Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6683763361624052569 6 eudaimonia the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Nov 4, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (331 turns). eudaimonia the Magician (Djinni Fire Elementalist) Turns: 331, Time: 00:01:09 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 24 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 trident Armour a - a +0 robe (worn) Skills: + Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History [Y]es or [N]o only, please. Really attack while wielding nothing? You hit the endoplasm but do no damage. The foxfire hits the endoplasm. You kill the endoplasm! You have reached level 2! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. Your foxfire dissipates! The foxfire hits the jackal. The jackal is lightly wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal completely misses you. The jackal barely misses you. Your foxfire dissipates! The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. Your foxfire dissipates! The jackal misses you. You barely miss the jackal. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... ..## #.# .#8 #... ..# #.# #.# #..⌠. ..# #.# #.##8.⌠.. #### ####.# ....#... ##.## #....# #....# .#..## #.#### ####...### #....## #.#.## #...h...$# ##....###....########.##...#.## #....+.........@h............+ #....###....###h####.#....#.## ##...## #.#.## #.# #.#.#.## # ....## #.### #.# #.#.####.# ...## #.. #.# #........# #'#######.# #.# ###.###### .......##.# #.# #.# #.##.#.# ..# #.# #.##.#.# ### #.# You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eudaimonia the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | eudaimonia set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 315 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 331 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, shapermc_ecumenical_altar_venn, st_stairs_13 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 11 Armor: Robe || 2 Dodge: Dodged || 11