# Skill menu at game start by rwbarton { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } #shift-vi keys safemode instead of run include = safe_move_shift.txt #show character moving during autoexplore travel_delay = 20 #set training mode to manual default_manual_training = true #removes extra messages show_more = false #allows tab-fighting when caught autofight_caught = true # Autopickup artefacts ae +=