Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 10887950993356871356 680056 MTC616 the Conqueror (level 27, 0/249 HPs) Began as a Merfolk Shapeshifter on Jan 19, 2024. Was an Initiate of Gozag. Slain by an emperor scorpion (1 damage) ... summoned by a royal mummy ... while petrified by a catoblepas ... on level 2 of the Tomb of the Ancients on Jan 24, 2024. The game lasted 18:03:21 (80424 turns). MTC616 the Conqueror (Merfolk Shapeshifter) Turns: 80424, Time: 18:03:22 Health: 0/249 AC: 21 Str: 24 (29) XL: 27 Magic: 33/33 EV: 2 Int: 17 (18) God: Gozag Gold: 8209 SH: 0 Dex: 12 (14) Spells: 26/26 levels left rFire + + . - Unarmed rCold + + . j - +5 kite shield {reflect} rNeg + + + S - +3 chain mail of Trumpets {rF+ Regen+ Int+5 SInv} rPois ∞ n - +1 helmet of Ogonnesa {rN+ Regen+ Str+3} rElec + R - +2 cloak {rC+} rCorr + g - +0 pair of gloves "Tipu" {rN+ Will- Str+2 Slay+6} SInv + e - +0 pair of boots of Setwi {+Blink Regen+} Will +++++ r - amulet of the Four Winds {rN+ Will+++ Clar} Stlth y - ring of Giefosu {Fly rCorr Stlth+} HPRegen 3.01/turn M - ring "Qiruig" {rElec rF+ EV+5 Int+2 Slay+3} MPRegen 0.23/turn %: reflection, clarity @: death-form, petrified, marked, flying, heavily contaminated, held, slowed, glowing A: vile attack, torment immunity, no potions, (nimble swimmer 2), mertail, clumsy 1, high MP 1, screaming 1, inability to drink after injury 1 }: 5/15 runes: barnacled, slimy, silver, abyssal, gossamer a: Siphon Essence, Begin Untransformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Tomb of the Ancients. You worshipped Gozag. Gozag was greatly pleased with you. You were an undying horror. You visited 12 branches of the dungeon, and saw 53 of its levels. You visited the Abyss 5 times. You visited 1 ziggurat, and saw 9 of its levels. You also visited: Trove and Ice Cave. You collected 16226 gold pieces. You spent 3776 gold pieces at shops. You paid 4241 gold pieces to Gozag. Inventory: Hand Weapons N - the +8 longbow "Zephyr" {speed, Dex+3 SInv} (You found it on level 3 of the Crypt) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Missiles b - 13 silver javelins (quivered) d - 6 throwing nets Armour a - the scarf "Usaucuf" {repulsion, +Blink rElec Int+4 Dex-4} (You acquired it on level 1 of the Crypt) Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. +Blink: It lets you blink. e - the +0 pair of boots of Setwi (worn) {+Blink Regen+} (You found it on level 4 of the Lair of Beasts) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. g - the +0 pair of gloves "Tipu" (worn) {rN+ Will- Str+2 Slay+6} (You found it on level 8 of the Dungeon) Str+2: It affects your strength (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rN+: It protects you from negative energy. Will-: It decreases your willpower. j - a +5 kite shield of reflection (worn) n - the +1 helmet of Ogonnesa (worn) {rN+ Regen+ Str+3} (You found it on level 3 of the Depths) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. P - the +7 plate armour "Heum" {^Drain Regen+ Int+2} (You found it on level 3 of the Crypt) Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. R - a +2 cloak of cold resistance (worn) S - the +3 chain mail of Trumpets (worn) {rF+ Regen+ Int+5 SInv} (You bought it in a shop on level 4 of the Depths) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Jewellery o - the amulet of Imnat {Acrobat Str+3} (You found it on level 5 of the Pits of Slime) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). r - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. s - the ring "Ivijur" {rElec rPois Will+ SInv} (You took it off an ironbound preserver on level 5 of the Vaults) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison Will+: It increases your willpower. SInv: It lets you see invisible. y - the ring of Giefosu (left hand) {Fly rCorr Stlth+} (You found it on level 2 of the Elven Halls) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. A - the ring "Icwaid" {rF+ Will+ Slay+2} (You found it on level 7 of a ziggurat) [ring of willpower] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. Will+: It increases your willpower. E - the amulet "Aghakh" {rElec rC+ Regen+} (You found it on level 2 of the Elven Halls) [amulet of regeneration] rC+: It protects you from cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. M - the ring "Qiruig" (right hand) {rElec rF+ EV+5 Int+2 Slay+3} (You found it on level 12 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Z - the dreamshard necklace {Acrobat *Dream} (You found it on level 2 of the Vaults) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. Talismans f - a dragon-blood talisman u - a maw talisman x - a dragon-blood talisman C - a granite talisman I - a talisman of death (active) K - a talisman of death (active) Wands k - a wand of light (2) l - a wand of iceblast (38) B - a wand of digging (6) F - a wand of flame (86) G - a wand of mindburst (42) Scrolls i - a scroll of silence m - 7 scrolls of identify q - 2 scrolls of butterflies t - 11 scrolls of fog z - 4 scrolls of revelation J - 9 scrolls of immolation Y - 18 scrolls of teleportation Potions c - 6 potions of resistance h - a potion of berserk rage p - 8 potions of mutation w - 3 potions of haste D - 3 potions of might O - 4 potions of heal wounds T - 28 potions of curing V - 2 potions of magic Miscellaneous v - a condenser vane H - a sack of spiders L - a lightning rod (4/4) Q - a phantom mirror X - a phial of floods Skills: O Level 27 Fighting + Level 6.8 Armour O Level 27 Dodging - Level 20.0 Shields O Level 27 Unarmed Combat - Level 10.0 Invocations - Level 10.0 Evocations O Level 27 Shapeshifting You had 26 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 82% 1 Blink Tloc 0% N/A 91% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 0% N/A 91% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 91% 2 Lesser Beckoning Tloc 0% N/A 91% 2 Momentum Strike Conj/Tloc 0% 3d8 91% 2 Hailstorm Conj/Ice 0% 3d5 99% 3 Passwall Erth 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Swiftness Air 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Fireball Conj/Fire 0% 3d3 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (5/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (2/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:1 ( D:6 [ D:13 [ D:14 ?* Orc:1 * Orc:2 ?(? Elf:2 ( Elf:3 : Shoals:1 ?([ Vaults:4 (( Depths:4 =[* Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:2 Depths:3 Annotations: Vaults:2 2 transporters, howech's ghost, veteran MiGl Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee and unarmed attacks drain, slow and weaken victims. You are immune to unholy pain and torment. You cannot drink. You are immune to poison. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are clumsy. (Dex -2) You have an increased reservoir of magic. (+10% MP) You occasionally shout uncontrollably at your foes. You occasionally lose the ability to drink potions when taking damage. Message History * * * LOW HITPOINT WARNING * * * The bennu claws you! * * * LOW HITPOINT WARNING * * * The bennu claws you! * * * LOW HITPOINT WARNING * * * The bennu pecks you! * * * LOW HITPOINT WARNING * * * The bennu sears you!! * * * LOW HITPOINT WARNING * * * The bennu claws you but does no damage. The bennu claws you. * * * LOW HITPOINT WARNING * * * The revenant hits you. The royal mummy mumbles some strange words. You hear a loud "Zot"! The power of Zot is invoked against you! You sense a hostile presence. The mummy hits you but does no damage. You feel less contaminated with magical energies. A Brimstone Fiend comes into view. The death scarab's many legs skitter faintly. The bennu pecks you but does no damage. The bennu barely misses you. The bennu claws you. * * * LOW HITPOINT WARNING * * * The emperor scorpion stings you but does no damage. The emperor scorpion claws you but does no damage. The emperor scorpion claws you. The bennu pecks you but does no damage. The bennu claws you. * * * LOW HITPOINT WARNING * * * The bennu claws you! * * * LOW HITPOINT WARNING * * * The bennu barely misses you. The bennu claws you but does no damage. The bennu claws you. The bennu pecks you but does no damage. The bennu claws you but does no damage. x2 The Brimstone Fiend hits you but does no damage. The Brimstone Fiend hits you. * * * LOW HITPOINT WARNING * * * The Brimstone Fiend hits you. * * * LOW HITPOINT WARNING * * * The emperor scorpion stings you. You die... Your body crumbles into a pile of gold. #############****** #