###THIS IS RC FOR STREAKING!!! ############ GENERAL SETTINGS ############ default_manual_training = true always_show_zot = true show_more = false use_animations = false autofight_stop = 60 note_messages += magical essence is drained by the effort ######DROP FILTER###### df := drop_filter df += brilliance df += degeneration df += torment df += amnesia df += ring of positive energy df += ring of magical power df += amulet of magic regeneration df += ring of flight df += wand of charming df += wand of iceblast df += wand of paralysis df += wand of disintegration ############ AUTO INSCRIBES ############ ai := autoinscribe ai += scroll of identify:@r1 ai += scroll of fog:@r2 ai += scroll of teleportation:@r3 ai += scroll of blinking:@r4 ai += scroll of magic mapping:@r5 ai += potion of heal wounds:@q1 ai += potion of curing:@q2 ai += potion of might:@q3 ai += potion of haste:@q5 ai += potion of blood:@q9 ai += scrolls? of vulnerability:!r ai += scrolls? of silence:!r ai += scrolls? of summoning:!r ai += staff of power:MP+15, !a ai += staff of conjuration:!a ai += staff of energy:!a ai += staff of wizardry:Wiz, !a ai += staff of air:rElec !a ai += staff of fire:rF+ !a ai += staff of summoning:!a ai += staff of cold:rC+ !a ai += staff of death:rN+ !a ai += staff of poison:rPois !a item_slot ^= wand of digging:v item_slot ^= wand of acid:c item_slot ^= wand of iceblast:i item_slot ^= (condenser vane):V item_slot ^= (tremorstone):B ############ FORCE MORES ############ ## General ## more := force_more_message : if you.race == "Mummy" or you.race == "Ghoul" : or you.race == "Vampire" or you.race == "Demonspawn" then more += wielding .*holy : end more += wielding .*distort more += watched by something more += mighty Pandemonium lord more += calcifying dust hits you more += you have finished your manual of more += crystal spear hits you more += you have mastered more += feel a terrible chill more += strikes you in flight more += strangely unstable more += power of zot more += expect to remain undetected more += your icy armour evaporates more += you feel less protected from missiles more += come back to life more += revert to your normal more += enter a teleport trap more += Vehumet offers you more += You fall through a shaft more += Your time is quickly running out! more += It guards the demonic rune of Zot more += You turn into a (bat|filthy swine|insubstantial wisp|sentient fungus) ## Enemies entering LOS ## more += guardian serpent.*come more += orbs? of fire .*come more += curse toe.*come more += greater mumm.*come more += hell sentinel.*come more += curse skull.*come more += ghost moth.*come more += swamp worm bursts forth more += floating eye.*come more += Agnes.*(comes? into view|opens the). more += Aizul.*(comes? into view|opens the). more += Antaeus.*(comes? into view|opens the). more += Asmodeus.*(comes? into view|opens the). more += Azrael.*(comes? into view|opens the). more += Blork the orc.*(comes? into view|opens the). more += Boris.*(comes? into view|opens the). more += Cerebov.*(comes? into view|opens the). more += Dispater.*(comes? into view|opens the). more += Dissolution.*(comes? into view|opens the). more += Donald.*(comes? into view|opens the). more += Dowan.*(comes? into view|opens the). more += Duvessa.*(comes? into view|opens the). more += Edmund.*(comes? into view|opens the). more += Ereshkigal.*(comes? into view|opens the). more += Erica.*(comes? into view|opens the). more += Erolcha.*(comes? into view|opens the). more += Eustachio.*(comes? into view|opens the). more += Frances.*(comes? into view|opens the). more += Frederick.*(comes? into view|opens the). more += Gastronok.*(comes? into view|opens the). more += Gloorx Vloq.*(comes? into view|opens the). more += Grinder.*(comes? into view|opens the). more += Grum.*(comes? into view|opens the). more += Harold.*(comes? into view|opens the). more += Ignacio.*(comes? into view|opens the). more += Ijyb.*(comes? into view|opens the). more += Ilsuiw.*(comes? into view|opens the). more += Jessica.*(comes? into view|opens the). more += Joseph.*(comes? into view|opens the). more += Josephine.*(comes? into view|opens the). more += Jozef.*(comes? into view|opens the). more += Khufu.*(comes? into view|opens the). more += Kirke.*(comes? into view|opens the). more += Lom Lobon.*(comes? into view|opens the). more += Louise.*(comes? into view|opens the). more += Mara.*(comes? into view|opens the). more += Margery.*(comes? into view|opens the). more += Maurice.*(comes? into view|opens the). more += Menkaure.*(comes? into view|opens the). more += Mennas.*(comes? into view|opens the). more += Mnoleg.*(comes? into view|opens the). more += Murray.*(comes? into view|opens the). more += Nergalle.*(comes? into view|opens the). more += Nessos.*(comes? into view|opens the). more += Nikola.*(comes? into view|opens the). more += Norris.*(comes? into view|opens the). more += Pikel.*(comes? into view|opens the). more += Polyphemus.*(comes? into view|opens the). more += Prince Ribbit.*(comes? into view|opens the). more += Psyche.*(comes? into view|opens the). more += Purgy.*(comes? into view|opens the). more += Rupert.*(comes? into view|opens the). more += Saint Roka.*(comes? into view|opens the). more += Sigmund.*(comes? into view|opens the). more += Snorg.*(comes? into view|opens the). more += Sonja.*(comes? into view|opens the). more += Terence.*(comes? into view|opens the). more += The Lernaean hydra.*(comes? into view|opens the). more += The royal jelly.*(comes? into view|opens the). more += The Serpent of Hell.*(comes? into view|opens the). more += Tiamat.*(comes? into view|opens the). more += Urug.*(comes? into view|opens the). more += Xtahua.*(comes? into view|opens the). : if you.xl() <= 7 then more += is wielding .*elec #more += orc priest.*come : end : if you.xl() <= 11 then more += two-headed ogre.*come more += sorcerer.*come : end : if you.xl() <= 18 then more += (a|2|3|4|5|6|7|8|9) wizard.*come : end : if you.xl() <= 22 then more += wielding .*distortion more += demonologist.*come ai += weapon .*distort:!w : end : if you.race() == ("Demonspawn" or "Mummy" or "Vampire" or "Ghoul") then more += wielding .*holy : end ############ ITEM AND SPELL SLOTS ############# #islot := item_slot #sslot := spell_slot ## Scrolls ## #islot += scrolls? of identify:+i #islot += scrolls? of remove curse:+r #islot += scrolls? of blinking:+x #islot += scrolls? of teleport:+t #islot += scrolls? of summoning:+s ## Potions ## #islot += potions? of curing:+c #islot += potions? of heal:+h #islot += potions? of haste:+f #islot += potions? of cancel:+l #islot += potions? of blood:+q ## Rings ## #islot += ring of protection from fire:+F #islot += ring of protection from cold:+C #islot += ring of poison resistance:+P #islot += ring of corrosion resistance:+R #islot += ring of protection from magic:+M #islot += ring of see invis:+Z #islot += ring of evasion:+E #islot += ring of protection:+A dos_use_background_intensity = true view_max_width = 80 view_max_height = 70 # Add the following to your options file to automatically pick up # armour for non-body armour slots (gloves, boots, etc.), if you don't # already have an item equipped there. { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) }