# 1n5z tile_display_mode = tiles default_manual_training = true autopickup = $?/!+"} equip_unequip = true autofight_stop = 75 warn_hatches = true hp_warning = 40 mp_warning = 20 hp_colour = 100:green, 80:cyan, 65:yellow, 35:red, 25:magenta mp_colour = 100:green, 80:cyan, 65:yellow, 35:red, 25:magenta monster_item_view_coordinates = true always_show_zot = true use_animations = beam, range, monster_in_sight, monster, player tile_show_demon_tier = true tile_show_threat_levels = nasty, tough, easy dump_order = header,hiscore,stats,misc,inventory, dump_order += skills,spells,overview,mutations,messages,screenshot, dump_order += monlist,kills,notes,screenshots,skill_gains,action_counts dump_order += turns_by_place, kills_by_place note_hp_percent = 40 note_skill_levels = 1,2,3,4,5,10,15,20,25,27 note_chat_messages = true dump_item_origins = all dump_kill_places = all show_game_time = false fm := force_more_message fm += hitpoint fm += magic warning fm += really hurt fm += your transformation is almost over explore_auto_rest = false rest_wait_percent = 70 force_more_message += comes into view force_more_message += come into view