Dungeon Crawl Stone Soup version 0.32-a0-131-g9dbbe29261 (webtiles) character file. Game seed: 6468706362482052374 93 Pekkekk the Magician (level 4, 0/32 HPs) Began as a Djinni Hexslinger on Feb 9, 2024. Slain by a black bear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:18:53 (1988 turns). Pekkekk the Magician (Djinni Hexslinger) Turns: 1988, Time: 00:18:54 Health: 0/32 AC: 2 Str: 9 XL: 4 Next: 92% Gold: 109 EV: 12 Int: 15 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of the acrobat Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-1 HP) @: weak-willed, jinxed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 dagger Armour c - a +0 robe (worn) e - a +0 scale mail f - a +0 chain mail j - a +0 ring mail Jewellery h - an amulet of the acrobat (around neck) Scrolls b - a scroll of amnesia {unknown} i - a scroll of brand weapon {unknown} l - a scroll of fog {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of lignification Skills: - Level 1.0 Fighting - Level 1.7 Short Blades - Level 1.9 Ranged Weapons - Level 2.1 Dodging + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes Level 0.0 Charms + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations Level 0.0 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 6% 2 b - Sigil of Binding Hex 13% N/A 12% 3 c - Inner Flame Hex/Fire 13% N/A 12% 3 d - Cause Fear Hex 6% N/A 38% 4 e - Dimensional Bullseye Hex/Tloc 6% N/A 38% 4 s - Sting Conj/Alch 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A giggling sprite leaps out and smacks the black bear with its own front paw. The black bear is moderately wounded. The black bear moves over your binding sigil and is bound in place! You move over your own binding sigil and are bound in place! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded, lightly drained, bound in place, chance to call a sprite on attack: 52%, 64% to hit) You shoot a sling bullet. The sling bullet hits the black bear! The black bear is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, lightly drained, bound in place, chance to call a sprite on attack: 52%, 64% to hit) You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. The black bear seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, bound in place, chance to call a sprite on attack: 47%, 64% to hit) You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is severely wounded. The black bear goes berserk! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, bound in place, chance to call a sprite on attack: 47%, 64% to hit) You shoot a sling bullet. The sling bullet barely misses the black bear. You are no longer robbed of momentum. The black bear rages. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, bound in place, chance to call a sprite on attack: 47%, 64% to hit) You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is severely wounded. The black bear's lost momentum returns! The black bear bites you. The black bear closely misses you. The black bear claws you. You take 3 damage, and have 26/32 hp. Okay, then. Casting: Sigil of Binding (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: a black bear (severely wounded, berserk, covering ground quickly, chance to call a sprite on attack: 47%) The floor. Unknown command. Unknown command. Unknown command. Unknown command. It was a potion of curing. You feel better. The black bear bites you! The black bear closely misses you. The black bear completely misses you. You take 6 damage, and have 20/32 hp. Casting: Sigil of Binding (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The black bear bites you. The black bear claws you. The black bear barely misses you. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... #..##.####.....#[....# ..# #...#..#.#.#.###.# .. ..#...##.#.#.# #.# .. .....## #.#.#.# #.# . .[##..# #.#.#.# #.# ...# ##. #.#.#.# #.# ... #.#.#.# #.# #.#.#^# #.# #.#.#@# #.# #.#h# #.#..# #.#^# #.#..# #.#.# #.#..# #.#.# #.#..# #.#.# #)#..# #.#.# #.#..# #.#.# #.#..# #...# #.#..# You could see a black bear (berserk, swift). Vanquished Creatures Terence (D:2) An adder (D:2) 4 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 7 jackals (D:1) 2 quokkas (D:2) 6 bats 4 frilled lizards 5 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pekkekk the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | Pekkekk set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 169 | D:1 | Reached skill level 1 in Short Blades 186 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 334 | D:1 | Reached XP level 3. HP: 19/27 MP: 0/0 334 | D:1 | Learned a level 1 spell: Sting 700 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1034 | D:2 | Noticed Terence 1046 | D:2 | Killed Terence 1174 | D:2 | You are sucked into a shaft and drop 1 floor! 1470 | D:2 | Found a runed translucent door. 1471 | D:2 | Noticed Crazy Yiuf 1876 | D:3 | Found a shadowy altar of Dithmenos. 1977 | D:3 | Noticed a black bear 1988 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic, nicolae_dithmenos_shadow_blocks Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.7 Spellcasting | 3 | 3.7 Conjurations | 3 | 3.7 Hexes | 3 | 3.7 Summonings | 3 | 3.7 Necromancy | 3 | 3.7 Translocations | 3 | 3.7 Fire Magic | 3 | 3.7 Ice Magic | 3 | 3.7 Air Magic | 3 | 3.7 Earth Magic | 3 | 3.7 Alchemy | 3 | 3.7 Fighting | | 1.0 Ranged Weapons | | 1.9 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 31 | || 31 Punch | 1 | || 1 Fire: Sling | 72 | 60 || 132 Throw: Stone | 5 | || 5 Cast: Jinxbite | 1 | 7 || 8 Sting | 5 | 9 || 14 Sigil of Binding | | 2 || 2 Use: Scroll | 2 | 1 || 3 Potion | | 1 || 1 Armour: Robe | 42 | 17 || 59 Dodge: Dodged | 56 | 17 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2027 | 1828 | 199 | 102 | 1271 | 3 | 675.7 | Dungeon | 2027 | 1828 | 199 | 102 | 1271 | 3 | 675.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1129 daAuts D:1: 674 daAuts D:3: 224 daAuts