# TEAMCAPTAIN RoGGa ################## ### agentgt ######## ### agentgt ######## ### agentgt ######## more := force_more_message # Dangerous monsters we force_more when first seen. # Things with ranged (or extremely fast), irresistable effects. more += ((floating|shining) eye|dream sheep|death drake).*into view more += (wretched star|apocalypse crab|death drake).*into view more += (entropy weaver|torpor snail|spriggan druid).*into view more += (vault (warden|sentinel)|merfolk (avatar|siren)).*into view more += (guardian serpent|draconian shifter|convoker|death cob).*into view more += (phantasmal warrior|air elemental).*into view # Paralysis/Petrify/Banish ##more += (orc sorcerer|wizard|ogre mage|great orb of eyes|sphinx).*into view more += (orc sorcerer|ogre mage|great orb of eyes|sphinx).*into view more += (vampire knight|basilisk|deep elf (sorcerer|demonologist)).*into view # Torment/flay or hellfire more += (flayed ghost|greater mummy|mummy priest|fiend|tzitzimitl).*into view more += (tormentor|curse toe|curse skull|hell sentinel|hellion).*into view more += (deep elf (sorcerer|high priest)|draconian scorcher).*into view # Things that can hit for over 90+ damage in a turn that is either ranged or # very fast. more += ((deep elf|draconian) annihilator|tengu reaver).*into view more += (lich|orb of fire|executioner|juggernaut|shrike).*into view # Any uniques and any pan lords more += (?-i:[A-Z]).* comes? into view : if you.god ~= "Lugonu" then more += .*distortion.* : end #include += hugedmg.rc bindkey = [`] CMD_AUTOFIGHT_NOMOVE autofight_stop = 50 autofight_caught = true autofight_wait = true autofight_throw_nomove = false macros += M s za macros += M S ZA #macros += K e E #macros += K E e spell_slot += Corona:Zzcn spell_slot += Sticks to snakes:it spell_slot += Statue form:S spell_slot += Confuse:acb spell_slot += Confusing touch:Atb ability_slot += Triple Drawl:td ability_slot += Cure Bad Mutation:CM ability_menu = true show_more = false default_manual_training = true easy_eat_chunks = false equip_unequip = true sort_menus = true:equipped,identified,basename,art,ego,glowing,qualname,curse,charged,slot ability_menu = false auto_butcher = false autoinscribe = throwing net:!f #bindkey = [~] CMD_LUA_CONSOLE show_game_time = false