tile_show_threat_levels = nasty, unusual hp_warning = 10 hp_warning gives "* * * LOW HITPOINT WARNING * * *" on the danger channel when the player takes damage and their hitpoints are less than this percentage of their maximum (use 0 to turn off these messages). mp_warning = 0 mp_warning gives "* * * LOW MAGIC WARNING * * *" on the danger channel when the player's magic points drop below this percentage of their maximum (use 0 to turn off these messages). hp_colour = 70:yellow, 40:red (List option) hp_colour colours your Health appropriately in the status display. In the default setting, your health will appear in red if at less than 25%, yellow if at less than 50%, and in the default colour otherwise. mp_colour = 50:yellow, 25:red (List option) mp_colour does to Magic what hp_colour does to Health. explore_delay = 10