##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt # jawbones autofight_stop = 55 autofight_caught = true hp_warning = 35 sort_menus = true view_delay = 300 show_game_time = false show_more = false travel_avoid_terrain = deep water rest_wait_percent = 90 tile_runrest_rate = 50 tile_viewport_scale = 1.4 tile_map_scale = 1.1 tile_font_crt_family = Hack, Lucida Console tile_font_stat_family = Hack, Lucida Console tile_font_msg_family = Hack, Lucida Console tile_font_lbl_family = Hack, Lucida Console tile_font_stat_size = 17 tile_font_msg_size = 16 # Bad things stop += You fall through a shaft stop += An alarm trap emits a blaring wail stop += (blundered into a|invokes the power of) Zot stop += A huge blade swings out and slices into you! stop += flesh start stop += (starving|feel devoid of blood) stop += wrath finds you stop += lose consciousness stop += watched by something # Expiring effects stop += You feel yourself slow down stop += less insulated stop += You are starting to lose your buoyancy stop += You lose control over your flight stop += Your hearing returns stop += Your transformation is almost over stop += back to life stop += uncertain stop += time is quickly running out stop += life is in your own hands stop += is no longer charmed stop += You start to feel a little slower stop += You are no longer # Portal timers stop += You hear the drain falling apart stop += You hear.*crackle.*magical portal stop += You hear.*crackling.*archway stop += You hear.*creaking.*(oriflamme|portcullis) stop += You hear.*hiss.*sand stop += You hear.*rumble.*avalanche stop += You hear.*rusting.*drain stop += You hear.*ticking.*clock : if you.race() == "Ghoul" then stop += smell.*(rott(ing|en)|decay) stop += something tasty in your inventory : end : if you.god() == "Xom" then stop += god: :else ignore += god: :end ignore += pray: ignore += talk: ignore += talk_visual: ignore += friend_spell: ignore += friend_enchant: ignore += friend_action: ignore += sound: ai := autoinscribe ai += (vampiric):!w ai += (bad|dangerous)_item.*potion:!q ai += (bad|dangerous)_item.*scroll:!r ai += of faith:!P ai += rod of:!a ai += lightning rod:!a ai += [^r]staff of (conj|energy|power|wizardry|Wucad Mu):!a ai += dispersal:!f ai += throwing net:!f : if you.god() ~= "Lugonu" then ai += (distortion):!w :end ai += of identify:@r1 ai += remove curse:@r2 ai += curing:@q1 ai += potions? of heal wounds:@q2 ai += wand of heal wounds:@v2 ai += wand of hasting:@v3 ai += potions? of haste:@q3 ai += scrolls? of teleportation:@r4 ai += wand of teleportation:@v4 ai += potions? of blood:@q0 ai += bread ration:@e1 ai += meat ration:@e2 : if you.god() == "Fedhas" then ai += fruit:!e : end dump_item_origins = all dump_message_count = 50 dump_book_spells = false dump_order = dump_order += header,hiscore,stats,misc,mutations,skills,spells,overview dump_order += inventory,screenshot,monlist,messages dump_order += vaults,kills,turns_by_place,kills_by_place,notes,action_counts ood_interesting = 6 note_chat_messages = true note_hp_percent = 25 note_all_skill_levels = true note_items += of Zot note_messages += protects you from harm note_messages += You fall through a shaft note_monsters += orb of fire,ancient lich