Dungeon Crawl Stone Soup version 0.29-a0-214-g17f627cfee (webtiles) character file. Game seed: 5889587084040749269 674 RoGGa the Conjurer (level 7, -3/50 HPs) Began as a Hill Orc Conjurer on Feb 24, 2022. Was a Follower of Vehumet. Slain by Edmund the wolf (11 damage) ... on level 4 of the Dungeon. The game lasted 00:25:31 (6527 turns). RoGGa the Conjurer (Hill Orc Conjurer) Turns: 6527, Time: 00:25:32 Health: -3/50 AC: 2 Str: 10 XL: 7 Next: 59% Magic: 0/9 EV: 16 Int: 26 God: Vehumet [*.....] Gold: 248 SH: 0 Dex: 7 (9) Spells: 2/9 levels left rFire . . . SeeInvis . f - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn u - +4 ring of evasion MPRegen 0.11/turn K - +6 ring of intelligence @: hasted, very quick A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 248 gold pieces. Inventory: Hand Weapons t - a +1 dagger of speed Missiles J - 16 poisoned darts X - 2 javelins Z - a throwing net Armour a - a +0 robe (worn) Y - a +0 pair of boots of rampaging Magical Staves f - a staff of poison (weapon) g - a staff of earth Jewellery u - a +4 ring of evasion (left hand) K - a +6 ring of intelligence (right hand) W - a ring of protection from fire Wands p - a wand of polymorph (2) T - a wand of digging (7) Scrolls S - 2 scrolls of vulnerability V - 2 scrolls of teleportation Potions d - 2 potions of attraction U - 2 potions of mutation Skills: + Level 3.5 Dodging - Level 2.0 Stealth - Level 1.5 Spellcasting * Level 6.9 Conjurations * Level 2.6 Hexes * Level 2.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Fulminant Prism Conj/Hex 13% 3d9 16% 4 x - Searing Ray Conj 76% 2d7 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 11% 1 Summon Small Mammal Summ 8% N/A 11% 1 Dazzling Flash Conj/Hex 54% N/A 4% 3 Summon Guardian Golem Hex/Summ 9% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Call Canine Familiar Summ 2% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Nemelex Xobeh Okawaru Trog Uskayaw Vehumet Xom Zin Annotations: D:2 Terence D:4 Edmund Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection, wearing a +0 chain mail and carrying a wand of flame (13) (moderately wounded, very poisoned, 86% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection! The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund barely misses you. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection, wearing a +0 chain mail and carrying a wand of flame (13) (heavily wounded, very poisoned, will become a steam dragon, a wolf, or a naga, chance to affect: 54%) Edmund evaporates and reforms as a wolf! Edmund closely misses you. Edmund closely misses you. x2 There is a stone staircase leading up here. Edmund closely misses you. x2 You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund the wolf (100% to hit) The magic dart hits Edmund. Edmund is lightly wounded. Edmund bites you! Okay, then. You feel yourself speed up. Edmund bites you. Edmund misses you. You are too injured to fight recklessly! You completely miss Edmund. Edmund is lightly wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund stops to sniff the ground. Edmund closely misses you. You hit Edmund. Edmund is lightly wounded. You closely miss Edmund. Edmund is lightly wounded. Edmund bites you. * * * LOW HITPOINT WARNING * * * f - a staff of poison (weapon) Edmund barely misses you. You hit Edmund. Edmund is moderately wounded. Edmund closely misses you. You hit Edmund. Edmund is moderately wounded. Edmund closely misses you. x2 You closely miss Edmund. Edmund is moderately wounded. Edmund closely misses you. You hit Edmund. Edmund is heavily wounded. Edmund bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund the wolf (heavily wounded, 100% to hit) The magic dart hits Edmund. Edmund is severely wounded. Edmund pauses to sniff the ground. Edmund bites you. * * * LOW HITPOINT WARNING * * * You feel better. Edmund bites you. * * * LOW HITPOINT WARNING * * * Edmund bites you. * * * LOW HITPOINT WARNING * * * You feel better. Edmund closely misses you. You feel better. Edmund bites you. * * * LOW HITPOINT WARNING * * * You hit Edmund. Edmund is almost dead. Edmund bites you! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund closely misses you. Edmund barely misses you. You hit Edmund but do no damage. Edmund is almost dead. Edmund misses you. You barely miss Edmund. Edmund is almost dead. Edmund closely misses you. x2 You barely miss Edmund. Edmund is almost dead. Edmund closely misses you. You closely miss Edmund. Edmund is almost dead. Edmund bites you! You die... ################## ####................# .....#.......######.# #.##...#####.# #.# #.###### #.# #.# #.##########.# #.### #...)........######...# #.######........h####.# #.# #.##..###@# #.# ..### #.##.## #.# #<# #...# #.##.# #.# #.# ###.####.##.# #.# #.# #.#.......# #.# #.# #.#.##.##.# #.# #.# #.#.##.##.# #.# #.# #.#.##.##.# #.# #.# #.#.##.##.# #.# #.# You could see Edmund the wolf. Vanquished Creatures An ogre (D:4) A scorpion (D:5) A howler monkey (D:4) A bullfrog zombie (D:4) 2 jellies (D:5) An orc priest (D:3) A bullfrog skeleton (D:5) An iguana (D:4) Natasha (thrice) (D:2 D:3) An orc wizard (D:3) 2 hound skeletons 4 adders A white imp (D:4) An adder zombie (D:5) 6 dart slugs 7 orcs (D:3) 10 bats 9 endoplasms 5 giant cockroaches 10 goblins 9 hobgoblins 3 jackals (D:3) 4 quokkas 11 ball pythons 3 frilled lizards 7 kobolds 5 rats 110 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) A quokka (D:3) A fungus (D:1) 3 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 288 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/5 1220 | D:1 | Found a faded altar of an unknown god. 1904 | D:3 | You fall into a shaft and drop 2 floors! 1904 | D:5 | Entered Level 5 of the Dungeon 1904 | D:5 | Found a staircase to the Ecumenical Temple. 1905 | D:5 | Noticed a scorpion 1913 | D:5 | Killed a scorpion 1914 | D:5 | Reached skill level 5 in Conjurations 1914 | D:5 | Reached XP level 4. HP: 28/33 MP: 0/6 1915 | Temple | Entered the Ecumenical Temple 2046 | Temple | Became a worshipper of Vehumet 2164 | D:5 | Reached XP level 5. HP: 38/38 MP: 2/7 2273 | D:6 | Noticed an ogre 2564 | D:2 | Noticed Natasha 2598 | D:2 | Killed Natasha 2599 | D:2 | Reached skill level 6 in Conjurations 2702 | D:2 | Reached skill level 3 in Dodging 2751 | D:2 | Reached XP level 6. HP: 45/45 MP: 3/8 2892 | D:2 | Noticed Natasha 2992 | D:3 | Killed Natasha 3065 | D:2 | Noticed Terence 3776 | D:2 | Learned a level 4 spell: Fulminant Prism 4241 | D:3 | Found a white marble altar of Elyvilon. 4256 | D:3 | Reached skill level 1 in Hexes 4314 | D:3 | Noticed Natasha 4318 | D:3 | Killed Natasha 4998 | D:4 | Reached * piety under Vehumet 4998 | D:4 | Offered knowledge of Sandblast by Vehumet. 5064 | D:4 | Reached skill level 1 in Evocations 5064 | D:4 | Reached XP level 7. HP: 42/50 MP: 1/9 5297 | D:4 | Noticed Sigmund 5959 | D:5 | Noticed Edmund 6335 | D:4 | Noticed Sigmund 6335 | D:4 | Sigmund changed into Sigmund the adder 6341 | D:4 | Killed Sigmund the adder 6503 | D:5 | Noticed Edmund 6503 | D:5 | Edmund changed into Edmund the wolf 6519 | D:4 | HP: 2/50 [Edmund the wolf (6)] 6527 | D:4 | Slain by Edmund the wolf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minivault_14, minmay_box_of_dots D:2: layout_basic, dk_noncrumbling_4, minmay_misc_feat_four_crosses, kennysheep_generic_room_15, uniq_terence, uniq_natasha D:3: layout_rooms, elyvilon_altar_4 D:4: layout_loops_ring, uniq_sigmund D:5: cheibrodos_barr_body, layout_gridville, temple_fountains, st_stairs_8, uniq_edmund D:6: layout_basic Temple: nicolae_temple_great_sept Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 | 3.5 Conjurations | 5 6 | 6.9 Hexes | 1 2 | 2.6 Evocations | 1 2 | 2.1 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 11 | 5 | 4 || 20 Unarmed | | 7 | || 7 Staff | | | 10 || 10 Throw: Dart | | | 5 || 5 Cast: Magic Dart | 12 | 4 | 4 || 20 Searing Ray | 29 | 45 | 19 || 93 Evoke: Wand | | | 2 || 2 Use: Scroll | 3 | 4 | 2 || 9 Potion | | 1 | 4 || 5 Stab: Sleeping | 2 | | || 2 Armor: Robe | 3 | 6 | 4 || 13 Dodge: Dodged | 20 | 28 | 34 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6539 | 6341 | 198 | 3154 | 1973 | 7 | 934.1 | Dungeon | 6297 | 6108 | 189 | 3054 | 1855 | 6 | 1049.5 | Temple | 241 | 232 | 9 | 100 | 118 | 1 | 241.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1745 daAuts D:4: 1558 daAuts D:2: 1348 daAuts D:3: 1289 daAuts D:5: 353 daAuts Temple: 241 daAuts D:6: 1 daAuts