autofight_stop = 60 restart_after_game = true use_animations -= hp, monster_in_sight ///// autoinscribe ///// ai := autoinscribe ai += (gloves|boots|helmet|hat|cloak):aux autoinscribe += beneficial:don't quaff this autoinscribe += potion:!q autoinscribe += scroll:!r autoinscribe += wand:!v autoinscribe += food:!e autoinscribe += quarterstaff:ffs crawl this is not a staff autoinscribe += staff:!a autoinscribe += rod:!a autoinscribe += javelin:=f autoinscribe += tomahawk:=f autoinscribe += throwing net:=f autoinscribe ^= wand of (heal wounds|hasting|teleportation|invisibility):!d autoinscribe ^= sack of spiders:=g autoinscribe ^= manual:!d ####################### ##### autopickup ##### ae := autopickup_exceptions drop_filter ^= scrolls? of (noise|immolation) ## ae ^= >restore abilities, >amnesia, >brilliance, >vuln ae ^= >restore abilities, >amnesia, >vuln ae ^= >ring of ae ^= >wands? of ae ^= ring of protection from (cold|magic) ae ^= >wands? of fireball : if you.class() == "Transmuter" then ae ^=