##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt auto_butcher = TRUE ###################################################################### # To automatically open the skill menu when starting a new game, add # the following to your options file. { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } ###################################################################### small_more = true show_more = false default_manual_training = true skill_focus = false easy_unequip = true equip_unequip = true #CharDump dump_item_origins = artefacts dump_skill_gains = true dump_vaults = true dump_turns_by_place = true tile_map_pixels=4 note_messages += Your scales start note_messages += magical essence is drained by the effort note_messages += tear in reality note_hp_percent = 10 note_all_skill_levels = true runrest_ignore_message += blood rots? away runrest_ignore_message += Your icy armour runrest_ignore_message += Your skin is crawling a little less runrest_ignore_message += infusion is running out runrest_ignore_message += shroud begins to fray runrest_ignore_message += You feel.*sick interrupt_memorise -= hp_loss interrupt_memorise -= monster ############## ## Explorer ## ############## #travel_delay = -1 travel_key_stop = true #explore_delay = 10 explore_delay = -1 show_travel_trail = true explore_wall_bias = 20 explore_auto_rest = false rest_wait_both = false autofight_stop = 65 ### Species, Job, God conditions : if you.race() == "Ghoul" then auto_eat_chunks = false auto_butcher = full : else auto_eat_chunks = true : end : if you.god() == "Cheibriados"then default_autopickup = false force_more_message += comes? into view : end : if you.race() == "Barachi" then force_more_message += comes? into view : end ################################### ## FORCE MORES ## ## by P0werMode, Yermak ## ################################### more := force_more_message # dangerous monsters in sight # corrupters, temporary or permanent more += (giant eyeball|shining eye|cacodemon|neqoxec|corrupter|wretched star).*into view # tormentors more += (curse toe|curse skull|fiend|tzitzimitl|tormentor|mummy priest|greater mummy).*into view # damnators more += (deep elf high priest|deep elf sorcerer|draconian scorcher|draconian zealot|hell sentinel|hellion).*into view # summoners and displacers more += (deep elf demonologist|doom hound|draconian shifter|guardian serpent|ironbrand convoker|shadow demon).*into view # just plain strong more += (ancient lich|caustic shrike|iron giant|juggernaut|orb of fire).*into view # nasty statuses more += (ancient zyme|death cob|death drake|entropy weaver|flayed ghost|ghost moth|moth of wrath|starcursed mass|vault warden|warmonger).*into view # uniques or pan lords, also Killer Klown, Orb Guardian and some others more += (?-i:[A-Z]).* comes? into view # distortion weapons more += Space warps horribly around you more += Space bends around you more += hits you.*distortion more += warns you.*of distortion more += is wielding.*of distortion # invisible ghost moth more += watched by something # hit by Airstrike while flying more += The air twists around and violently strikes you in flight # ironbrand convoker's delayed summon more += begins to recite a word of recall # teleported onto exact same tile more += Your surroundings flicker # manual gone more += You have finished your manual # transmutation spell starts to run out more += Your transformation is almost over # bad mutations! (some will have the same text for multiple levels) # berserk more += You feel a little pissed off more += You feel angry more += You feel extremely angry at everything! # blurry vision more += Your vision blurs # teleportitis more += You feel weirdly uncertain more += You feel even more weirdly uncertain # deformed body more += Your body twists and deforms # frail more += You feel frail # --spell power +wiz more += Your connection to magic feels subdued more += Your connection to magic feels more subdued more += Your connection to magic feels nearly dormant # -wiz ++spell power more += You feel less in control of your magic more += You feel your magical power running wild # no device heal (only lvl 2-3) more += Your system mostly rejects artificial healing more += Your system completely rejects artificial healing # low regen (only lvl 3) more += You stop regenerating force_more_message += You have reached level force_more_message += You fall through a shaft force_more_message += You enter a teleport trap force_more_message += You are suddenly yanked force_more_message += interdimensional caravan force_more_message += distant snort force_more_message += Found a gateway leading out of the Abyss force_more_message += Found a gateway leading deeper into the Abyss force_more_message += Found .* abyssal rune of Zot force_more_message += Careful! force_more_message += You are starting to lose your buoyancy force_more_message += You miscast Flight force_more_message += filled with .* inner flame force_more_message += grabs you force_more_message += skill increases force_more_message += starts rolling force_more_message += looks more exp force_more_message += plume of calc force_more_message += vile air hits you force_more_message += engulfs you in water force_more_message += breathes miasma force_more_message += You feel your flesh start force_more_message += Found * staircase leading down force_more_message += You are engulfed in seething chaos force_more_message += You are slowing down force_more_message += You are confused force_more_message += fire storm spell force_more_message += Your guardian golem overheats force_more_message += offers itself force_more_message += volcano erupts force_more_message += Uskayaw prepares the audience for your solo force_more_message += Something reaches out for you force_more_message += You become entangled in the net runrest_stop_message += "Xom" force_more_message += Found a gate leading to another region of Pandemonium force_more_message += You found a shaft runrest_stop_message += You found a shaft flash_screen_message += You are slowing down : if you.xl() <= 7 then more += is wielding .*elec more += orc priest.*come more += centaur.* comes? into view : end : if you.xl() <= 11 then more += two-headed ogre.*come more += killer bee.* comes? into view : end : if you.xl() <= 15 then more += electric eel.* comes? into view : end : if you.race() == ("Demonspawn" or "Mummy" or "Vampire" or "Ghoul") then more += wielding .*holy more += (comes? into view|opens the).*Holy wrath more += Anubis guard.*(comes? into view|opens the) more += Black sun.*(comes? into view|opens the) more += Revenant.*(comes? into view|opens the) more += Tzitzimitl.*(comes? into view|opens the) more += Josephine.*(comes? into view|opens the) : end ### Portals force_more_message += ticking.*clock force_more_message += dying ticks force_more_message += distant snort force_more_message += coins.*counted force_more_message += tolling.*bell force_more_message += roar of battle force_more_message += creaking.*portcullis force_more_message += portcullis is probably force_more_message += wave of frost force_more_message += crackling.*melting force_more_message += hiss.*sand force_more_message += sound.*rushing water force_more_message += rusting.*drain force_more_message += drain falling apart force_more_message += heat about you force_more_message += falling.*rocks force_more_message += rumble.*avalanche of rocks force_more_message += crackle.*arcane power force_more_message += crackle.*magical portal force_more_message += distant wind force_more_message += whistling.*wind force_more_message += rapidly growing quiet ##################### ##################### Colouring ##################### # Definitions of colours $bad := red $verybad := lightred $dangerous := magneta $helpful := brown $artefact := yellow $useless := darkgrey $decent := white $good := green $verygood := lightgreen $magic := lightblue $important := cyan $survival := lightcyan $unknown := lightmagneta menu := menu_colour menu = menu += $useless:(melded) menu += $bad:.*evil_item.* menu += $verybad:[^n] cursed.* menu += inventory:$verybad:[^n] cursed.* menu += inventory:$important:.*equipped.* menu += $useless:.*useless_item.* menu += $artefact:.*artefact.* menu += $useless:amulet of inaccuracy menu += $magic:amulet of (guardian spirit|stasis|warding) menu += $good:amulet of (faith|rage|resist corrosion) menu += $verygood:amulet of (clarity|regeneration|resist mutation|the gourmand) menu += $good:\+.*(buckler|shield|mail|armour|robe|hat|helmet) menu += $magic:.*(runed|dyed|shiny|glowing|enchanted).*(armour|shield|buckler|robe|hat|helmet).* menu += $magic:.*(runed|dyed|shiny|glowing|enchanted).*(sword|dagger|rapier|axe|spear|bardiche|glaive|trident|bow|crossbow|sling).* menu += $useless:inert menu += $survival:disc of storms menu += $dangerous:tome of Destruction menu += $magic:box of beasts menu += $useless:lantern of shadows menu += $helpful:stone of tremors menu += $survival:fan of gales menu += $helpful:lamp of fire menu += $helpful:phial of floods menu += $magic:sack of spiders menu += $helpful:phantom mirror menu += $magic:crystal ball of energy menu += $bad:evil_eating menu += $dangerous:rot-inducing menu += $dangerous:poisonous menu += $useless:inedible menu += $good:(bread ration|meat ration) menu += $good:preferred menu += $helpful:(corpse|chunk) menu += $dangerous:mutagenic menu += $dangerous:potions? of (berserk|mutation) menu += $good:potions? of (flight|restore) menu += $helpful:potions? of (agility|brilliance|invisibility|resistance) menu += $verygood:potions? of curing menu += $survival:potions? of (haste|heal wounds|cancellation|might) menu += $important:potions? of (beneficial|cure mutation|experience|gain) menu += $magic:potions? of magic # XL depend: lignification menu += $bad:scrolls? of torment menu += $dangerous:scrolls? of (noise|random|immolation) menu += $helpful:scrolls? of (amnesia|holy word|identify|remove curse) menu += $good:scrolls? of (silence|summoning|vulnerability) menu += $verygood:scrolls? of (brand|enchant|magic mapping|recharging) menu += $survival:scrolls? of (blinking|teleportation|fog|acquirement|fear) menu += $useless:wand of (flame|frost|magic darts|random effects) menu += $helpful:wand of (confusion|enslavement|paralysis|polymorph|slowing) menu += $good:wand of (digging|disintegration|draining) menu += $verygood:wand of (cold|fire|fireball|lightning) menu += $survival:wand of (teleportation|invisibility|heal wounds|hasting) menu += $verybad:ring of \-.*(dexterity|evasion|intelligence|protection|slaying|strength) menu += $helpful:ring of (fire|ice) menu += $useless:ring of (flight|loudness) menu += $good:ring of (.*evasion|invisibility|magical power|.*protection|stealth|sustain abilities|wizardry) menu += $verygood:ring of (poison resistance|protection from cold|protection from fire|protection from magic|see invisible) menu += $important:ring of (teleport|.*slaying|sustain abilities) ### Messages msc := message_colour msc ^= lightgreen:Found msc ^= green:more experienced msc ^= red:you shout at msc ^= mute:disappears in a puff of smoke ##################### XL depend colouring : if you.xl() >= 22 then menu += $helpful:potions? of (lignification) : else menu += $survival:potions? of (lignification) : end ##################### Glyph colouring (console/log) glyph := item_glyph glyph = glyph += $bad:.*evil_item.* glyph += $verybad:[^n] cursed.* glyph += inventory:$verybad:[^n] cursed.* glyph += inventory:$important:.*equipped.* glyph += $useless:.*useless_item.* glyph += $artefact:.*artefact.* glyph += $useless:amulet of inaccuracy glyph += $magic:amulet of (guardian spirit|stasis|warding) glyph += $good:amulet of (faith|rage|resist corrosion) glyph += $verygood:amulet of (clarity|regeneration|resist mutation|the gourmand) glyph += $good:\+.*(buckler|shield|mail|armour|robe|hat|helmet) glyph += $magic:.*(runed|dyed|shiny|glowing|enchanted).*(armour|weapon|shield).* glyph += $survival:disc of storms glyph += $dangerous:tome of Destruction glyph += $magic:box of beasts glyph += $useless:lantern of shadows glyph += $helpful:stone of tremors glyph += $survival:fan of gales glyph += $helpful:lamp of fire glyph += $helpful:phial of floods glyph += $magic:sack of spiders glyph += $helpful:phantom mirror glyph += $magic:crystal ball of energy glyph += $bad:evil_eating glyph += $dangerous:rot-inducing glyph += $dangerous:poisonous glyph += $useless:inedible glyph += $good:(bread ration|meat ration) glyph += $good:preferred glyph += $helpful:(corpse|chunk) glyph += $dangerous:mutagenic glyph += $dangerous:potions? of (berserk|mutation) glyph += $good:potions? of (flight|restore) glyph += $helpful:potions? of (agility|brilliance|invisibility|resistance) glyph += $verygood:potions? of curing glyph += $survival:potions? of (haste|heal wounds|cancellation|might) glyph += $important:potions? of (beneficial|cure mutation|experience|gain) glyph += $magic:potions? of magic glyph += $bad:scrolls? of torment glyph += $dangerous:scrolls? of (noise|random|immolation) glyph += $helpful:scrolls? of (amnesia|holy word|identify|remove curse) glyph += $good:scrolls? of (silence|summoning|vulnerability) glyph += $verygood:scrolls? of (brand|enchant|magic mapping|recharging) glyph += $survival:scrolls? of (blinking|teleportation|fog|acquirement|fear) glyph += $useless:wand of (flame|frost|magic darts|random effects) glyph += $helpful:wand of (confusion|enslavement|paralysis|polymorph|slowing) glyph += $good:wand of (digging|disintegration|draining) glyph += $verygood:wand of (cold|fire|fireball|lightning) glyph += $survival:wand of (teleportation|invisibility|heal wounds|hasting) glyph += $verybad:ring of \-.*(dexterity|evasion|intelligence|protection|slaying|strength) glyph += $helpful:ring of (fire|ice) glyph += $useless:ring of (flight|loudness) glyph += $good:ring of (.*evasion|invisibility|magical power|.*protection|stealth|sustain abilities|wizardry) glyph += $verygood:ring of (poison resistance|protection from cold|protection from fire|protection from magic|see invisible) glyph += $important:ring of (teleport|.*slaying|sustain abilities) ##################### Stats colouring (numbers) status_caption_colour = green hp_colour = 100:lightgreen, 90:green, 60:yellow, 30:lightred, 15:red stat_colour = 125:white, 50:lightgreen, 14:green, 9:yellow, 6:lightred, 3:red mp_colour = 100:lightcyan, 85:cyan, 60:lightblue, 30:blue, 15:red # Tags: stats, colours, colouring, menu, glyphs, hp, mp, health, mana, ##################### ##################### End of colouring #####################