##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://gitorious.org/crawl/crawl/source/HEAD:crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 034_monster_glyphs.txt # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt ##### Custom Options ##### # just some stuff I like show_more = false autoinscribe += of identify:@r1 autoinscribe += remove curse:@r2 autopickup = $?!+"/} autopickup_exceptions += uselessness, >inaccuracy, >removed, >chess autofight_stop = 60 force_more_message += finish.*your manual note_messages += manual tile_menu_icons = false ### Mark ### force_more_message += alarm goes off ### Paralysis, Petrification, Sleep ### force_more_message += earthen tome.*comes? into view. force_more_message += dream sheep.*comes? into view. force_more_message += air elemental.*comes? into view ### Bashishment ### force_more_message += (? or >< { local turn_of_last_climb=0 function climbprompt(cmd) if not(turn_of_last_climb==you.turns()-2) or crawl.yesno("really climb?",true) then crawl.sendkeys(cmd) turn_of_last_climb=you.turns() else crawl.mpr("ok, then.",2) turn_of_last_climb=0 end end function climbup() climbprompt("<") end function climbdown() climbprompt(">") end } macros += M < ===climbup macros += M > ===climbdown # prevent crucial item misuse autoinscribe += of mutation:!q autoinscribe += noise:!r autoinscribe += mapping:!r autoinscribe += berserk rage:!q ### Add some things to the morgue ### ### In my opinion, a lot of these should be logged by default! ### note_messages += ou shout note_messages += exhausted # USE-IDENTIFY note_messages += (was|is) a (scroll|potion) ### POTIONS ### # Ambrosia note_messages += feel invigorated # Attraction note_messages += attractive # Berserk note_messages += you go berserk note_messages += strong urge to attack note_messages += no longer berserk # Brilliance note_messages += clever # Cancellation note_messages += magically purged # Haste note_messages += feel yourself speed up note_messages += extra speed # Heal Wounds note_messages += feels? much better # Invisibility note_messages += fades? into invisiblity # Lignification note_messages += turn into a tree note_messages += feel less wooden # Might note_messages += very mighty # Resistance note_messages += feel protected note_messages += resistance to elements expires ### SCROLLS ### # known scrolls note_messages += crumbles to dust # Amnesia note_messages += memory of .* unravel # Brand Weapon note_messages += engulfed in flame # Enchant (weapon|armor) note_messages += glows? (green|red) # Fear note_messages += fearsome visage # Magic Mapping (can include altars, portals) note_messages += aware of your surrounding # Noise note_messages += loud clanging # Teleportation note_messages += strangely stable ### WANDS ### # Enslavement note_messages += is charmed # Polymorph note_messages += evaporates and reforms ### GODS ### # Ashenzari force_more_message += invites you note_messages += invites you note_messages += warns you in time note_messages += Ashenzari reveals # Chei note_messages += Cheibriados forgives note_messages += time thicken # Hepliaklqana note_messages += forms a fragment # Nemelex Xobeh note_messages += have drawn note_messages += now have.*cards # Qazlal note_messages += nature churns # Ru note_messages += Ru believes note_messages += focus your inner power note_messages += annihilating truth note_messages += less exhausted # Uskayaw # wrath note_messages += dance frenzy # praise Trog note_messages += your rage grows # Trog's Hand note_messages += feel resistant to hostile enchantments ## EFFECTS ### note_messages += sentinel's mark note_messages += alarm goes off note_messages += tomahawks? of dispersal hits? you note_messages += falls? through a shaft note_messages += constricts? you note_messages += los[et] your strength note_messages += los[et] your intelligence note_messages += los[et] your dexterity note_messages += los[et] your religion # mutations/Ru can cause you to become unable to read/drink note_messages += lose the ability to # air elemental stuns an ally note_messages += stunning burst # traps note_messages += sourceless malevolence # Spriggan Druids berserking things when they die note_messages += offers up its power note_messages += grow more fierce # Regen note_messages += skin crawls note_messages += skin stops crawling # you get slowed note_messages += feel yourself slow note_messages += slow for longer # something is banished note_messages += tear in reality # enemies STEAL MY consumables /s note_messages += drinks a potion note_messages += hear a zap note_messages += zaps a wand note_messages += mind is blasted # enemy gets Mighted note_messages += seems to grow stronger # damn vault wardens note_messages += activates a sealing rune # enemy quaffs haste note_messages += seems? to speed up # enemy reads scroll of summoning note_messages += shadow swirl # enemy quaffs resistance note_messages += seems more resist # teleport note_messages += feel strangely unstable note_messages += surroundings suddenly seem different # torpor snail note_messages += lethargic # slimes power up note_messages += merge to form # hostile OoD note_messages += weaves a glowing orb note_messages += conjures an orb note_messages += destruction hits you # Throatcutter note_messages += out of.*misery