##### Yermak's Crawl Init file ############################################### tile_font_crt_family = Lucida Console tile_font_stat_family = Lucida Console tile_font_msg_family = Lucida Console tile_font_lbl_family = Lucida Console msg_min_height = 7 msg_max_height = 10 view_max_height = 21 small_more = true msg_webtiles_height = 10 include = no_vi_command_keys.txt note_skill_levels = 1,3,6,9,12,15,18,21,24,27 dump_message_count = 50 dump_book_spells = false travel_delay = -1 explore_delay = -1 rest_delay = -1 trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end if crawl.messages(5):find("You enter a gauntlet") and you.god()=="Lugonu" then crawl.mpr("Remember to use Corruption!") end fmore_early_threats() end local fmet = true function fmore_early_threats() if you.xl() == 15 and fmet then crawl.setopt("force_more_message -= centaur.* comes? into view") crawl.setopt("force_more_message -= hydra.* comes? into view") crawl.setopt("force_more_message -= killer bee.* comes? into view") crawl.setopt("force_more_message -= electric eel.* comes? into view") fmet = false end end local aft = false function toggle_autothrow() if aft then crawl.setopt("autofight_throw = false") crawl.mpr("Autofight_throw is off.") else crawl.setopt("autofight_throw = true") crawl.mpr("Autofight_throw is on.") end aft = not aft end local cheiwalk = true function toggle_cheiwalk() if cheiwalk then crawl.setopt("force_more_message -= comes? into view") crawl.mpr("Cheiwalk mode is off.") else crawl.setopt("force_more_message += comes? into view") crawl.mpr("Cheiwalk mode is on.") end cheiwalk = not cheiwalk end local mmores = false function toggle_more_mores() if mmores then crawl.setopt("force_more_message -= Found") crawl.mpr("Less mores.") else crawl.setopt("force_more_message += Found") crawl.mpr("More mores.") end mmores = not mmores end local portalmode = false function toggle_portal_mode() if portalmode then crawl.setopt("show_game_time = false") crawl.mpr("Portal mode is off.") else crawl.setopt("show_game_time = true") crawl.mpr("Portal mode is on.") end portalmode = not portalmode end } default_show_all_skills = true default_manual_training = true confirm_butcher = never skill_focus = false auto_sacrifice = true show_travel_trail = true show_game_time = false show_god_gift = yes cloud_status = true simple_targeting = false tile_web_mouse_control = false #fire_order = launcher, large rock, javelin, tomahawk, stone, net runrest_ignore_message += blood rots? away runrest_ignore_message += Your icy armour runrest_ignore_message += Your skin is crawling a little less runrest_ignore_message += infusion is running out runrest_ignore_message += shroud mutebegins to fray runrest_ignore_message += You feel.*sick interrupt_eat = runrest_safe_poison = 100:100 #interrupt_armour_on -= hp_loss #interrupt_armour_off -= hp_loss interrupt_memorise -= hp_loss interrupt_memorise -= monster autofight_stop = 30 use_animations -= hp tile_show_demon_tier = true menu_colour += cyan:brand weapon menu_colour += cyan:enchant weapon menu_colour += cyan:enchant armour menu_colour += cyan:recharging menu_colour += cyan:magic mapping menu_colour += green:potions? of might menu_colour += green:potions? of agility menu_colour += green:potions? of brilliance menu_colour += green:potions? of haste menu_colour += green:potions? of resistance menu_colour += green:potions? of berserk menu_colour += cyan:wand of para menu_colour += cyan:wand of conf menu_colour += cyan:wand of poly menu_colour += cyan:wand of ensl menu_colour += cyan:wand of dis autoinscribe ^= scroll of silence:!r autoinscribe ^= magical staff:!a ae := autopickup_exceptions # nullifying the effect of the most annoying 0.24 commit: ae += >ring of (poi|resist cor|fli|see) ae += >amulet of (the acr|fai|the gou|gua|har|mag|rag|reg) ae += >scrolls? of (amn|vuln|noise) ae += >potions? of ligni ae += >wand of rand ae += >ring of (protection from (mag|fire|cold)|mag|stealth|ice|fire|pos|wiz) ae ^= scrolls? of torment : end : if you.race() == "Formicid" then ae += >wand of dig : end : if you.race() == "Tengu" or you.race() == "Merfolk" or you.race() == "Barachi" or you.race() == "Octopode" then ae += >potions? of flight : end : if you.race() == "Vampire" or you.race() == "Mummy" or you.race() == "Ghoul" or you.race() == "Demonspawn" then ae += >scrolls? of holy word : end : if you.race() == "Ogre" or you.race() == "Troll" then ae += potions? of brilliance ae += >potions? of berserk : end : if you.god() == "Zin" then ae ^= potions? of ambro : end : if you.god() == "Cheibriados"then default_autopickup = false force_more_message += comes? into view : end : if you.race() == "Barachi" then force_more_message += comes? into view : end : if you.god() == "Fedhas" then autoinscribe += fruit:!e : end : if false then ae += >potions? of brilliance ae += >book ae += >ring of int skill_focus = true : end force_more_message += comes? into view #force_more_message += Found a stone staircase #force_more_message += Found show_more = false #autofight_throw = true