bindkey = [~] CMD_LUA_CONSOLE allow_extended_colours = true auto_butcher = true travel_open_doors = false travel_avoid_terrain = deep water, shallow water : if you.race() == "Gnoll" then message_colour += mute:skill increases to level : end # DISPLAY & INTERFACE use_animations = allow_extended_colours = true use_fake_player_cursor = true bold_brightens_foreground = true feature = explore horizon {',,green} show_travel_trail = true clear_messages = true small_more = true easy_confirm = none always_show_exclusions = true view_lock = true sort_menus = true confirm_butcher = never easy_eat_chunks = true auto_eat_chunks = true auto_drop_chunks = yes equip_unequip = true msg_min_height=5 msg_max_height=15 default_manual_training = true autofight_stop = 75 hp_warning = 50 mp_warning = 50 hp_colour = 100:green, 99:lightgrey, 80:yellow, 70:lightred, 50:red mp_colour = 100:green, 99:lightgrey, 80:yellow, 70:lightred, 50:red stat_colour = 3:red, 7:lightred # glyphs # Monsters that can be easy to miss mon_glyph += * : {0x2638} mon_glyph ^= battlesphere : {0x2638} mon_glyph ^= ( : magenta { mon_glyph ^= spectral weapon : lightcyan { # Classed Demonspawn mon_glyph += blood saint:9 mon_glyph += warmonger:9 mon_glyph += corrupter:9 mon_glyph += black sun:9 # Wall glyphs; requires a font and terminal that can render these. #feature += rock wall {9608} feature += crystal wall {9617} feature += stone wall {9618} feature += metal wall {9619} feature += unnaturally hard rock wall {9641} feature += shallow water {x007e} feature += escape hatch in the ceiling {x2264} feature += escape hatch in the floor {x2265} #feature += shop {9652} item_glyph += book : 9688 mon_glyph += plant : x2660 green mon_glyph += fungus : x2660 white mon_glyph += bush : x2660 brown # KEYBINDS # clear number keys bindkey += [1] CMD_NO_CMD_DEFAULT bindkey += [2] CMD_NO_CMD_DEFAULT bindkey += [3] CMD_NO_CMD_DEFAULT bindkey += [4] CMD_NO_CMD_DEFAULT # leave 5 as default bindkey += [6] CMD_NO_CMD_DEFAULT bindkey += [7] CMD_NO_CMD_DEFAULT bindkey += [8] CMD_NO_CMD_DEFAULT bindkey += [9] CMD_NO_CMD_DEFAULT macros += M t Z macros += M T t macros += M z \{32} # custom rest { function hp_percent() a,b=you.hp() return 100*a/b end function mp_percent() a,b=you.mp() return 100*a/b end function custom_rest() if (hp_percent() == 100 and mp_percent() == 100) or mp_percent() == 100 and you.race() == "Deep Dwarf" then if crawl.yesnoquit("Wait 100 turns?", true, 'n') == 1 then crawl.process_keys("5") end else crawl.process_keys("5") end end } macros += M 5 ===custom_rest # Auto Travel travel_delay = 1 explore_stop = glowing_items,artefacts,greedy_pickup_smart explore_stop += greedy_visited_item_stack,stairs,shops explore_stop += altars,portals,branches,runed_doors,greedy_sacrificeable explore_wall_bias = 5 travel_key_stop = true runrest_ignore_poison = 3:30 runrest_ignore_monster += butterfly:1 rest_wait_both = false stop := runrest_stop_message ignore := runrest_ignore_message ignore += You regained.*mp # Annoyances -- Don't stop autotravel for these events ignore += A.*toadstool withers and dies ignore += disappears in a puff of smoke ignore += engulfed in a cloud of smoke ignore += engulfed in white fluffiness ignore += grinding sound ignore += in your inventory.*rotted away ignore += safely over a trap ignore += standing in the rain ignore += toadstools? grow ignore += You feel.*sick ignore += You walk carefully through the # Jiyva Messages ignore += Jiyva appreciates your sacrifice ignore += Jiyva gurgles merrily ignore += Jiyva says: Divide and consume ignore += You hear.*splatter # Qazlal ignore += The plant is engulfed ignore += You destroy the (bush|fungus|plant) ignore += You displace your # Bad things -- Stop autotravel for these events (duplicates some of HDAForceMore) stop += (blundered into a|invokes the power of) Zot stop += (devoid of blood|starving) stop += A huge blade swings out and slices into you[^r] stop += An alarm trap emits a blaring wail stop += flesh start stop += found a zot trap stop += hear a soft click stop += lose consciousness stop += sense of stasis stop += Wait a moment stop += wrath finds you stop += You fall through a shaft # Expiring spells effects -- Stop to allow recasts (duplicates some of HDAForceMore) # Control Teleport stop += you feel uncertain # Death's Door more += time is quickly running out more += life is in your own # Enslavement more += is no longer charmed # Flight more += You are starting to lose your buoyancy stop += You lose control over your flight # Haste more += You feel yourself slow down # Phase Shift more += You feel closer to the material plane # Repel/Deflect stop += missiles spell is about to expire # Shroud of Golubria stop += shroud begins to fray stop += shroud unravels more += Your shroud falls apart # Swiftness stop += start to feel a little slower # Transmutations more += Your transformation is almost over more += You have a feeling this form more += Your skin feels tender more += You feel yourself come back to life # Ghouls (Not part of HDAForceMore) : if you.race() == "Ghoul" then stop += smell.*(rott(ing|en)|decay) stop += something tasty in your inventory : end # Good things - Bad things wearing off (Duplicates some of HDAForceMore) stop += contamination has completely stop += You are no longer firmly anchored in space # FORCE MORES # 1. Dungeon Features # 2. Failure # 3. Bad Things # 4. Translocations # 5. Expiring Effects # 6. Religion # 7. Hell Effects # 8. Monsters # Set Alias more := force_more_message # DUNGEON FEATURES # Abyssal Rune more += Found .* abyssal rune of Zot # Entrances, Exits, and Arrivals more += Found a frozen archway more += Found a gateway leading out of the Abyss more += Found a labyrinth entrance more += Found a staircase to the Ecumenical Temple more += The mighty Pandemonium lord.*resides here # Portal Timers more += distant snort more += interdimensional caravan more += invites you to visit more += oppressive heat more += roar of battle more += sound of rushing water more += The drain falls to bits more += There is an entrance to a bailey on this level more += tolling of a bell more += wave of frost more += You hear the drain falling apart more += You hear.*crackle.*magical portal more += You hear.*crackling.*archway more += You hear.*creaking.*(oriflamme|portcullis) more += You hear.*hiss.*sand more += You hear.*rumble.*avalanche more += You hear.*rusting.*drain more += You hear.*ticking.*clock # Traps more += (blundered into a|invokes the power of) Zot more += A huge blade swings out and slices into you stop += An alarm trap emits a blaring wail stop += found a zot trap stop += hear a soft click more += The power of Zot is invoked against you more += You (become entangled|are caught) in (a|the) (web|net) more += You fall through a shaft more += You stumble into the trap # Other more += The walls and floor vibrate strangely for a moment more += You are suddenly pulled into a different region more += You have a vision of.*gates? more += Your battlesphere wavers and loses cohesion more += Your battlesphere expends the last of its energy and dissipates more += Your skin stops crawling more += Your skin feels tender # Failure more += do not work when you're silenced more += sense of stasis more += Something interferes with your magic more += The rod doesn't have enough magic points more += The spell fizzles more += The writing blurs in front of your eyes more += The.*is unaffected more += This potion can/'t work under stasis more += This wand has no charges more += too hungry more += You are held in a net more += You are too injured to fight blindly more += You can't gag anything down more += You can't unwield more += You cannot cast spells when silenced more += You cannot cast spells while unable to breathe more += You cannot teleport right now more += You don't have any such object more += You don't have enough magic more += You don't.* that spell more += You fail to use your ability more += You have no appropriate body parts free more += You have no means to grasp a wand firmly enough more += You haven't enough magic at the moment more += You miscast more += Your amulet of stasis more += Your attempt to break free more += Your body armour is too heavy # Bad and Unexpected Things # Bad things happening to you more += corrodes your equipment more += Your corrosive artefact corrodes you more += are blown away by the wind more += dispelling energy hits you more += infuriates you more += lose consciousness more += mark forms upon you more += MASSIVE DAMAGE more += Ouch! That really hurt! more += silver sears you more += Space bends around you more += Space warps horribly around you more += surroundings become eerily quiet more += Terrible wounds (open|spread) all over you more += The acid corrodes your more += The air around.*erupts in flames more += The air twists around and violently strikes you in flight more += You shudder from the earth-shattering force more += The arrow of dispersal hits you[^r] more += The barbed spikes become lodged in your body more += The barbed spikes dig painfully into your body as you move more += The blast of calcifying dust hits you[^r] more += The poison in your body grows stronger more += The pull of.*song draws you forwards more += The.*engulfs you in water more += The.*grabs you[^r] more += You (are|feel) drained more += You are (blasted|electrocuted) more += You are blown backwards more += You are burned terribly more += You are encased in ice more += You are engulfed in calcifying dust more += You are engulfed in dark miasma more += You are engulfed in mutagenic fog more += You are knocked back more += You are mesmerised more += You are slowing down more += You are trampled more += You convulse more += You feel a (horrible|terrible) chill more += You feel haunted more += You feel less vulnerable to poison more += You feel your attacks grow feeble more += You feel your flesh.*rot more += You feel your power drain away more += You feel your power leaking away more += You feel yourself grow more vulnerable to poison more += You stumble backwards more += You.*re (confused|more confused|too confused) more += You.*re (poisoned|more poisoned|lethally poisoned) more += Your body is wracked with pain more += Your damage is reflected back at you more += Your limbs are stiffening more += Your magical defenses are stripped away more += Your?.*suddenly stops? moving # Monsters doing bad things more += A tree reaches out and hits you! more += Agitated ravens fly out from beneath the more += begins to recite a word of recall more += Being near the torpor snail leaves you feeling lethargic more += blows on a signal horn more += cast banishment more += cast paralyse more += cast Torment more += goes berserk more += The moth of wrath goads something on more += is duplicated more += is no longer invulnerable more += Its appearance distorts for a moment more += Mara seems to draw the.*out of itself more += Mara shimmers more += Miasma billows from the more += shoots a curare more += stands defiantly in death's doorway more += steals.*your more += swoops through the air toward you more += The forest starts to sway and rumble more += The jumping spider pounces on you [^but] more += The octopode crusher throws you more += The shadow imp is revulsed by your support of nature more += The water nymph flows with the water more += The.*offers itself to Yredelemnul more += The.*seems to speed up more += The.*shudders more += There is a horrible\, sudden wrenching feeling in your soul more += Vines fly forth from the trees! more += You are hit by a branch more += You feel you are being watched by something more += Your magical defenses are stripped away more += \'s.*reflects # Unexpected situations more += A magical barricade bars your way more += Done waiting more += doors? slams? shut more += It doesn't seem very happy more += Mutagenic energies flood into your body more += Some monsters swap places more += (starving|devoid of blood) more += (The|Your).*falls away! more += The divine light dispels your darkness! more += The walls disappear more += There is a sealed passage more += You are wearing\: more += You can now more += You cannot afford.*fee more += You feel (dopey|clumsy|weak) more += You feel a genetic drift more += You feel monstrous more += You feel your rage building more += You have disarmed more += You have finished your manual more += You have reached level more += You need to eat something NOW more += You smell decay. (^Yuck!) more += You stop (a|de)scending the stairs more += You turn into a fleshy mushroom more += Your body shudders with the violent release of wild energies more += Your guardian golem overheats more += your magic stops regenerating more += Your scales start more += your.*devoured more += Your?.*can no longer more += Green shoots are pushing up through the earth # Things getting better stop += contamination has completely more += You can move again more += You slip out of the net more += You.*and break free more += Your fit of retching subsides more += seems mollified # Ghouls : if you.race() == "Ghoul" then stop += smell.*(rott(ing|en)|decay) stop += something tasty in your inventory : end # Translocations # Teleporting more += You blink more += You.*teleport [^f] more += You feel strangely (unstable|stable) more += You feel your translocation being delayed more += Your surroundings flicker more += Your surroundings seem slightly different more += Your surroundings suddenly seem different # -Tele more += You cannot blink right now more += You cannot teleport right now more += You feel.*firmly anchored in space more += You are no longer firmly anchored in space # -cTele more += You feel your control is inadequate # Expiring Effects # God Abilities # Divine Shield (The Shining One) Your divine shield starts to fade. Your divine shield fades away. # Jelly Prayer (Jiyva) Your prayer is over. # Mirror Damage (Yredelemnul) more += dark mirror aura disappears # Player Spells # Aura of Abjuration stop += Your aura of abjuration expires # Control Teleport stop += you feel uncertain # Death's Door more += time is quickly running out more += life is in your own # Enslavement more += is no longer charmed # Flight more += You are starting to lose your buoyancy stop += You lose control over your flight # Haste more += Your extra speed is starting to run out more += You feel yourself slow down # Invisibility more += You feel more conspicuous more += You flicker for a moment more += You flicker back # Ozocubu's Armour and Condensation Shield more += Your icy (shield|armour) evaporates more += Your.*(shield|armour) melts away # Phase Shift more += You feel closer to the material plane more += You are firmly grounded in the material plane once more # Repel/Deflect stop += missiles spell is about to expire more += You feel less protected from missiles # Shroud of Golubria stop += shroud begins to fray stop += shroud unravels more += Your shroud falls apart # Silence more += Your hearing returns # Swiftness stop += start to feel a little slower more += You feel sluggish # Transmutations more += Your transformation is almost over more += You have a feeling this form more += Your skin feels tender more += You feel yourself come back to life # Other # Potion of Resistance more += You start to feel less resistant. more += Your resistance to elements expires # Religion # Gifts or abilities are ready # Dithmenos more += You are shrouded in an aura of darkness more += You now sometimes bleed smoke more += You.*no longer.*bleed smoke more += Your shadow no longer tangibly mimics your actions more += Your shadow now sometimes tangibly mimics your actions # Gozag more += will now duplicate a non-artefact item # Jiyva more += will now unseal the treasures of the Slime Pits # Kikubaaqudgha more += Kikubaaqudgha will now enhance your necromancy # Lugonu more += Lugonu will now corrupt your weapon # Qazlal more += resistances upon receiving elemental damage more += You are surrounded by a storm which can block enemy attacks # Ru more += you are ready to make a new sacrifice # Sif Muna more += Sif Muna is protecting you from the effects of miscast magic # The Shining One more += The Shining One will now bless # Zin more += will now cure all your mutations # You Screwed Up more += is no longer ready # Poor Decisions more += You really shouldn't be using # Wrath more += Nemelex gives you another card to finish dealing more += Fedhas invokes the elements against you more += Lugonu sends minions to punish you more += Okawaru sends forces against you more += wrath finds you # Xom Effects more += staircase.*moves more += is too large for the net to hold # Other more += Jiyva alters your body : if you.god() == "Xom" then more += god: : end : if not string.find(you.god(), "Jiyva") then more += splits in two :end # Hell Effects more += A gut-wrenching scream fills the air more += Brimstone rains from above more += Die\, mortal more += Leave now\, before it is too late more += Something frightening happens more += Trespassers are not welcome here more += We do not forgive those who trespass against us more += We have you now more += You do not belong in this place more += You feel a terrible foreboding more += You feel lost and a long\, long way from home more += You hear diabolical laughter more += You hear words spoken in a strange and terrible language more += You sense a hostile presence more += You sense an ancient evil watching you more += You shiver with fear more += You smell brimstone more += You suddenly feel all small and vulnerable more += You will not leave this place # Monsters # Arriving Unexpectedly more += appears in a shower of sparks more += appears out of thin air more += comes (up|down) the stairs more += Something appears in a flash of light more += The.*is a mimic more += You sense the presence of something unfriendly more += The.*answers the.*call more += Wisps of shadow swirl around more += Shadows whirl around # Item Use more += drinks a potion more += evokes.*(amulet|ring) more += reads a scroll more += zaps a (wand|rod) # Terrible Monsters more += 's ghost.*(comes? into view|opens the) more += A player ghost.*(comes? into view|opens the) more += boggarts?.*(comes? into view|opens the) more += curse skull.*comes? into view more += fiend.*(comes? into view|opens the) more += flayed ghost.*(comes? into view|opens the) more += giant eyeball.*comes? into view more += giant orange brains?.*(comes? into view|opens the) more += giant spore.*comes? into view more += hellion.*(comes? into view|opens the) more += ironbrand convoker.*(comes? into view|opens the) more += Lich.*(comes? into view|opens the) more += orange crystal statue.*comes? into view more += shadow demons?.*(comes? into view|opens the) more += silver statue.*comes? into view more += tormentor.*(comes? into view|opens the) # Uniques more += 27-headed.*(comes? into view|opens the) more += Agnes.*(comes? into view|opens the) more += Aizul.*(comes? into view|opens the) more += Antaeus.*(comes? into view|opens the) more += Arachne.*(comes? into view|opens the) more += Asmodeus.*(comes? into view|opens the) more += Asterion.*(comes? into view|opens the) more += Azrael.*(comes? into view|opens the) more += Bai Suzhen.*(comes? into view|opens the) more += Blork the orc.*(comes? into view|opens the) more += Boris.*(comes? into view|opens the) more += Cerebov.*(comes? into view|opens the) more += Crazy Yiuf.*(comes? into view|opens the) more += Dispater.*(comes? into view|opens the) more += Dissolution.*(comes? into view|opens the) more += Donald.*(comes? into view|opens the) more += Dowan.*(comes? into view|opens the) more += Duvessa.*(comes? into view|opens the) more += Edmund.*(comes? into view|opens the) more += Ereshkigal.*(comes? into view|opens the) more += Erica.*(comes? into view|opens the) more += Erolcha.*(comes? into view|opens the) more += Eustachio.*(comes? into view|opens the) more += Fannar.*(comes? into view|opens the) more += Frances.*(comes? into view|opens the) more += Francis.*(comes? into view|opens the) more += Frederick.*(comes? into view|opens the) more += Gastronok.*(comes? into view|opens the) more += Geryon.*(comes? into view|opens the) more += Gloorx Vloq.*(comes? into view|opens the) more += Grinder.*(comes? into view|opens the) more += Grum.*(comes? into view|opens the) more += Harold.*(comes? into view|opens the) more += Ignacio.*(comes? into view|opens the) more += Ijyb.*(comes? into view|opens the) more += Ilsuiw.*(comes? into view|opens the) more += Jessica.*(comes? into view|opens the) more += Jorgrun.*(comes? into view|opens the) more += Jory.*(comes? into view|opens the) more += Joseph.*(comes? into view|opens the) more += Josephine.*(comes? into view|opens the) more += Jozef.*(comes? into view|opens the) more += Khufu.*(comes? into view|opens the) more += Kirke.*(comes? into view|opens the) more += Lamia.*(comes? into view|opens the) more += Lom Lobon.*(comes? into view|opens the) more += Louise.*(comes? into view|opens the) more += Mara.*(comes? into view|opens the) more += Margery.*(comes? into view|opens the) more += Maud.*(comes? into view|opens the) more += Maurice.*(comes? into view|opens the) more += Menkaure.*(comes? into view|opens the) more += Mennas.*(comes? into view|opens the) more += Mnoleg.*(comes? into view|opens the) more += Murray.*(comes? into view|opens the) more += Natasha.*(comes? into view|opens the) more += Nergalle.*(comes? into view|opens the) more += Nessos.*(comes? into view|opens the) more += Nikola.*(comes? into view|opens the) more += Norris.*(comes? into view|opens the) more += Pikel.*(comes? into view|opens the) more += Polyphemus.*(comes? into view|opens the) more += Prince Ribbit.*(comes? into view|opens the) more += Psyche.*(comes? into view|opens the) more += Purgy.*(comes? into view|opens the) more += Roxanne.*(comes? into view|opens the) more += Rupert.*(comes? into view|opens the) more += Saint Roka.*(comes? into view|opens the) more += Sigmund.*(comes? into view|opens the) more += Snorg.*(comes? into view|opens the) more += Sojobo.*(comes? into view|opens the) more += Sonja.*(comes? into view|opens the) more += Terence.*(comes? into view|opens the) more += The Lernaean hydra.*(comes? into view|opens the) more += The royal jelly.*(comes? into view|opens the) more += The Serpent of Hell.*(comes? into view|opens the) more += Tiamat.*(comes? into view|opens the) more += Urug.*(comes? into view|opens the) more += Vashnia.*(comes? into view|opens the) more += Wiglaf.*(comes? into view|opens the) more += Xtahua.*(comes? into view|opens the) # Item slots item_slot ^= scroll of identify:I item_slot ^= scroll of magic mapping:P item_slot ^= scroll of enchant weapon:W item_slot ^= scroll of enchant armour:Q item_slot ^= scroll of brand weapon:B item_slot ^= scroll of fog:F item_slot ^= scroll of blinking:B item_slot ^= scroll of teleportation:T item_slot ^= scroll of amnesia:D item_slot ^= scroll of holy word:H item_slot ^= scroll of noise:N item_slot ^= scroll of immolation:O item_slot ^= scroll of recharging:Q item_slot ^= scroll of remove curse:N item_slot ^= scroll of silence:S item_slot ^= scroll of summoning:U item_slot ^= scroll of vulnerability:V item_slot ^= potion of agility:A item_slot ^= potion of berserk rage:R item_slot ^= potion of brilliance:L item_slot ^= potion of cure mutation:Z item_slot ^= potion of curing:C item_slot ^= potion of might:M item_slot ^= potion of resistance:E item_slot ^= potion of cancellation:X item_slot ^= potion of lignification:K item_slot ^= potion of magic:G item_slot ^= potion of ambrosia:W item_slot ^= blood:J # Spell slots # Set Alias for Spell Slots slot := spell_slot spell_slot += regeneration:R spell_slot += ensorcelled hibernation:e spell_slot += shroud of golubria:G spell_slot += ozocubu's armour:A spell_slot += swiftness:S spell_slot += ^blink:b spell_slot += dispel undead:jluy; spell_slot += sublimation of blood:m spell_slot += apportation:g spell_slot += blade hands:jluy; spell_slot += mephitic cloud:jluy; spell_slot += dazzling spray:jluy; spell_slot += dispersal:jluy; spell_slot += dragon form:jluy; spell_slot += ring of flames:F spell_slot += invisibility:I spell_slot += ice form:jluy; spell_slot += summon ice beast:jluy; spell_slot += disjunction:J spell_slot += necromutation:jluy; spell_slot += borgnjor's revivification:QWFP spell_slot += deflect missiles:D spell_slot += statue form:jluy; spell_slot += controlled blink:V spell_slot += death's door:QWFP # low-level attack spells spell_slot += freeze:arst spell_slot += magic dart:arst spell_slot += flame tongue:arst spell_slot += pain:arst spell_slot += shock:arst spell_slot += sandblast:arst spell_slot += sting:arst spell_slot += beastly appendage:arst spell_slot += throw frost:arst spell_slot += throw flame:arst spell_slot += call imp:jluy; spell_slot += confuse:c spell_slot += static discharge:arst spell_slot += vampiric draining:arst spell_slot += spider form:jluy; # utility attack spells spell_slot += conjure flame:dhk spell_slot += poisonous cloud:dhk spell_slot += freezing cloud:dhk spell_slot += ozocubu's refrigeration:dhk spell_slot += conjure ball lightning:hneio spell_slot += animate dead:dhk spell_slot += recall:dhk spell_slot += fireball:hneio spell_slot += airstrike:hneio spell_slot += iskenderun's battlesphere:t spell_slot += fulminant prism:hneio # bolts spell_slot += bolt:hneio # staple spells for killing stuff spell_slot += stone arrow:hneio spell_slot += iskenderun's mystic blast:hneio spell_slot += throw icicle:hneio spell_slot += agony:hneio spell_slot += lee's rapid deconstruction:hneio spell_slot += sticky flame:s spell_slot += iron shot:hneio spell_slot += poison arrow:hneio spell_slot += orb of destruction:hneio spell_slot += lehudib's crystal spear:hneio spell_slot += chain lightning:H # big stuff spell_slot += fire storm:HKJ spell_slot += glaciate:HKJ spell_slot += shatter:HKJ spell_slot += tornado:HKJ # other spell_slot += passage of golubria:p spell_slot += death channel:dhk spell_slot += discord:dhk spell_slot += olgreb's toxic radiance:dhk # Use defaults that don't intersect other assignments. # Some spells are missing from the above lists and should be given better # defaults than this at some point. spell_slot += .*:zxvZXV # Auto Exclude ## dangerous monsters ## auto_exclude += ancient lich, death drake, hydra, ice statue, jelly, orb of fire ## paralysing monsters and uniques ## auto_exclude += [^c] wizard, ancient lich, Ereshkigal, Erolcha, eyeball, Grinder, Jory, lich auto_exclude += Norris, ogre-mage, orb of eyes, orc sorcerer, Rupert, sphinx, vampire knight ## other uniques and unique followers ## auto_exclude += Agnes, Aizul, Arachne, Asterion, Blork, Boris, Crazy Yiuf, Donald, Dowan auto_exclude += Duvessa, Edmund, Erica, Eustachio, Fannar, Frances, Frederick, Gastronok auto_exclude += Grum, Harold, Ijyb, Jessica, Jorgrun, Joseph, Kirke, Louise, Mara, Maud auto_exclude += Maurice, Menkaure, Mennas, Natasha, Nergalle, Nessos, Nikola, Pikel auto_exclude += Polyphemus, Prince Ribbit, Psyche, Roxanne, Saint Roka, Sigmund, Snorg auto_exclude += Sojobo, Sonja, Terence, Urug, Wiglaf, Xtahua, hog, slave # AUTOINSCRIPTIONS # Set Alias ai := autoinscribe # Overwrite annoying inscriptions with your own # Inscribe vampiric weapons if you are not a vampire : if you.race() ~= "Vampire" then ai += vampiric:!w # Inscribe potions of blood if you are a vampire : else ai += potion.*blood:@q1 : end # Inscribe distortion weapons if you are not worshipping Lugonu : if you.god() ~= "Lugonu" then ai += distortion:!w ai += (Sonja|Psyche):!w : end # Convenient shortcuts ai += curing:@q1 ai += potions? of heal wounds:@q2 ai += potions? of haste:@q3 ai += identify:@r1 ai += remove curse:@r2 ai += scrolls? of teleportation:@r4 ai += blowgun:@w4 ai += (meat|bread) ration:@e1 # Misc ai += [Mm]anual of:!d ai += dispersal:!f ai += large rock:=f, !d, =F ai += throwing net:=f, !d, =F # Consumables ai += (bad|dangerous)_item.*potion:!q ai += potions? of berserk rage:!q ai += potions? of mutation:!q ai += (bad|dangerous)_item.*scroll:!r ai += scrolls? of blinking:!r ai += scrolls? of holy word:!r ai += scrolls? of magic mapping:!r ai += scrolls? of vulnerability:!r # Body Armour ai += fire dragon (armour|hide):rF++, rC- ai += gold dragon (armour|hide):rC+, rF+, rPois ai += ice dragon (armour|hide):rC++, rF- ai += mottled dragon (armour|hide):rSticky ai += pearl dragon (armour|hide):rN+ ai += quicksilver dragon armour:MR+ ai += shadow dragon (armour|hide):Stlth++++ ai += steam dragon (armour|hide):rSteam ai += storm dragon (armour|hide):rElec ai += swamp dragon (armour|hide):rPois ai += troll (hide|leather armour):regen # Body Armour Egos #ai += ([^l] leather armour|mail|plate armour|robe|skin) of cold resistance:rC+ #ai += ([^l] leather armour|mail|plate armour|robe|skin) of fire resistance:rF+ #ai += (leather armour|mail|plate armour|robe) of magic resistance:MR+ #ai += (leather armour|mail|plate armour|robe) of positive energy:rN+ #ai += (leather armour|mail|plate armour) of poison resistance:rPois #ai += plate armour of ponderousness:Speed- #ai += robe of resistance:rC+, rF+ #ai += robe of the archmagi:Spellpower+ #ai += troll leather armour of cold resistance:, rC+ #ai += troll leather armour of fire resistance:, rF+ # Accessory Egos #ai += (barding|boots|buckler|cloak|gloves|hat|helmet|shield) of cold resistance:rC+ #ai += (barding|boots|buckler|cloak|gloves|hat|helmet|shield) of fire resistance:rF+ #ai += (barding|boots) of flight:+Fly #ai += (barding|boots) of stealth:Stlth+ #ai += (barding|boots) of running:Speed+ #ai += (barding|boots) of jumping:+Jump #ai += (buckler|cloak|shield) of poison resistance:rPois #ai += (buckler|shield) of positive energy:rN+ #ai += (buckler|shield) of protection:AC+3 #ai += (buckler|shield) of reflection:Reflect #ai += (buckler|shield) of resistance:rC+, rF+ #ai += (cloak|hat|helmet) of magic resistance:MR+ #ai += (hat|helmet) of intelligence:Int+3 #ai += (hat|helmet) of see invisible:sInv #ai += cloak of darkness:+Inv #ai += gloves of strength:Str+3 #ai += gloves of dexterity:Dex+3 #ai += gloves of archery:Ranged Slay+4 #ai += hat of spirit shield:Spirit # Amulets ai += amulet of faith:Faith, !P ai += amulet of guardian spirit:Spirit, !d ai += amulet of rage:+Rage, !d ai += amulet of regeneration:+regen ai += amulet of the gourmand:Gourm ai += amulet of warding:Ward, rN+ # Rings ai += ring of fire:rF+, rC- ai += ring of flight:+Fly ai += ring of ice:rC+, rF- ai += ring of invisibility:+Inv, !d ai += ring of loudness:Stlth- ai += ring of magical power:MP+9 ai += ring of poison resistance:rPois, !d ai += ring of positive energy:rN+ ai += ring of protection from cold:rC+, !d ai += ring of protection from fire:rF+, !d ai += ring of protection from magic:MR+, !d ai += ring of see invisible:sInv ai += ring of stealth:Stlth+ ai += ring of wizardry:Wiz+, !d # Staves ai += staff of air:rElec ai += staff of cold:rC+ ai += staff of conjuration:!a ai += staff of death:rN+ ai += staff of energy:+MP, hungerless spells, !d!a ai += staff of fire:rF+ ai += staff of poison:rPois ai += staff of power:MP+17, !a ai += staff of summoning:!a ai += staff of wizardry:wiz+, !a show_god_gift = unident # MORGUE SETTINGS note_chat_messages = true note_dgl_messages = true dump_item_origins = all dump_item_origin_price = 100 dump_message_count = 100 dump_order += vaults, turns_by_place, kills_by_place dump_book_spells = false ood_interesting = 6 note_hp_percent = 25 note_all_skill_levels = true note_xom_effects = true note_items += of Zot,rod,acquirement note_messages += Your scales start note_messages += protects you from harm note_messages += You fall through a shaft note_messages += [bB]anish.*Abyss note_monsters += orb of fire,silver star,pearl dragon,ancient lich