Level 7 of Cocytus (0, 0, Coc:7) a removed crystal ball (0, 2, Coc:7) a staff of energy (1, 1, Coc:7) the ring "Ruatirph" {+Inv +Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you turn invisible. It lets you fly. (2, -6, Coc:7) 2 gold pieces (2, 1, Coc:7) a runed war axe (3, -39, Coc:7) 26 stones (4, -39, Coc:7) a mace (5, -34, Coc:7) a +2 scythe of flaming (6, -39, Coc:7) a glowing dagger (10, -8, Coc:7) a +3 scythe of venom a runed spear (11, -8, Coc:7) a staff of power (13, -38, Coc:7) a +2 scythe of protection (15, -10, Coc:7) a +2 scythe of venom (21, -21, Coc:7) a +1 vorpal mace (21, -18, Coc:7) a +0 flail (22, -20, Coc:7) a +0 scimitar (22, -19, Coc:7) a +1 dire flail of protection (22, -18, Coc:7) a +0 scythe of venom (33, -21, Coc:7) a +1 scythe of venom (41, -34, Coc:7) a +1 vorpal scythe (44, -42, Coc:7) a +0 glaive (44, -36, Coc:7) a scroll of amnesia (45, -42, Coc:7) a +0 halberd (45, -41, Coc:7) a +0 trident (46, -45, Coc:7) a +0 war axe (47, -36, Coc:7) 23 bolts (48, -42, Coc:7) a +0 trident (50, -8, Coc:7) a +4 scythe of venom (51, -4, Coc:7) a phial of floods (51, -3, Coc:7) a lightning rod (4/4) (51, -1, Coc:7) a removed fan of gales (52, -8, Coc:7) a +2 scythe of venom (52, -3, Coc:7) a removed fan of gales (52, -1, Coc:7) a removed lamp of fire Level 1 of Tartarus (0, 0, Tar:1) a cursed +0 short sword (1, 0, Tar:1) a +0 dire flail (2, 1, Tar:1) a +0 glaive (3, 15, Tar:1) a +0 mace a +0 robe (5, 16, Tar:1) a +2 scythe of freezing a +0 scimitar a +0 robe a cursed +3 spear a +0 robe (6, 16, Tar:1) a cursed +1 flail a cursed +0 robe (18, 13, Tar:1) a +0 robe a +0 great sword (18, 15, Tar:1) a +0 robe a +0 hand axe (18, 17, Tar:1) a +0 trident (20, 17, Tar:1) a +0 scimitar (20, 19, Tar:1) a +0 trident (21, 13, Tar:1) a +0 robe a +5 spear (21, 15, Tar:1) a +0 robe a +5 mace (21, 17, Tar:1) a +0 robe a +2 spear (23, 19, Tar:1) a +0 war axe (25, 16, Tar:1) a +0 robe a +3 spear (25, 18, Tar:1) a +0 robe a cursed +0 great sword (26, 17, Tar:1) a +0 robe a +0 mace (29, 9, Tar:1) a +0 robe (35, 1, Tar:1) a +3 scythe of venom (37, -1, Tar:1) a +0 robe a cursed +0 battleaxe a +2 vampiric scythe (37, 0, Tar:1) a +0 vorpal scythe a +3 scythe of venom (39, -2, Tar:1) a +0 robe a +2 hand axe (39, -1, Tar:1) a +0 robe a cursed +0 hand axe (40, -2, Tar:1) a +0 robe a +0 morningstar (42, -3, Tar:1) a +0 robe a +0 halberd (45, -20, Tar:1) a +2 vorpal scythe (51, -17, Tar:1) a +0 short sword (52, -16, Tar:1) a +0 trident a +0 scimitar (53, -16, Tar:1) a cursed +0 halberd (53, -15, Tar:1) a cursed -1 war axe (58, 20, Tar:1) a +0 hand axe (59, 19, Tar:1) a +0 short sword (60, 18, Tar:1) a +0 hand axe (60, 19, Tar:1) a +0 mace (63, 6, Tar:1) a +1 scythe of protection Level 2 of Tartarus (0, 0, Tar:2) a +0 dire flail a +0 chain mail (5, -25, Tar:2) a cursed +0 flail a +0 robe a cursed +0 dagger a cursed +0 robe (6, -23, Tar:2) a +0 war axe a +0 robe (8, -26, Tar:2) a +0 glaive (9, -27, Tar:2) a +0 glaive a +0 broad axe a +0 plate armour (9, -26, Tar:2) a +0 flail (14, -49, Tar:2) a +2 robe of fire resistance a +0 great sword (15, -49, Tar:2) a +0 robe a cursed +0 short sword a +0 robe a cursed +4 mace (15, -48, Tar:2) a +0 robe a +5 hand axe (15, -5, Tar:2) a +3 scythe of freezing (16, -48, Tar:2) a +0 robe a +0 hand axe (16, -3, Tar:2) a +0 robe (17, -49, Tar:2) a +0 scythe of venom (21, -49, Tar:2) a +0 trident (21, -48, Tar:2) a +0 flail (22, -48, Tar:2) a +0 battleaxe (23, -48, Tar:2) a +0 morningstar (24, -8, Tar:2) a cursed -3 long sword (24, -6, Tar:2) a +0 hand axe (25, -23, Tar:2) a +0 war axe (25, -7, Tar:2) a +0 dire flail (25, -6, Tar:2) a +0 scimitar (25, -5, Tar:2) a +2 vorpal scythe (26, -25, Tar:2) a +0 short sword (26, -7, Tar:2) a cursed -2 war axe (27, -33, Tar:2) a +0 scythe of freezing (27, -24, Tar:2) a +0 hand axe (42, -5, Tar:2) a +0 robe a +2 long sword (42, -3, Tar:2) a +0 robe a +1 halberd of venom (43, -4, Tar:2) a +0 robe a +4 great sword Level 3 of Tartarus (0, 0, Tar:3) a +0 vorpal scythe (1, -23, Tar:3) a cursed +6 long sword a +0 robe (1, -22, Tar:3) a cursed +4 spear of flaming a +0 robe (1, 4, Tar:3) a +3 antimagic scythe (2, -22, Tar:3) a +0 robe a +0 short sword (3, -24, Tar:3) a +3 long sword (3, -22, Tar:3) a +0 halberd (4, -25, Tar:3) a +0 halberd a cursed +0 robe (4, -23, Tar:3) a +0 mace (4, -22, Tar:3) a +0 flail (4, 1, Tar:3) a +0 plate armour a +0 long sword (6, -24, Tar:3) a +3 mace a +0 robe (7, -45, Tar:3) a +2 scythe of flaming (8, -21, Tar:3) a +2 short sword of speed a +0 war axe a +0 dire flail (8, -20, Tar:3) a +0 flail a +0 hand axe of electrocution (8, -14, Tar:3) a +0 glaive (9, -15, Tar:3) a +2 vampiric trident (9, -14, Tar:3) a +0 hand axe (9, -13, Tar:3) a +1 battleaxe (10, 0, Tar:3) a cursed +0 halberd (12, 3, Tar:3) a +0 scimitar of flaming (13, 3, Tar:3) a +0 trident (15, -20, Tar:3) a +2 robe of cold resistance (19, -45, Tar:3) a +0 robe a +0 war axe (20, -44, Tar:3) a +0 robe a cursed +0 scimitar (21, -44, Tar:3) a +0 robe a +1 mace of freezing (27, 6, Tar:3) a +0 mace (27, 7, Tar:3) a +0 war axe (27, 8, Tar:3) a +0 battleaxe (31, 4, Tar:3) a +0 scythe of freezing (32, 2, Tar:3) a +0 war axe a +0 short sword (33, -6, Tar:3) a cursed +0 short sword (33, -5, Tar:3) a +0 mace (36, -32, Tar:3) a +0 flail (37, -32, Tar:3) a +0 halberd (38, -32, Tar:3) a +0 long sword a cursed +0 hand axe a +0 robe (38, -31, Tar:3) a +0 flail (38, -30, Tar:3) a +4 long sword a +0 robe (38, -29, Tar:3) a cursed +0 battleaxe a +0 robe (39, -33, Tar:3) a +2 flail (43, 2, Tar:3) a +7 scythe of freezing (59, -30, Tar:3) a +0 trident (60, -29, Tar:3) a +2 scythe of freezing a +2 dire flail of protection a +0 mace (61, -30, Tar:3) a +0 halberd a +0 short sword (61, -28, Tar:3) a +0 long sword (62, -30, Tar:3) a +0 dire flail (62, -28, Tar:3) a +0 flail Level 4 of Tartarus (0, 0, Tar:4) a cursed -3 flail a +0 robe (2, 4, Tar:4) a +3 flail a +4 morningstar a +0 robe (2, 6, Tar:4) a cursed +4 mace a +0 robe (2, 7, Tar:4) a +0 battleaxe a cursed +0 long sword a +0 robe (2, 24, Tar:4) a +0 long sword (3, 4, Tar:4) a +0 dire flail (3, 6, Tar:4) a +1 flail of venom (3, 22, Tar:4) a +0 halberd (3, 23, Tar:4) a +0 glaive (4, 4, Tar:4) a +1 scythe of venom a +0 halberd (4, 7, Tar:4) a +4 morningstar of freezing a cursed +0 robe (16, 9, Tar:4) a +0 scythe of venom (24, 30, Tar:4) a +2 scythe of venom (31, -15, Tar:4) a +0 hand axe (31, -9, Tar:4) a +0 vorpal scythe (32, -15, Tar:4) a +0 scimitar (32, -14, Tar:4) a +0 scimitar (33, -15, Tar:4) a +0 trident (35, 5, Tar:4) a +0 trident (37, 18, Tar:4) a +0 short sword a +0 mace (38, 19, Tar:4) a +0 battleaxe (39, 18, Tar:4) a +2 short sword of draining (39, 20, Tar:4) a +0 halberd (41, 16, Tar:4) a +1 scythe of protection (45, 8, Tar:4) a +0 robe a cursed +5 mace (45, 9, Tar:4) a +0 robe a cursed +0 flail (47, 9, Tar:4) a cursed +0 robe a +2 vorpal dire flail (47, 11, Tar:4) a cursed +0 robe a +5 flail (48, 11, Tar:4) a +0 robe a +3 trident Level 5 of Tartarus (3, 8, Tar:5) a +0 scimitar a +0 robe (5, 6, Tar:5) a +0 chain mail a +0 long sword (6, 39, Tar:5) a +1 scythe of flaming (20, -1, Tar:5) a +1 scythe of venom (27, 8, Tar:5) a +1 short sword of venom (28, 10, Tar:5) a +0 dire flail (30, 7, Tar:5) a +0 battleaxe (30, 9, Tar:5) a cursed -2 trident (30, 13, Tar:5) a +0 scythe of freezing (30, 16, Tar:5) a +2 trident of flaming (31, 10, Tar:5) a +1 antimagic halberd (31, 16, Tar:5) a +0 mace (32, 16, Tar:5) a +0 morningstar (33, 6, Tar:5) a +0 long sword (33, 10, Tar:5) a +0 dire flail (33, 16, Tar:5) a +0 long sword (33, 17, Tar:5) a +0 robe a +3 morningstar of freezing (33, 18, Tar:5) a +0 robe a cursed +2 mace (34, 16, Tar:5) a +0 robe a cursed -2 trident (34, 17, Tar:5) a +0 robe a cursed +0 mace (34, 21, Tar:5) a +5 mace a +0 robe (40, 13, Tar:5) a +4 scythe of protection (40, 14, Tar:5) a +0 great sword a cursed +0 chain mail (41, 10, Tar:5) a +2 vorpal scythe (42, 40, Tar:5) a +2 scimitar a +0 robe (42, 41, Tar:5) a +0 short sword a +0 robe (43, 42, Tar:5) a +5 scimitar a +0 robe (44, 9, Tar:5) a +2 robe of fire resistance a +0 war axe (44, 11, Tar:5) a +0 robe a +1 falchion of electrocution a cursed +3 flail of freezing a +0 robe (44, 40, Tar:5) a +0 hand axe a +0 robe (46, 10, Tar:5) a +0 robe a cursed +0 falchion (46, 44, Tar:5) a cursed +2 short sword a +0 robe (59, 34, Tar:5) a +2 scythe of flaming (60, 19, Tar:5) a +1 scythe of protection (65, 40, Tar:5) a +0 robe (66, 41, Tar:5) a +0 chain mail a +2 long sword of protection (70, 39, Tar:5) a +3 vorpal scythe Level 6 of Tartarus (0, 0, Tar:6) a +0 flail (0, 1, Tar:6) a +0 battleaxe (0, 2, Tar:6) a +0 mace (0, 11, Tar:6) a +0 battleaxe (1, -1, Tar:6) a +0 hand axe (1, 0, Tar:6) a +0 flail (2, 11, Tar:6) a +0 halberd (3, 10, Tar:6) a +0 plate armour a +0 battleaxe (4, 8, Tar:6) a +0 long sword (14, 5, Tar:6) a +0 chain mail a +0 great mace (15, 38, Tar:6) a +0 long sword a +0 chain mail (26, 22, Tar:6) a +0 trident (27, 25, Tar:6) a +0 plate armour a +0 glaive (29, 19, Tar:6) a +0 scimitar (29, 20, Tar:6) a cursed +0 halberd (32, -15, Tar:6) a +0 robe (32, 23, Tar:6) a +0 trident (33, -5, Tar:6) a +0 robe a +0 short sword (33, -3, Tar:6) a +0 robe a +3 great sword (34, -6, Tar:6) a +2 scythe of venom (35, -8, Tar:6) a +0 robe a +2 hand axe (36, -5, Tar:6) a +0 robe a cursed +3 war axe of freezing (41, -2, Tar:6) a +0 scythe of protection (52, 37, Tar:6) a +2 vorpal scythe (54, 21, Tar:6) a +0 robe a +3 scimitar of freezing (55, 19, Tar:6) a +0 robe a +2 falchion (56, 18, Tar:6) a +0 robe of positive energy a +0 great sword Level 7 of Tartarus (0, 0, Tar:7) a +4 scythe of protection a +0 morningstar (1, -13, Tar:7) a +1 scythe of protection (1, -3, Tar:7) a +0 hand axe (1, 0, Tar:7) a +0 war axe (9, 9, Tar:7) a removed fan of gales (13, 7, Tar:7) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (13, 14, Tar:7) a +2 scythe of protection (13, 17, Tar:7) a runed ring mail (14, 18, Tar:7) a +0 robe a +0 flail (15, 21, Tar:7) 2 silver boomerangs (15, 29, Tar:7) a +5 scythe of venom a great sword (17, 18, Tar:7) a +0 robe a cursed +5 great sword a +1 dire flail a +0 robe (17, 20, Tar:7) a +0 vampiric scythe (27, -3, Tar:7) a +2 buckler of resistance (27, 27, Tar:7) a +0 battleaxe (29, 9, Tar:7) a runed hand axe (29, 29, Tar:7) a +0 glaive (29, 30, Tar:7) a runed battleaxe (34, 27, Tar:7) a +2 scythe of freezing (34, 30, Tar:7) a +0 trident (35, 20, Tar:7) a +3 scythe of venom (35, 22, Tar:7) a +2 scythe of flaming (35, 28, Tar:7) a +2 scythe of venom (37, -12, Tar:7) a +1 robe of cold resistance (37, 30, Tar:7) a +0 scythe of venom (38, -16, Tar:7) an amulet of regeneration (38, -14, Tar:7) a runed scimitar (38, -12, Tar:7) a +2 vorpal scythe a +1 vampiric scythe (39, -17, Tar:7) a book of Ice (39, -16, Tar:7) the ring "Feyskyko" {+Blink rElec rC+ MP-9 Dex-3} [ring of protection from cold] It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It affects your magic capacity (-9). It lets you blink. (39, -12, Tar:7) a ring of attention (40, -17, Tar:7) a +2 scythe of venom a removed fan of gales (40, -15, Tar:7) a book of the Earth (41, -17, Tar:7) a +0 scythe of protection (41, -16, Tar:7) a ring of protection from magic (41, 38, Tar:7) a +3 scythe of flaming (42, -10, Tar:7) a staff of death (43, -14, Tar:7) a book of Power (43, -12, Tar:7) a wand of paralysis (88) (43, -11, Tar:7) a scroll of silence (44, -16, Tar:7) a +4 scythe of venom (44, -14, Tar:7) a book of Spatial Translocations (44, -10, Tar:7) a runed dagger (45, -11, Tar:7) a runed rapier (46, -17, Tar:7) a runed lajatang (46, -16, Tar:7) a +0 scythe of distortion (46, -15, Tar:7) a +2 scythe of pain (47, 12, Tar:7) a runed hunting sling (47, 13, Tar:7) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (48, -3, Tar:7) the +2 leather armour of the Engineer {rPois} It protects you from poison. If you switch to wearing this armour, your AC will decrease by 25 (65 -> 40). (48, 7, Tar:7) a ring of dexterity (48, 8, Tar:7) a brightly glowing arbalest (49, -7, Tar:7) a +4 scythe of flaming (49, 7, Tar:7) a ring of protection from cold (49, 8, Tar:7) a glowing leather armour (50, 7, Tar:7) a staff of wizardry (50, 28, Tar:7) a +2 vampiric scythe (50, 29, Tar:7) a +1 vorpal hand axe (51, 10, Tar:7) a +0 war axe (51, 12, Tar:7) a glowing robe (51, 13, Tar:7) a staff of power (51, 28, Tar:7) a +0 vorpal scythe a +0 trident (51, 30, Tar:7) a +0 short sword (51, 37, Tar:7) a +0 scythe of freezing (52, 28, Tar:7) a +0 glaive (53, 36, Tar:7) a +3 vorpal scythe (54, -3, Tar:7) the +1 robe of Insecurity {rF++ rC+ Dex-3 Slay+2} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It protects you from cold. If you switch to wearing this armour, your AC will decrease by 28 (65 -> 37). (54, 11, Tar:7) a +0 short sword (54, 13, Tar:7) a +0 robe (54, 35, Tar:7) a +0 scythe of flaming (54, 41, Tar:7) a +0 robe a cursed +0 great sword (55, 10, Tar:7) a +0 battleaxe (55, 26, Tar:7) a +0 vampiric scythe (55, 40, Tar:7) a +4 scythe of protection (56, 28, Tar:7) a +2 scythe of protection a +3 scythe (56, 35, Tar:7) a +2 scythe of protection (56, 36, Tar:7) a +0 scythe of freezing (57, 34, Tar:7) a +0 robe a +3 trident of freezing (57, 37, Tar:7) a +0 robe a +0 trident a +4 hand axe a +2 mace (57, 40, Tar:7) a +0 war axe (60, 36, Tar:7) a +0 robe a +3 trident (61, 2, Tar:7) a +2 vampiric scythe (61, 36, Tar:7) a +0 scythe of freezing (61, 38, Tar:7) a +1 scythe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) 11 stones (8, 0, Zot:1) a +0 hand axe (10, -9, Zot:1) a +0 glaive (11, 0, Zot:1) a trident (12, -12, Zot:1) a +0 dagger a +0 cloak (13, -14, Zot:1) a +0 war axe a +0 battleaxe (13, -12, Zot:1) a +1 vorpal scimitar (17, -33, Zot:1) 2 boomerangs (17, -13, Zot:1) a +0 cloak (18, -36, Zot:1) a +0 hand axe (18, -34, Zot:1) a +0 long sword (19, -33, Zot:1) a +0 flail (19, -17, Zot:1) a +0 glaive (20, -32, Zot:1) a +0 dire flail (20, -14, Zot:1) a +1 cloak a +0 short sword a +0 cloak a +0 long sword a +0 rapier a +2 cloak (21, -29, Zot:1) 9 arrows (21, -19, Zot:1) a +0 long sword a +0 cloak a +1 antimagic long sword a +0 hand axe (22, -19, Zot:1) a +0 battleaxe (24, -19, Zot:1) a +0 scimitar (25, -10, Zot:1) a lightning rod (4/4) (25, -8, Zot:1) a potion of invisibility (26, -9, Zot:1) a +0 dagger a +0 cloak (27, -10, Zot:1) a glowing plate armour (42, -5, Zot:1) a runed leather armour (49, -6, Zot:1) a +0 glaive (53, -13, Zot:1) a +0 halberd (59, -23, Zot:1) a shortbow (61, -8, Zot:1) a +0 scimitar (61, -7, Zot:1) a cursed +0 battleaxe a +0 battleaxe a +0 long sword (62, -8, Zot:1) a +0 war axe (62, -6, Zot:1) a scale mail (63, -8, Zot:1) a +0 scimitar a +0 scimitar (63, -6, Zot:1) a +0 glaive (64, -9, Zot:1) 19 stones (72, 5, Zot:1) a hand crossbow Level 2 of the Realm of Zot (0, 0, Zot:2) a cursed +0 trident (1, -47, Zot:2) a +2 ring of dexterity (1, -1, Zot:2) a +0 war axe a +0 mace a +0 rapier a +0 cloak (2, -38, Zot:2) a flail (3, -39, Zot:2) a leather armour (6, -42, Zot:2) a +9 club (8, -23, Zot:2) a +0 war axe (8, -22, Zot:2) a +0 trident (8, -19, Zot:2) a +0 flail a +0 dire flail (9, -19, Zot:2) a +0 long sword (9, -17, Zot:2) a +0 glaive (10, -19, Zot:2) a +0 short sword of holy wrath a +0 cloak (22, -47, Zot:2) 13 bolts (23, -46, Zot:2) 24 stones (23, -3, Zot:2) a +1 pair of gloves (25, -46, Zot:2) a quarterstaff (29, -46, Zot:2) a +0 cloak (29, -45, Zot:2) a +0 war axe (30, -47, Zot:2) a scroll of immolation (30, -46, Zot:2) 17 stones (30, -44, Zot:2) a +0 flail (31, -48, Zot:2) a scroll of brand weapon (31, -29, Zot:2) a +0 cloak a +0 long sword (32, -30, Zot:2) a +0 glaive (36, -11, Zot:2) a +0 flail a +0 short sword a +0 flail a +0 long sword a +0 cloak a cursed +0 rapier a +0 cloak (37, -12, Zot:2) a +0 hand axe (37, -11, Zot:2) a +0 trident (37, -10, Zot:2) a +0 battleaxe (38, -11, Zot:2) a +3 vorpal long sword (39, -28, Zot:2) 19 stones (43, -44, Zot:2) 26 stones (52, -8, Zot:2) a scroll of random uselessness (54, -15, Zot:2) a ring of flight Level 3 of the Realm of Zot (0, 0, Zot:3) a glowing mace (4, 25, Zot:3) a +0 glaive (7, 26, Zot:3) a +0 mace (12, 34, Zot:3) a +0 mace (22, 20, Zot:3) a +0 cloak a +0 rapier (22, 21, Zot:3) a +0 war axe (24, 22, Zot:3) a +0 trident (25, -6, Zot:3) an uncursed amulet of rage (27, 9, Zot:3) a +1 cloak a +0 long sword (27, 10, Zot:3) a +0 broad axe (29, 14, Zot:3) a +0 short sword (30, 14, Zot:3) a +0 cloak a +0 short sword (32, 28, Zot:3) a +0 short sword (34, 16, Zot:3) a +1 cloak a +0 whip (36, 13, Zot:3) a whip (38, 18, Zot:3) a +1 cloak a +0 rapier (40, 36, Zot:3) 6 large rocks (41, 5, Zot:3) a +0 glaive (42, 30, Zot:3) a +0 short sword (44, 28, Zot:3) a +0 war axe a +0 hand axe (46, -13, Zot:3) a potion of flight (55, -9, Zot:3) a steaming hunting sling (56, -9, Zot:3) a plate armour (56, 3, Zot:3) a buckler Level 4 of the Realm of Zot (0, 0, Zot:4) a cursed +0 long sword (6, 0, Zot:4) a +0 flail (6, 2, Zot:4) a +0 long sword a +0 cloak (7, 0, Zot:4) a +0 rapier a +0 cloak (14, 13, Zot:4) a +0 halberd (15, 13, Zot:4) a +0 cloak (18, 16, Zot:4) a +1 vampiric war axe (19, 17, Zot:4) a +0 long sword a +2 battleaxe of flaming (20, -7, Zot:4) a +0 war axe (21, -9, Zot:4) a +1 cloak a +0 rapier (22, -9, Zot:4) a +1 cloak of poison resistance a +3 vampiric short sword (27, -30, Zot:4) 20 arrows (27, 2, Zot:4) a +2 vorpal mace (28, 1, Zot:4) a +0 trident (28, 2, Zot:4) a +0 vorpal dire flail (28, 3, Zot:4) a +0 cloak a +0 long sword (28, 4, Zot:4) a +0 vorpal dire flail a +0 dire flail (29, 3, Zot:4) a +0 cloak (33, -17, Zot:4) a +0 scimitar of flaming (36, 16, Zot:4) a leather armour (39, 14, Zot:4) a mace (40, -33, Zot:4) a +0 long sword (40, -23, Zot:4) a +0 scimitar (40, -2, Zot:4) a giant spiked club (45, -30, Zot:4) a +0 battleaxe a +0 cloak (45, -29, Zot:4) a cursed -1 short sword a +1 cloak a +0 glaive a +0 long sword a +0 cloak a +0 whip a +0 cloak (45, -27, Zot:4) a +0 dire flail (46, -29, Zot:4) a +2 battleaxe of pain the cursed +0 lajatang "Huruiheg" {vorpal, rF- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to fire. It has a curse placed upon it. a +1 mace of protection (46, -28, Zot:4) a +0 glaive a +0 trident (47, -29, Zot:4) a +0 long sword (51, -25, Zot:4) a short sword (51, 5, Zot:4) an uncursed staff of wizardry (53, 5, Zot:4) 4 atropa-tipped darts Level 5 of the Realm of Zot (2, -3, Zot:5) 25 stones (3, -12, Zot:5) a +9 vorpal club (3, -7, Zot:5) a throwing net (4, 1, Zot:5) a +8 vorpal club (5, -22, Zot:5) 26 sling bullets (6, -22, Zot:5) a scimitar (8, -39, Zot:5) 19 sling bullets (10, -7, Zot:5) a +2 trident of pain (11, -7, Zot:5) a +0 tower shield a cursed -2 cloak a +0 long sword (12, -35, Zot:5) a potion of flight (14, -10, Zot:5) a +1 cloak a +9 club of venom (15, -7, Zot:5) a +0 halberd a +0 halberd (16, -7, Zot:5) a +11 club a +8 club of electrocution (20, -10, Zot:5) a +0 battleaxe a +0 glaive (21, -23, Zot:5) a +0 dire flail (21, -11, Zot:5) a +0 glaive (21, -10, Zot:5) a +0 battleaxe (22, -22, Zot:5) a +0 battleaxe a +0 war axe (22, -21, Zot:5) a +1 cloak (23, -21, Zot:5) a +0 glaive (27, 2, Zot:5) the Orb of Zot (29, 2, Zot:5) a +0 dagger (30, -20, Zot:5) a halberd (33, -37, Zot:5) a cursed -1 glaive (34, -9, Zot:5) a +3 demon trident of flaming (34, 2, Zot:5) a +0 cloak a +0 cloak (35, -2, Zot:5) a +10 club of flaming (35, 2, Zot:5) a +0 trident (35, 3, Zot:5) a +0 trident (36, 5, Zot:5) a +1 cloak a +2 vampiric great sword (37, -1, Zot:5) a +0 scimitar (40, -2, Zot:5) 16 gold pieces (42, -2, Zot:5) a glowing club (42, -1, Zot:5) a glowing club (42, 0, Zot:5) a glowing glaive (46, -12, Zot:5) 15 stones (47, -7, Zot:5) a chain mail (51, -1, Zot:5) a pair of boots Level 1 of the Depths [Shop] Meog's Weapon Emporium a +5 arbalest of freezing (666 gold) a +1 quarterstaff of draining (269 gold) a +2 vorpal hand axe (313 gold) a +0 shortbow of flaming (140 gold) 12 stones (22 gold) a +0 lajatang of electrocution (750 gold) 22 bolts (83 gold) 16 bolts (60 gold) [Shop] Rafryt's General Store 11 sling bullets (121 gold) the ring of Xowurch {*Tele Str+7 Dex+4} (827 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+7). It affects your dexterity (+4). a ration (110 gold) a scroll of enchant armour (165 gold) a +2 trident of flaming (402 gold) a +0 scale mail of positive energy (176 gold) a scroll of remove curse (66 gold) 2 scrolls of remove curse (132 gold) a +1 kite shield of protection (363 gold) a +1 scale mail of fire resistance (352 gold) [Shop] Usmofacwesh's Antique Weapon Shop an ancient hunting sling (325 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (4880 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a runed hand axe (300 gold) a glowing spear (300 gold) a runed quarterstaff (350 gold) a glowing spear (300 gold) a runed great mace (475 gold) a runed scythe (300 gold) a glowing fustibalus (900 gold) [Shop] Hackeolefy's Book Boutique a Fen Folio (1650 gold) a book of Frost (770 gold) a Grand Grimoire (2428 gold) a book of Conjurations (660 gold) a book of Necromancy (660 gold) a book of Air (770 gold) a book of Callings (660 gold) Sif Muna's Tome of Shifting Conjuration (792 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Conjure Flame Conjuration/Fire 3 yes c - Petrify Transmutation/Earth 4 yes d - Bolt of Magma Conjuration/Fire/Earth 5 yes e - Venom Bolt Conjuration/Poison 5 no Sif Muna's Reference Book on Helpful Flames (1100 gold) Spells Type Level Known a - Swiftness Charms/Air 2 yes b - Conjure Flame Conjuration/Fire 3 yes c - Spectral Weapon Hexes/Charms 3 yes d - Bolt of Magma Conjuration/Fire/Earth 5 yes the Tome of Captivating Boosts (1980 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Excruciating Wounds Charms/Necromancy 5 yes c - Silence Hexes/Air 5 yes (0, 0, Depths:1) a glowing chain mail (0, 4, Depths:1) a glowing chain mail (7, -28, Depths:1) a +0 robe a cursed -1 whip (8, -29, Depths:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (11, -28, Depths:1) a hand crossbow (12, -50, Depths:1) a ring mail (12, 0, Depths:1) a +1 demon whip of venom (13, -44, Depths:1) 17 stones (13, 0, Depths:1) the ring of Waphugha {rElec MR- Slay+2 SInv Stlth+} [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (14, -14, Depths:1) 2 arrows (16, -18, Depths:1) an arrow (16, -16, Depths:1) 2 arrows (17, -26, Depths:1) 2 arrows (17, -25, Depths:1) a +0 longbow (17, -24, Depths:1) 2 arrows (17, -22, Depths:1) an arrow (17, -21, Depths:1) an arrow (17, -20, Depths:1) an arrow (24, -48, Depths:1) a bolt (24, -44, Depths:1) an arbalest (25, -48, Depths:1) a bolt (28, -49, Depths:1) a bolt (28, -9, Depths:1) 2 large rocks (28, 0, Depths:1) a halberd (29, -10, Depths:1) a large rock (30, -48, Depths:1) 23 bolts a +0 arbalest (30, -10, Depths:1) a large rock (30, -2, Depths:1) a +0 chain mail a +0 long sword (31, -47, Depths:1) 3 large rocks (31, -14, Depths:1) a war axe (38, -49, Depths:1) 5 bolts (38, -17, Depths:1) 5 bolts a +0 arbalest (38, -16, Depths:1) 21 bolts a +0 arbalest (38, -15, Depths:1) 2 bolts (38, -14, Depths:1) a bolt (38, -13, Depths:1) 2 bolts (39, -48, Depths:1) a bolt (39, -17, Depths:1) an uncursed staff of summoning 37 bolts a +0 arbalest a +0 arbalest (40, -16, Depths:1) 2 bolts (44, -43, Depths:1) 15 bolts a cursed +0 arbalest (44, -14, Depths:1) a bolt (45, -11, Depths:1) a +0 buckler a cursed +0 ring mail a +3 war axe a +0 ring mail a +0 battleaxe (46, -8, Depths:1) a scroll of immolation 20 arrows a +0 shortbow (48, -1, Depths:1) a ring of protection from fire (49, -24, Depths:1) 3 scrolls of remove curse (49, -22, Depths:1) a ring of protection from cold (49, -19, Depths:1) 12 scrolls of magic mapping a +4 amulet of reflection (50, -23, Depths:1) a +1 whip (50, -21, Depths:1) 2 scrolls of magic mapping (50, -20, Depths:1) 24 scrolls of remove curse (50, -17, Depths:1) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 24 (65 -> 41). the +7 lajatang of Order {silver, rMut} It protects you from mutation. (51, -45, Depths:1) 19 sling bullets (51, -23, Depths:1) a +1 demon trident of pain a +0 scimitar of flaming (51, -20, Depths:1) a wand of polymorph (9) (51, -19, Depths:1) the +0 helmet of Patterns {Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (52, -24, Depths:1) a scroll of magic mapping (52, -18, Depths:1) a ring of dexterity (53, -22, Depths:1) an uncursed ring of protection from magic (53, -19, Depths:1) a +0 robe a +2 dagger of electrocution (53, -18, Depths:1) a manual of Throwing (53, -14, Depths:1) a book of Maledictions (54, -23, Depths:1) a +3 naga barding of flying (56, -25, Depths:1) a leather armour (57, -37, Depths:1) 19 bolts (57, -19, Depths:1) the +4 rapier of Conscience {protect, rC+ Str+2 Int-4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your intelligence (-4). It protects you from cold. (59, -20, Depths:1) the +0 whip "Isoatsy" {vamp, rC- rN+ Str+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. the +12 flail of Xemuel {freeze, rPois Str+2 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It protects you from poison. (66, -8, Depths:1) a scale mail (66, 0, Depths:1) a scroll of torment Level 2 of the Depths (0, 0, Depths:2) 19 stones (0, 1, Depths:2) 15 stones (0, 3, Depths:2) a glowing quarterstaff (0, 5, Depths:2) a runed shortbow (1, -41, Depths:2) 2 large rocks (1, -22, Depths:2) a +0 great sword of flaming (1, -14, Depths:2) 10 bolts a +0 arbalest (1, -12, Depths:2) 3 bolts (1, 5, Depths:2) a glowing chain mail (2, -23, Depths:2) a +2 great sword of flaming (3, -39, Depths:2) 3 large rocks (4, -6, Depths:2) 40 stones (4, 5, Depths:2) a shiny scale mail (5, 5, Depths:2) 32 stones (6, 5, Depths:2) a leather armour (7, 5, Depths:2) a runed whip (8, -39, Depths:2) a +0 giant spiked club a +0 giant spiked club (8, -13, Depths:2) a trident (9, -34, Depths:2) a +0 robe a +0 halberd (9, -14, Depths:2) 18 stones (9, -8, Depths:2) a +1 battleaxe of freezing +2 acid dragon scales a +2 great sword of flaming (9, -7, Depths:2) a +0 great sword of flaming a +1 great sword of flaming (10, -37, Depths:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed -2 dire flail (10, -36, Depths:2) a +0 giant club a +0 giant club a +0 giant club (10, 1, Depths:2) a +0 war axe a +0 robe (10, 5, Depths:2) a hunting sling (11, -38, Depths:2) a +0 giant club a +0 giant club a +0 giant spiked club (11, 2, Depths:2) 20 stones (12, -27, Depths:2) a +5 demon trident a +0 plate armour a +0 long sword a +0 robe (13, -28, Depths:2) a +0 dagger a +0 robe (13, -24, Depths:2) a bolt (13, -19, Depths:2) a large rock (13, -12, Depths:2) 22 bolts a +0 arbalest a +0 halberd a +0 leather armour a potion of degeneration (14, -27, Depths:2) a +0 dire flail a +0 great mace (14, -26, Depths:2) a +0 arbalest 29 bolts (14, -25, Depths:2) a +2 great sword of flaming (14, -20, Depths:2) a +0 robe a +0 dagger (14, -13, Depths:2) 2 large rocks a bolt (16, -16, Depths:2) a +2 great sword of flaming a potion of degeneration a large rock (16, -10, Depths:2) a +0 animal skin a +0 morningstar (16, -9, Depths:2) a +2 vorpal long sword a +0 plate armour (17, -10, Depths:2) a +0 giant spiked club (17, 3, Depths:2) a +0 dire flail a +2 dire flail of draining (17, 4, Depths:2) a +3 dire flail a +0 dire flail (18, -34, Depths:2) a +2 great sword of flaming (18, -19, Depths:2) a large rock (18, -16, Depths:2) a +0 buckler a +0 robe a +0 demon whip of electrocution (18, -3, Depths:2) a robe (19, -35, Depths:2) a +0 quarterstaff a +0 animal skin (19, -33, Depths:2) a +0 robe a scroll of noise (19, -27, Depths:2) 32 stones (20, -44, Depths:2) a bolt (20, -36, Depths:2) a +0 dire flail a +0 great mace (20, -15, Depths:2) a large rock (20, -14, Depths:2) a +0 buckler a +3 leather armour of cold resistance an uncursed amulet of the gourmand (21, -34, Depths:2) a +0 long sword a +0 robe (21, -13, Depths:2) 3 large rocks (22, -43, Depths:2) a bolt (22, -30, Depths:2) a +0 robe a +0 whip (23, -44, Depths:2) a bolt (24, -45, Depths:2) a bolt (24, -44, Depths:2) 7 bolts (24, -8, Depths:2) 12 arrows a cursed -2 shortbow (25, -43, Depths:2) a bolt (25, -9, Depths:2) 4 large rocks (26, -44, Depths:2) 18 bolts a +0 arbalest (26, -43, Depths:2) 22 bolts a +0 arbalest (26, -41, Depths:2) 10 bolts a +0 arbalest (26, -11, Depths:2) an arrow (26, -10, Depths:2) an arrow (27, -22, Depths:2) a robe (27, -12, Depths:2) an arrow (28, -44, Depths:2) 19 bolts a +0 arbalest (28, -26, Depths:2) a large rock (29, -13, Depths:2) a quarterstaff (30, -12, Depths:2) a +2 leather armour of fire resistance (32, -22, Depths:2) 3 large rocks (32, -14, Depths:2) a morningstar (32, -9, Depths:2) a +0 dire flail a +0 dire flail 3 large rocks (35, -12, Depths:2) a large rock (36, -11, Depths:2) a +0 war axe a +0 animal skin a cursed +0 spear a +0 robe 3 large rocks (38, -11, Depths:2) a large rock (38, 7, Depths:2) a bolt (39, -13, Depths:2) a +0 broad axe a cursed +0 animal skin (39, 5, Depths:2) a +0 arbalest (39, 7, Depths:2) a bolt (40, -14, Depths:2) a +0 arbalest 8 bolts (41, -13, Depths:2) a +0 robe (41, 5, Depths:2) a bolt (41, 7, Depths:2) a bolt (42, 7, Depths:2) a bolt (44, 6, Depths:2) a bolt (47, -13, Depths:2) 2 large rocks (48, -14, Depths:2) a large rock (48, -5, Depths:2) a +0 robe (49, -41, Depths:2) a +0 robe (49, -26, Depths:2) a +0 giant spiked club a +0 giant spiked club (49, -25, Depths:2) a +0 dire flail a +0 robe a +0 giant spiked club a +0 whip (49, -24, Depths:2) a +0 giant club (49, -23, Depths:2) a +0 giant spiked club a +0 giant club Level 3 of the Depths (5, -33, Depths:3) 3 arrows (5, 1, Depths:3) a +0 giant club a +0 giant club (5, 2, Depths:3) 2 stones (5, 3, Depths:3) 4 stones 3 large rocks (5, 4, Depths:3) 2 large rocks (5, 10, Depths:3) an encrusted arbalest (6, -32, Depths:3) an arrow (6, 2, Depths:3) a stone the amulet "Legoc" {Acrobat rN+ Slay+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (7, -31, Depths:3) 2 arrows (7, -6, Depths:3) 20 bolts (7, 1, Depths:3) a +0 trident (8, -30, Depths:3) 2 arrows (8, -23, Depths:3) a +2 battleaxe of freezing (8, -6, Depths:3) a +0 robe a +1 vampiric halberd (10, 4, Depths:3) the cursed +0 hat of Boiling Hail {MR- Str+4 Slay+5} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 3 (65 -> 62). It has a curse placed upon it. (11, -25, Depths:3) an arrow (12, -24, Depths:3) 3 javelins (12, -23, Depths:3) 3 javelins (13, -25, Depths:3) a javelin (13, -24, Depths:3) a +1 falchion of holy wrath a +0 ring mail a +2 buckler of poison resistance (13, -23, Depths:3) a javelin (13, -15, Depths:3) 3 large rocks (14, -29, Depths:3) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (14, -28, Depths:3) a +0 giant spiked club a +0 dire flail a +0 robe a +0 spear (15, -9, Depths:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant spiked club a +0 giant club (15, -8, Depths:3) a +0 robe a +0 trident of protection (16, -26, Depths:3) a +0 giant club (17, -4, Depths:3) a wand of digging (8) a scroll of silence (18, -25, Depths:3) a +0 leather armour a +0 dire flail (19, -4, Depths:3) the +5 scimitar "Goblinslayer" {flame, +Blink Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you blink. (19, -2, Depths:3) a +9 sacred scourge of holy wrath (19, -1, Depths:3) a manual of Short Blades (20, -2, Depths:3) a manual of Maces & Flails (20, 1, Depths:3) a +1 demon trident of electrocution (21, -2, Depths:3) 3 scrolls of remove curse (23, -17, Depths:3) a scroll of vulnerability (30, -6, Depths:3) 4 arrows a +0 shortbow a +0 long sword (32, -34, Depths:3) a +0 leather armour a cursed -1 great sword (32, -12, Depths:3) 2 arrows (32, -11, Depths:3) an arrow (33, -10, Depths:3) an arrow (33, -8, Depths:3) 2 arrows (34, -21, Depths:3) a +0 robe (36, -6, Depths:3) 3 large rocks (38, -21, Depths:3) a chain mail (39, -13, Depths:3) a staff of summoning (39, -1, Depths:3) 10 arrows a +0 shortbow a +0 short sword (41, -4, Depths:3) an arrow (42, -4, Depths:3) an arrow (42, 1, Depths:3) a +1 great sword of flaming (43, -19, Depths:3) 21 sling bullets (43, -5, Depths:3) an arrow (44, -5, Depths:3) an arrow (45, -11, Depths:3) a ring of fire (46, -22, Depths:3) a +0 robe a +0 dagger an uncursed amulet of guardian spirit (46, -21, Depths:3) a +0 robe a +0 dagger (47, -9, Depths:3) an arrow (56, -16, Depths:3) a +0 plate armour a +3 vorpal demon trident (57, -17, Depths:3) a +1 demon whip of electrocution (57, -8, Depths:3) 23 stones (57, 0, Depths:3) a chain mail (58, -18, Depths:3) a +0 plate armour a +5 demon trident of draining (58, -17, Depths:3) a +0 plate armour a +5 demon whip a +0 battleaxe a +0 plate armour (58, -16, Depths:3) a +0 chain mail a +5 broad axe (58, -8, Depths:3) a +0 trident (59, -19, Depths:3) a +0 chain mail a +1 glaive (59, -18, Depths:3) a +0 plate armour a +5 demon trident (66, -14, Depths:3) a runed flail (66, -13, Depths:3) a pair of glowing boots Level 4 of the Depths (0, 0, Depths:4) 3 boomerangs (0, 10, Depths:4) a runed dagger (4, -32, Depths:4) a +1 battleaxe of freezing (7, -36, Depths:4) 5 large rocks (7, -18, Depths:4) a +0 dagger a +0 robe (7, -1, Depths:4) 2 javelins (8, -36, Depths:4) a +1 great sword of flaming (8, -35, Depths:4) a +0 dire flail a +0 dire flail (9, -15, Depths:4) a hand crossbow (11, -18, Depths:4) a +2 battleaxe of freezing (11, -15, Depths:4) a +2 lajatang of electrocution a +0 robe (12, -16, Depths:4) a +0 spear a +8 quick blade a +0 robe a +0 buckler (13, -13, Depths:4) 14 arrows (20, -22, Depths:4) a faintly glowing falchion (22, 4, Depths:4) a bolt (26, 2, Depths:4) a +0 arbalest 21 bolts (26, 3, Depths:4) 25 bolts a +0 arbalest (27, 2, Depths:4) a +0 arbalest 39 bolts a +0 arbalest (39, -5, Depths:4) a throwing net (41, -17, Depths:4) a +0 arbalest a +0 arbalest 38 bolts (41, -16, Depths:4) a +0 arbalest 17 bolts (42, -16, Depths:4) a +0 arbalest 14 bolts (43, -15, Depths:4) 8 bolts (44, -15, Depths:4) a bolt (46, -22, Depths:4) a plate armour (46, -4, Depths:4) a scroll of enchant armour (48, -28, Depths:4) a dagger (49, -27, Depths:4) a +2 plate armour of magic resistance (53, 0, Depths:4) a +0 battleaxe of freezing (55, -17, Depths:4) a battleaxe (60, -39, Depths:4) a +0 robe a +0 buckler a +0 robe a +8 quick blade an uncursed staff of earth a potion of lignification (65, -43, Depths:4) a +0 battleaxe of freezing Level 5 of the Depths (0, 0, Depths:5) 23 arrows (6, 31, Depths:5) a cursed -3 scimitar (7, 29, Depths:5) the +8 spear of Buasugam {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. a +0 animal skin (7, 30, Depths:5) a large rock a cursed +0 animal skin a +1 antimagic rapier a +0 animal skin a +2 antimagic hand axe a +3 glaive (8, 26, Depths:5) a large rock (10, -7, Depths:5) 4 javelins (10, 21, Depths:5) a large rock (10, 22, Depths:5) 3 large rocks (11, 17, Depths:5) a +0 flail (11, 18, Depths:5) a +0 long sword a +0 cloak (11, 20, Depths:5) a +0 quarterstaff (11, 25, Depths:5) a +0 war axe (12, 0, Depths:5) a spear (15, 26, Depths:5) 12 bolts a +0 arbalest (16, -9, Depths:5) 3 potions of invisibility (16, 28, Depths:5) 2 bolts (16, 29, Depths:5) a +0 dire flail (16, 30, Depths:5) a bolt (16, 34, Depths:5) a +1 great sword of flaming (17, 31, Depths:5) a bolt (17, 33, Depths:5) a +1 cloak a +0 short sword a +0 dire flail of protection a +0 dire flail a +1 vorpal war axe (18, 12, Depths:5) a whip (20, 1, Depths:5) a large rock (21, 2, Depths:5) a +0 great sword of flaming 2 large rocks a +1 battleaxe of freezing (21, 3, Depths:5) 7 bolts a +0 arbalest (21, 19, Depths:5) a +0 dire flail a +0 dire flail (21, 30, Depths:5) a leather armour (21, 43, Depths:5) a +0 plate armour a +0 broad axe of pain a +0 broad axe of flaming a +0 plate armour (21, 44, Depths:5) a +0 chain mail a +2 demon trident of flaming (22, 1, Depths:5) 2 large rocks (22, 3, Depths:5) a large rock (22, 7, Depths:5) a bolt (22, 44, Depths:5) a +0 chain mail a +3 halberd of distortion (22, 45, Depths:5) a +0 plate armour a +5 halberd (23, 8, Depths:5) a bolt (23, 46, Depths:5) a +1 plate armour of fire resistance a +3 scimitar of flaming (25, 10, Depths:5) a +0 morningstar 8 bolts a cursed +0 arbalest (25, 29, Depths:5) a potion of degeneration a +0 great sword of flaming (26, 18, Depths:5) a +0 flail (32, 43, Depths:5) a morningstar (33, 30, Depths:5) a staff of wizardry (33, 32, Depths:5) a +2 robe of magic resistance (39, 30, Depths:5) a +0 animal skin a +0 rapier (40, 32, Depths:5) a +0 great mace a +0 dire flail of protection (41, 16, Depths:5) a shortbow