Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2974228525213785743 55 Skeral the Caller (level 3, -1/27 HPs) Began as a Merfolk Summoner on Oct 30, 2022. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:09:24 (1889 turns). Skeral the Caller (Merfolk Summoner) Turns: 1889, Time: 00:09:25 Health: -1/27 AC: 2 Str: 8 XL: 3 Next: 93% Magic: 0/6 EV: 12 Int: 16 God: Gold: 33 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 2.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting + Level 1.0 Hexes + Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Canine Familiar Summ 16% N/A 10% 3 s - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Magic Dart Conj 4% 1d3 21% 1 Searing Ray Conj 2% 2d4 30% 2 Summon Guardian Golem Hex/Summ 10% N/A 19% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Fulminant Prism Conj/Hex 1% 3d6 85% 4 Inventory: Missiles h - 2 throwing nets {=f!f} Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} i - a scroll of magic mapping {unknown} Potions f - a potion of berserk rage {unknown} g - 2 potions of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10110 Altars: #....####.........# #.#.## ##...>...## #.### ##.....## #.#### ##...## #....# #+## ####.# #.# #.# #.###### #.# ##.##... #@# ##...#.# ##g######......#### #.rr##.........)..# #...)..#.##.##.##.# #...##...#####.##.. ########## #.#### #.g..g ###### You could see a gnoll (ally target) and 2 friendly quokkas. Message History Your mp is fully restored (6). Things that are here: a +0 hand axe; 3 stones; a kobold corpse What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, ally target) Attack! The gnoll hits your hound with a +0 flail! Your hound dies! Your hound's corpse disappears in a puff of smoke! Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-3] You lost 3 mp, and now have 3/6 mp. Things that are here: a +0 hand axe; 3 stones; a kobold corpse Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? 😎 MP[-3] You lost 3 mp, and now have 0/6 mp. Your hound barely misses the gnoll. The gnoll barely misses your hound. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, ally target) Attack! Your hound completely misses the gnoll. The gnoll closely misses your hound. Your hound closely misses the gnoll. Your hound bites the gnoll but does no damage. The gnoll hits your hound with a +0 flail! Your hound barely misses the gnoll. The gnoll hits your hound with a +0 flail! Your hound dies! Your hound's corpse disappears in a puff of smoke! Your magical contamination has completely faded away. 😎 MP[+1] The gnoll hits you with a +0 flail! Things that are here: a +0 halberd; a frilled lizard skeleton; 😮 HP[-8] You take 8 damage, and now have 19/27 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll barely misses you. 😮 MP[-1] You lost 1 mp, and now have 0/6 mp. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your quokka barely misses the gnoll. 😨 HP[-8] You take 8 damage, and now have 11/27 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 9/27 hp. You hit the gnoll but do no damage. Your quokka closely misses the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * 😱 HP[-5] You take 5 damage, and now have 4/27 hp. It was a potion of heal wounds. You feel much better. Your quokka barely misses the gnoll. The gnoll barely misses you. 😕 HP[+20] You regained 20 hp, and now have 24/27 hp. You closely miss the gnoll. Your quokka closely misses the gnoll. The gnoll hits you with a +0 flail! Your quokka barely misses the gnoll. 😮 HP[-9] You take 9 damage, and now have 15/27 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll but do no damage. Your quokka bites the gnoll but does no damage. The gnoll closely misses you. You hit the gnoll. Your quokka bites the gnoll but does no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] MP[+1] You take 7 damage, and now have 8/27 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the gnoll but does no damage. The gnoll hits you with a +0 flail! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Hexes | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 50 Cast: Summon Small Mamm || 60 Call Canine Famil || 4 Use: Potion || 2 Armor: Robe || 17 Dodge: Dodged || 62 Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_corners, basic_altar, minmay_misc_feat_tower, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skeral the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.10.3] 350 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 377 | D:1 | Reached skill level 1 in Fighting 675 | D:1 | Found a faded altar of an unknown god. 1382 | D:1 | You pick up a book of Conjurations and begin reading... 1382 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 1478 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1482 | D:2 | Learned a level 3 spell: Call Canine Familiar 1837 | D:2 | Reached skill level 2 in Fighting 1837 | D:2 | Reached skill level 1 in Hexes 1884 | D:2 | HP: 4/27 [gnoll/+0 flail (5)] 1889 | D:2 | Slain by a gnoll Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) An adder (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) 4 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) 3 frilled lizards A kobold (D:2) 3 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1863 | 25 | 798 | 219 | 2 | 944.0 | Dungeon | 1888 | 1863 | 25 | 798 | 219 | 2 | 944.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1426 daAuts D:2: 461 daAuts