#show_more = false travel_delay = -1 rest_delay = -1 #explore_stop=stairs,runes,artefacts, glowing_items rest_wait_both = true rest_wait_percent = 95 explore_auto_rest = true auto_butcher = satiated confirm_butcher = never easy_eat_chunks = true auto_eat_chunks = true autofight_stop = 60 #autofight_warning = 100 automagic_enable = true show_travel_trail = true default_show_all_skills = true use_animations -= beam, range, hp, monster_in_sight, pickup, monster, player, branch_entry fake_lang = jagerkin tile_layout_priority = inventory, minimap #force_more_message += come.*into view force_more_message += .*miscast.* runrest_stop_message += Your transformation is almost over. runrest_stop_message += gutters.*