Dungeon Crawl Stone Soup version 0.30-a0-331-g8ab09dc110 (webtiles) character file. Game seed: 1680237327855098453 762 QcStorm the Caller (level 7, -1/50 HPs) Began as an Octopode Summoner on Oct 29, 2022. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:11:25 (4502 turns). QcStorm the Caller (Octopode Summoner) Turns: 4502, Time: 00:11:27 Health: -1/50 AC: 1 Str: 7 XL: 7 Next: 81% Magic: 10/13 EV: 13 Int: 20 God: Gold: 205 SH: 0 Dex: 12 Spells: 5/14 levels left rFire . . . SeeInvis . m - +7 mace of Duiplev {drain, Fly rElec} rCold + . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . n - ring of poison resistance rCorr + Rampage . p - ring of protection from cold Will ..... f - ring "Saxol" {rN+ Slay+4} Stlth +++....... q - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons g - a +0 mace h - a +0 dagger k - a +3 mace of draining m - the +7 mace of Duiplev (weapon) {drain, Fly rElec} (You found it on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. Fly: It grants you flight. Missiles i - 5 silver javelins Armour v - a +0 buckler Jewellery f - the ring "Saxol" (on tentacle) {rN+ Slay+4} (You acquired it on level 3 of the Dungeon) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rN: It protects you from negative energy. n - a ring of poison resistance (left tentacle) p - a ring of protection from cold (right tentacle) q - a ring of resist corrosion (on tentacle) Wands c - a wand of mindburst (17) l - a wand of flame (15) Scrolls j - 3 scrolls of enchant armour o - 2 scrolls of vulnerability r - 3 scrolls of teleportation u - a scroll of blinking {unknown} x - a scroll of amnesia {unknown} y - a scroll of identify Potions a - 2 potions of magic b - 2 potions of heal wounds d - a potion of curing e - 2 potions of berserk rage {unknown} s - a potion of degeneration t - a potion of resistance {unknown} w - 3 potions of haste {unknown} Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting + Level 2.6 Hexes - Level 6.0 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 28% N/A 1% 2 c - Call Canine Familiar Summ 28% N/A 3% 3 d - Summon Guardian Gole Hex/Summ 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 14% N/A 13% 3 Blink Tloc 8% N/A 19% 2 Momentum Strike Conj/Tloc 8% 3d8 19% 2 Kindle Blastsparks Fire/Tloc/Air 8% 2d10 36% 3 Lesser Beckoning Tloc 8% N/A 36% 3 Vhi's Electric Charge Tloc/Air 8% N/A 36% 3 Summon Lightning Spire Summ/Air 16% N/A 36% 4 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 77% 4 Passage of Golubria Tloc 4% N/A 77% 4 Yara's Violent Unravell Hex/Tmut 4% 3d4 91% 5 Arcjolt Conj/Air 2% 1d12 98% 5 Lee's Rapid Deconstruct Erth 2% 3d4* 98% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You swap places. A centaur comes into view. The centaur shouts! The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. You swap places. The centaur shoots an arrow. The arrow completely misses your hound. The arrow hits you. The arrow freezes you. The centaur shoots an arrow. The arrow barely misses your hound. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses your hound. The arrow completely misses you. Your hound barely misses the centaur. The centaur unwields a +2 shortbow of freezing. The centaur hits your hound. The centaur kicks your hound. Your hound bites the centaur. The centaur barely misses your hound. The centaur kicks your hound but does no damage. Your hound bites the centaur. The centaur barely misses your hound. The centaur kicks your hound but does no damage. Your hound bites the centaur. The centaur barely misses your hound. The centaur misses your hound. Your hound bites the centaur. The centaur misses your hound. The centaur kicks your hound. Your hound barely misses the centaur. The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits your hound! The arrow freezes your hound. Your hound dies! Your hound's corpse disappears in a puff of smoke! The centaur shoots an arrow. The arrow hits you. The arrow freezes you. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. Casting: Call Canine Familiar (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.#####.##### .. #.....#.....####.### #####.#........#..[# #.......##.#...# #...###.##.#...# #.### #.##.#...# #.# ###....#...# #.# #h.........# #.# #@########## ..# #.# ..# #.# #.# #.# ... #.# #c# #.# ..# ### You could see a centaur (ally target) and a friendly hound (summoned). Vanquished Creatures An ogre (D:5) A centaur (D:4) A howler monkey (D:4) 5 adders An ufetubus (D:5) 2 orcs An endoplasm (D:2) A giant cockroach (D:4) 5 goblins 3 hobgoblins 2 kobolds A quokka (D:2) 7 ball pythons A bat (D:2) 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:3) A scorpion (D:4) 4 hounds Natasha (twice) (D:3) 10 adders A nameless horror (D:2) 2 worms (D:2) 2 dart slugs 3 orcs 3 ball pythons 2 bats (D:2) 2 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:1) 5 quokkas 2 frilled lizards 4 kobolds 61 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:3) 2 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QcStorm the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 319 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 370 | D:1 | Learned a level 2 spell: Call Imp 1428 | D:2 | Reached skill level 5 in Summonings 1428 | D:2 | Reached XP level 3. HP: 17/21 MP: 3/6 1432 | D:2 | Learned a level 3 spell: Call Canine Familiar 1630 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2496 | D:3 | Reached skill level 6 in Summonings 2570 | D:3 | Found a faded altar of an unknown god. 2598 | D:3 | Noticed Natasha 2613 | D:3 | Killed Natasha 2614 | D:3 | Reached skill level 1 in Fighting 2614 | D:3 | Reached XP level 5. HP: 31/33 MP: 6/8 2643 | D:3 | Found a glowing golden altar of the Shining One. 2689 | D:3 | Noticed Natasha 2797 | D:3 | Noticed an ogre 2800 | D:3 | Identified a scroll of acquirement 2800 | D:3 | Acquired the ring "Saxol" {rN+ Slay+4} 2825 | D:3 | Killed an ogre 2826 | D:3 | Reached XP level 6. HP: 42/42 MP: 4/9 2987 | D:3 | Killed Natasha 3056 | D:4 | Noticed Dowan 3058 | D:4 | Noticed Duvessa 3370 | D:4 | Identified the +7 mace of Duiplev {drain, Fly rElec} 3619 | D:4 | Reached skill level 5 in Fighting 3624 | D:4 | Learned a level 3 spell: Summon Guardian Golem 3666 | D:4 | Reached XP level 7. HP: 50/50 MP: 3/11 4138 | D:5 | Entered Level 5 of the Dungeon 4337 | D:5 | Reached skill level 1 in Hexes 4502 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_chevrons, shapermc_ecumenical_altar_totnotflames, minmay_ogre_servants, uniq_natasha D:4: layout_basic, minmay_pentangle, uniq_duvessa D:5: minmay_diamond_boxcup, layout_basic, supply_closet_lemuel, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Summonings | 5 6 | 6.0 Fighting | 1 3 5 | 5.0 Spellcasting | 4 | 4.0 Hexes | 2 | 2.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Constrict | 6 | 5 | 5 || 16 Tentacles | 4 | 5 | 6 || 15 Dagger | 8 | 9 | || 17 Mace | | 25 | 11 || 36 Cast: Summon Small Mamm | 6 | | || 6 Call Imp | 11 | 9 | 1 || 21 Call Canine Famil | 3 | 15 | 9 || 27 Evoke: Wand | | 2 | || 2 Use: Scroll | | 11 | || 11 Stab: Distracted | 1 | | 1 || 2 Sleeping | | 2 | 2 || 4 Armor: Skin | 1 | 1 | 3 || 5 Dodge: Dodged | 13 | 21 | 13 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4518 | 4145 | 373 | 274 | 3038 | 5 | 903.6 | Dungeon | 4518 | 4145 | 373 | 274 | 3038 | 5 | 903.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1355 daAuts D:4: 1100 daAuts D:2: 985 daAuts D:3: 711 daAuts D:5: 366 daAuts