Dungeon Crawl Stone Soup version 0.22-a0-830-gd36033f534 (webtiles) character file. tehllama the Conjurer (Faerie Dragon Conjurer) Turns: 44, Time: 00:00:06 Health: 11/11 AC: 6 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 18 God: Gold: 16 SH: 6 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: flying A: small, unfitting armour, magic attunement, magical scales, able to fly a: Stop Flying You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 16 gold pieces. Inventory: Scrolls a - a scroll labeled CESACV BODWERO Comestibles b - a ration Skills: + Level 2.1 Dodging + Level 1.0 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Iskenderun's Battlesphe Conj/Chrm ##...... 87% 5 None Fulminant Prism Conj/Hex ##........ 54% 4 None Dazzling Spray Conj/Hex ##.... 19% 3 None Force Lance Conj/Tloc ##...... 54% 4 None Searing Ray Conj ###... 3% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot fit into any form of body armour. You are small and have problems with some larger weapons. Your spells do not cause hunger and MP costs are reduced by 1. Your shimmering scales repel attacks. (AC +6, SH +6) You can fly continuously. Message History Found a scroll labeled CESACV BODWERO and 16 gold pieces. Found a staircase leading out of the dungeon. You now have 16 gold pieces. a - a scroll labeled CESACV BODWERO You reach down and open the door. There is an open door here. You reach down and open the door. The hobgoblin shouts! x2 The hobgoblin throws a stone. You block the stone. The hobgoblin throws a stone. The stone closely misses you. There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin throws a stone. The stone completely misses you. The hobgoblin throws a stone. The stone misses you. #.#....##...........# #.##...###.........## ##.##### ####8+8#### #.# ####+#### #.## ....... ##.### g..g. ##..#### §§≈ ###...#####§#####.. ####.....@.....# ######.###### #........ ######### You can see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tehllama the Faerie Dragon Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 Action || total -------------------------++------- Cast: Magic Dart || 1 Dodge: Dodged || 3 Block: Other || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 44 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------