Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17193112089060216551 4 trapzius the Apothecary (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Feb 14, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon on Feb 18, 2024. The game lasted 00:01:25 (272 turns). trapzius the Apothecary (Djinni Fire Elementalist) Turns: 272, Time: 00:01:26 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 5 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of poison {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 0.1 Unarmed Combat + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.# #.# #........## #.# #.........# #.# #.........# #.# #.........# #.# #.........# #.# #.........# #.# #.........# #.# #.....J@..# #.# ###+#####.# #.# #.#####.# #.# #.#.....# #.# #.....### #.# ###.#.# #.# #.#.# #.# #.#.# #.# #)#.# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trapzius the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | trapzius set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 46 Stab: Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 23