Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9278268013149586835 204 Skeral the Conjurer (level 5, -2/43 (45) HPs) Began as a Draconian Conjurer on Nov 5, 2022. Slain by a wight ... wielding a +3 falchion of freezing (15 damage) ... on level 4 of the Dungeon. The game lasted 00:09:26 (2561 turns). Skeral the Conjurer (Draconian Conjurer) Turns: 2561, Time: 00:09:27 HP: -2/43 (45) AC: 5 Str: 10 XL: 5 Next: 52% MP: 3/9 EV: 12 Int: 26 God: Gold: 163 SH: 0 Dex: 9 Spells: 3/10 levels left rFire . . . SeeInvis . a - +2 spear (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn I - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: slowed, lightly drained, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 3.0 Fighting + Level 2.3 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations + Level 1.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 10% 3d9 26% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-5/arc 5% 2 Dazzling Flash Conj/Hex 40% N/A 8% 3 Poisonous Vapours Pois/Air 6% N/A 14% 2 Tukima's Dance Hex 10% N/A 17% 3 Gell's Gravitas Tloc 3% N/A 28% 3 Teleport Other Tloc 3% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Corpse Rot Necr/Pois/Air 3% N/A 67% 4 Passage of Golubria Tloc 3% N/A 67% 4 Lightning Bolt Conj/Air 8% 1d20 67% 5 Yara's Violent Unravell Hex/Tmut 3% 3d4 90% 5 Dispersal Tloc 1% N/A 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Inventory: Hand Weapons a - a +2 spear of venom (weapon) (You found it on level 1 of the Dungeon) b - a +0 short sword of draining (You found it on level 1 of the Dungeon) Missiles j - 4 poisoned darts p - 4 boomerangs Jewellery I - a +6 ring of intelligence (left hand) (You found it on level 2 of the Dungeon) Scrolls i - 3 scrolls of magic mapping {unknown} k - 3 scrolls of identify {@r1} o - a scroll of immolation {unknown} q - a scroll of blinking {unknown} r - 2 scrolls of vulnerability {!r!r} s - a scroll of noise {unknown} t - a scroll of enchant armour {unknown} v - a scroll of butterflies {unknown} w - a scroll of torment {unknown} Potions c - 2 potions of brilliance {unknown} d - a potion of flight {unknown} e - 2 potions of magic f - 2 potions of haste {unknown} g - 2 potions of curing {unknown} h - 2 potions of might {unknown} l - 4 potions of degeneration {unknown} m - 2 potions of ambrosia {unknown} n - 3 potions of resistance {unknown} u - 2 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21427 Temple: D:4-7 Altars: Uskayaw Zin Shops: D:2 [ Annotations: D:3 1 runed translucent door, jimmypage's ghost, amateur GnWn .....##...##........ .....#....##<........ ..........#..#......# .............#...... ..$^...#######.##... ..#....## ###..# .# ##....###....# .## ###.........###..# ##....#...z@..# ##..###....z....# ....# #.........# ......... ##........# ........####...#.#..## ## .........#.....#.#...####.# .........#?.#z........#<..### ....zz......#.....#...#.o...# #......z....... #....)..### You could see 3 wights. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (79% to hit) Okay, then. You climb upwards. Level annotation: 1 runed translucent door, jimmypage's ghost, amateur GnWn There is a stone staircase leading down here. 😎 HP[+1] Your hp is fully restored (45). There is a stone staircase leading down here. 😎 MP[+2] You regained 2 mp, and now have 6/9 mp. You start resting. 😎 MP[+3] Your mp is fully restored (9). You climb downwards. There is a stone staircase leading up here. You now have 158 gold pieces (gained 8). An adder comes into view. The adder hisses angrily. The adder bites you but does no damage. You completely miss the adder. You tail-slap the adder. The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-1] You take 1 damage, and now have 44/45 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded, 66% to hit) The searing ray hits the adder! (Press . to maintain the ray.) You feel sick. The adder bites you. 😕 HP[-4] MP[-2] You take 4 damage, and now have 40/45 hp. You lost 2 mp, and now have 7/9 mp. The searing ray hits the adder. You kill the adder! You feel sick. 😕 HP[-1] MP[-1] You take 1 damage, and now have 39/45 hp. You lost 1 mp, and now have 6/9 mp. You feel sick. 😕 HP[-1] You take 1 damage, and now have 38/45 hp. You feel sick. 😕 HP[-1] You take 1 damage, and now have 37/45 hp. You feel sick. You are no longer poisoned. 😕 MP[+1] You see here 5 gold pieces. You see here 5 gold pieces. 😕 HP[+1] You now have 163 gold pieces (gained 5). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) 😕 MP[-2] You lost 2 mp, and now have 5/9 mp. The searing ray hits the wight. 😕 MP[-1] You lost 1 mp, and now have 4/9 mp. The searing ray hits the wight. 😕 MP[-1] You lost 1 mp, and now have 3/9 mp. The searing ray hits the wight. You finish channelling your searing ray. The wight hits you with a +0 scimitar! You feel drained. 😮 HP[-8] MP[-1] You now have 44 max hp (-1). You take 8 damage, and now have 30/44 hp. You lost 1 mp, and now have 2/9 mp. The wight hits you with a +3 falchion of freezing! You feel yourself slow down. The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * 😨 HP[-14] MP[+1] You take 14 damage, and now have 16/44 hp. MASSIVE DAMAGE!! (PAUSE) As you read the scroll labelled ROGELU OGYN, it crumbles to dust. It is a scroll of identify. r - 2 scrolls of vulnerability The wight hits you with a +3 falchion of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight completely misses you. The wight barely misses you. The wight hits you with a +3 falchion of freezing! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Dodging | 2 | 2.3 Spellcasting | 3 | 3.0 Hexes | 1 | 1.2 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Tailslap | 5 | 5 || 10 Spear | 37 | 53 || 90 Punch | 1 | || 1 Cast: Magic Dart | 35 | 13 || 48 Searing Ray | 8 | 7 || 15 Use: Scroll | | 1 || 1 Stab: Sleeping | 4 | 2 || 6 Armor: Skin | 16 | 28 || 44 Dodge: Dodged | 29 | 45 || 74 Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, chequers_serial_rivers_room_a, minmay_pentomino_r4 D:2: layout_rooms, serial_shops, nicolae_lakefront_shop, ebering_ecumenical_altar_rust D:3: layout_loops_corners, grunt_temple_overflow_open, hellmonk_ghost_happy_afterlife D:4: layout_cave_pools, nicolae_overflow_hidden_temple, minmay_misc_feat_nine_boxes, uniq_duvessa Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skeral the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.10.3] 131 | D:1 | You pick up a book of Vapours and begin reading... 131 | D:1 | You add the spells Poisonous Vapours and Corpse Rot to your | library. 236 | D:1 | Reached skill level 1 in Fighting 236 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 242 | D:1 | You pick up a book of Lightning and begin reading... 242 | D:1 | You add the spells Static Discharge, Lightning Bolt and | Maxwell's Capacitive Coupling to your library. 246 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | You add the spells Tukima's Dance, Passage of Golubria and | Yara's Violent Unravelling to your library. 675 | D:1 | Reached XP level 3. HP: 14/28 MP: 4/6 838 | D:1 | You add the spells Gell's Gravitas, Teleport Other and | Dispersal to your library. 1184 | D:2 | Reached skill level 2 in Fighting 1190 | D:2 | Found a faded altar of an unknown god. 1348 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/8 1374 | D:2 | Found Rumam's Armour Shop. 1467 | D:3 | Learned a level 4 spell: Fulminant Prism 1782 | D:3 | Found a runed translucent door. 1782 | D:3 | Noticed jimmypage's ghost (amateur GnWn) 1946 | D:3 | Found a hide-covered altar of Uskayaw. 1957 | D:3 | Found a glowing silver altar of Zin. 2196 | D:3 | Reached skill level 2 in Dodging 2262 | D:4 | Reached skill level 3 in Spellcasting 2281 | D:3 | Reached XP level 5. HP: 16/41 MP: 3/9 2481 | D:4 | Reached skill level 3 in Fighting 2481 | D:4 | Reached skill level 1 in Hexes 2561 | D:4 | Slain by a wight Vanquished Creatures A wight (D:4) An iguana (D:4) 4 adders A shadow imp (D:3) 3 dart slugs 2 orcs (D:3) 5 ball pythons 7 bats 5 endoplasms 3 giant cockroaches 11 goblins 5 hobgoblins 9 kobolds 4 quokkas 4 frilled lizards 4 rats 69 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 276 | 16 | 5.5 | 59 | 10 | 14.5 +---------+---------+-------+---------+---------+------- D:1 | 25 | 16 | 39.0 | 13 | 10 | 43.5 D:2 | 59 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 62 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 130 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2571 | 2340 | 231 | 573 | 459 | 4 | 642.8 | Dungeon | 2571 | 2340 | 231 | 573 | 459 | 4 | 642.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1104 daAuts D:1: 937 daAuts D:2: 463 daAuts D:4: 66 daAuts