Dungeon Crawl Stone Soup version 0.27-a0-3-gcf006a40f5 (webtiles) character file. Game seed: 17722332823298587180 15 particleface the Chopper (level 2, -4/27 HPs) Began as a Deep Dwarf Chaos Knight on Jan 1, 2021. Was a Plaything of Xom. Slain by a shock serpent (glowing shapeshifter) (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (527 turns). particleface the Chopper (Deep Dwarf Chaos Knight) Turns: 527, Time: 00:01:28 Health: -4/27 AC: 5 Str: 15 XL: 2 Next: 34% Magic: 2/2 EV: 11 Int: 12 God: Xom [..*...] Gold: 63 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery h - an uncursed ring of magical power {unknown} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of enchant armour {unknown} g - a scroll of magic mapping {unknown} Potions d - 2 potions of curing {unknown} i - a potion of might {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.6 Fighting + Level 4.2 Axes - Level 2.1 Armour - Level 1.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History No target in view! A goblin comes into view. The goblin shouts! You hit the goblin but do no damage. The goblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Xom is mildly amused. Something hits you. You take 1 damage, and have 17/27 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss something. Something hits you. You barely miss something. Something barely misses you. You closely miss something. Something barely misses you. You closely miss something. A bat comes into view. Something hits you. You barely miss something. Something hits you. You barely miss something. Something hits you but does no damage. The bat hits you but does no damage. You closely miss something. You hit the bat. You kill the bat! Something hits you but does no damage. x2 You hit something but do no damage. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You miss something. Something hits you. You slash something! You burn something. Reactivating autopickup. You feel a bit more experienced. You now have 42 gold pieces (gained 17). You open the door. There is an open door here. A bat comes into view. A bat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A bat is nearby! You are too injured to fight recklessly! The bat hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat seems to grow stronger. The bat hits you but does no damage. x2 You completely miss the bat. The bat hits you but does no damage. x2 You closely miss the bat. The bat hits you but does no damage. You hit the bat. The bat is poisoned. The bat barely misses you. The bat hits you but does no damage. x2 You closely miss the bat. The bat hits you. You hit the bat. You burn the bat. You kill the bat! You now have 54 gold pieces (gained 12). As you open the large door, it creaks loudly! A bat comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a large open door here. You completely miss the bat. The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat closely misses you. A giant cockroach comes into view. The bat hits you but does no damage. There is a large open door here. You hit the bat. The bat hits you but does no damage. You hit the giant cockroach. You freeze the giant cockroach. The bat hits you but does no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. You hit the bat. You kill the bat! The giant cockroach bites you. The giant cockroach bites you but does no damage. You hit the giant cockroach. Lightning courses through the giant cockroach! You kill the giant cockroach! You see here a giant cockroach corpse. You now have 63 gold pieces (gained 9). A rat, an ooze and a goblin come into view. The ooze quivers. The goblin shouts! You see here a giant cockroach corpse. There is a large open door here. There is a large open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. You freeze the ooze. The ooze hits you. You take 3 damage, and have 14/27 hp. You hit the ooze. The ooze changes into a glowing shapeshifter! The glowing shapeshifter changes into a shock serpent! You miss the shock serpent. The shock serpent bites you! * * * LOW HITPOINT WARNING * * * The shock serpent shocks you! You die... Xom snickers! ############# #...........# #######...........# * ##########....##...........# ...........(.grS...........# ..........g..†##@..........# ..............##...........# ### ..............##...........####.. ..............+.................. ....##........##.#####....#####.. ... *#.###....##.# #....#####.. g. #.# #....##.# #........#.. . #.# #....##.######.......#.† ,, #.# #######......'......†... You could see a shock serpent shaped shifter, a goblin and a rat. Vanquished Creatures A leopard gecko (D:1) 5 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) 3 frilled lizards (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Deep Dwarf Chaos Knight began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 428 | D:1 | Reached skill level 4 in Axes 428 | D:1 | Reached XP level 2. HP: 18/27 MP: 2/2 526 | D:1 | Noticed a glowing shapeshifter 526 | D:1 | an ooze changed into a glowing shapeshifter 526 | D:1 | Noticed a shock serpent 526 | D:1 | a glowing shapeshifter changed into a shock serpent 527 | D:1 | Slain by a shock serpent (glowing shapeshifter) Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 4 | 4.2 Fighting | | 2.6 Armour | | 2.1 Dodging | | 1.1 Action || total -------------------------++------- Melee: Hand axe || 59 Armor: Leather armour || 45 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 533 | 533 | 0 | 200 | 196 | 1 | 533.0 | Dungeon | 533 | 533 | 0 | 200 | 196 | 1 | 533.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 533 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------