############# # Interface # ############# # allow specific force_mores through show_more = false force_more_message = force_more_message += LOW HITPOINT WARNING # since we're clearing default force_mores, re-enable portal and zot clock announcements, as not to miss them ## Zot is coming! force_more_message += You have lingered too long force_more_message += Zot draws nearer force_more_message += Zot has nearly found you force_more_message += Zot already knows force_more_message += Zot's attention fixes on you # Announcements of timed portal vaults: force_more_message += interdimensional caravan force_more_message += distant snort force_more_message += roar of battle force_more_message += wave of frost force_more_message += hiss of flowing sand force_more_message += sound of rushing water force_more_message += oppressive heat about you force_more_message += crackle of arcane power force_more_message += hear a distant wind # Noteable monsters # Undead note_monsters += ancient lich,curse skull,curse toe,greater mummy # Depths note_monsters += caustic shrike # Special hall_of_zot spawns note_monsters += killer klown,electric golem,orb of fire show_more = false default_manual_training=true # display low HP warning when [X]% HP or below hp_warning = 70 autofight_stop = 75 autofight_caught = true autofight_throw = false autofight_throw_nomove = false travel_delay = -1 explore_delay = -1 rest_delay = -1 view_delay = 3 show_travel_trail = true use_animations = false # try to reduce keyboard delay for realtime games # here we use 3 ms to try to stay inside of a 280hz redraw window tile_runrest_rate = 3 tile_key_repeat_delay = 3 auto_sacrifice = true sacrifice_before_explore = true show_game_time = true warn_hatches = false jewellery_prompt = false equip_unequip = true allow_self_target = never #sort_menus = true : equipped, identified, basename, qualname, charged # char dump options # add note any time HP goes below 10% (default is 5) note_hp_percent = 10 # font change (the default one is ugly) tile_font_crt_family = Lucida Console tile_font_stat_family = Lucida Console tile_font_msg_family = Lucida Console tile_font_lbl_family = Lucida Console wall_jump_move = true wall_jump_prompt = true tile_web_mouse_control = false #mouse_input = false tile_tooltip_ms = 0 tile_show_threat_levels = tough, nasty always_show_zot = true