##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt macro_dir = settings/ ##### 4- Interface ################################################# ##### 4-a Picking up and Dropping ############### autopickup = $?!+"/% # There is a long list of autopickup exceptions in drop_filter = useless_item use_fake_player_cursor = true ##### 4-g Travel and Exploration ################# travel_delay = -1 explore_delay = 0 explore_stop = items,greedy_pickup,stairs,shops,altars,gates travel_stop_message = You now have .* gold pieces travel_stop_message = You are starting to lose your travel_stop_message = start to feel a little slower # explore_improved = true auto_exclude = oklob plant,silver statue,orange crystal statue,ice statue auto_exclude = curse skull,roxanne # The following options are not default. # runrest_ignore_message = pray: runrest_ignore_message = disappears in a puff of smoke runrest_ignore_message = engulfed in a cloud of smoke runrest_ignore_message = safely over a trap runrest_ignore_message = You feel.*sick runrest_ignore_message = A.*toadstool withers and dies runrest_ignore_message = toadstools? grows runrest_ignore_message = You walk carefully through the runrest_ignore_poison = 2:50 runrest_ignore_monster = butterfly:1 runrest_ignore_monster = shark:3 runrest_ignore_message = Your .*the (fungus|plant|bush|toadstool) # runrest_ignore_monster = swamp worm:3 feature = stone staircase leading up{,,,,green} feature = stone staircase leading down{,,,,red} feature = explore horizon {x25CC,,green} ##### 4-j Messages and Display Enhancements ##### # hp_warning = 50 mp_warning = 33 hp_colour = 65:yellow, 35:red mp_colour = 50:yellow, 25:red # stat_colour = 1:lightred, 3:red show_gold_turns = true clear_messages = true menu_colour = pickup:green:god gift menu_colour = inventory:white:\w \+\s menu_colour = inventory:white:\w \#\s menu_colour = notes:white:Reached XP level # These lines will suppress extra feedback messages from travel/shift-running. # # message_colour = mute:warning:comes into view # message_colour = mute:You start (searching|resting) # message_colour = mute:Done searching # message_colour = mute:(HP|Magic) restored # message_colour = mute:warning:Not with.*(in view|monsters around) message_colour = mute:hydra.*(misses|bites you but) message_colour = mute:killer bee.*(misses|stings you but) #message_colour = mute:Your.*(bites|misses|hits|stings|corpse|poisons) #message_colour = mute:(stings|misses|hits).*your #language = boring message_colour = mute:hydra.*(misses|bites you but) message_colour = mute:killer bee.*(misses|stings you but) #summoner attack muting message_colour = mute:Your.*misses the message_colour = mute:Your.*doesn't do any damage message_colour = mute:misses your.* message_colour = mute:your.* but doesn't # You can also enforce a --more-- prompt for messages force_more_message = You are starting to lose your buoyancy force_more_message = You fall through a shaft force_more_message = start to feel a little slower force_more_message = You cannot teleport right now. ##### 4-m Inscriptions ########################## # autoinscribe = distortion:!w autoinscribe = potion.*mutation:!q # : if you.god() == "Trog" then # autoinscribe = book$:!r # : end # autoinscribe = royal jell:=g # autoinscribe_artefacts = false ##### 5-b Notes ################################# # # user_note_prefix=@@@ ood_interesting = 8 note_hp_percent = 5 note_skill_levels = 1,5,10,15,27 #note_all_skill_levels = true #note_skill_max = false #note_all_spells = false #note_xom_effects = false note_items = rod of, acquirement, preservation, running, of Zot note_messages = You pass through the gate note_messages = cast .* Abyss note_messages = Your scales start note_messages = protects you from harm note_messages = You fall through a shaft note_monsters = orb of fire, ancient lich, Sigmund char_set = unicode