##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt tc_exclude_circle = white simple_targeting=true autopickup_starting_ammo = true autopickup = $?!+"/%\} pickup_menu_limit = 1 note_chat_messages = true enable_recast_spell = false bold_brightens_foreground=true no_dark_brand=false # make explore/travel/rest usable, see also force_more_message travel_delay = -1 explore_delay = 10 rest_delay = -1 auto_sacrifice = true runrest_stop_message += Your transformation is almost over # monsters will sometimes randomly drain digging wands out of LOS runrest_stop_message += You hear a zap show_travel_trail = false # make autofight usable autofight_stop = 0 autofight_throw = false autofight_throw_nomove = false autofight_caught = true # make skill screen usable default_manual_training = true skill_focus = false # disable useless animations view_delay = 0 use_animations -= beam,range,hp,monster_in_sight,pickup,player,monster,branch_entry # important junk force_more_message += pager goes off # monster came into view with a branded weapon force_more_message += is wielding .* of force_more_message += is wearing .* reflect force_more_message += is carrying # monster did a really bad thing force_more_message += You are electrocuted force_more_message += Space bends around you force_more_message += Space warps horribly around you force_more_message += zaps a wand force_more_message += drinks a potion force_more_message += reads a scroll force_more_message += invokes the power of Zot force_more_message += dispelling energy hits you # monster zapped wand of digging out of LOS (and will # probably continue wasting charges) force_more_message += You hear a zap.*grinding noise # monster did a harmless thing that still needs a force_more because it's the # dumbest mechanic ever force_more_message += breathes a plume force_more_message += watched by something explore_stop_message += watched by something runrest_stop_message += watched by something force_more_message += You feel less protected from missiles # something else bad force_more_message += You cannot teleport force_more_message += Something interferes with your magic force_more_message += wrath finds you force_more_message += You swap places with force_more_message += toss it away : if you.god() == "Xom" then force_more_message += god: : end auto_butcher = true # more stuff to make autoexplore usable force_more_message += Your transformation is almost over force_more_message += You are starting to lose your buoyancy force_more_message += You feel yourself come back to life force_more_message += You have a feeling this form force_more_message += time is quickly running out force_more_message += life is in your own hands force_more_message += Found a glowing drain force_more_message += Found a sand-covered staircase force_more_message += Found a flagged portal force_more_message += Found a crumbling entrance force_more_message += Found a flickering gateway force_more_message += Found a gateway to a bazaar force_more_message += Found a magical portal force_more_message += Found a frozen archway force_more_message += Found a dark tunnel force_more_message += Found a gateway leading out of the Abyss force_more_message += Found an abyssal rune message_colour += mute:Your shadow flickers message_colour += mute:Your shadow slips runrest_ignore_message += Your shadow # dump stuff show_god_gift = yes dump_on_save = true dump_item_origins = all dump_message_count = 64 note_items += rod note_monsters += Ijyb,Prince Ribbit note_chat_messages = true note_all_skill_levels = true # make my terminal usable char_set = ascii # make lair usable (stupid gog damn plants) feature += explore horizon {.,,white} # fix monsters that have stupid glyphs mon_glyph += sixfirhy : 6 mon_glyph += dancing weapon : Q mon_glyph += death cob : Q # pick up useful aux armour # if we don't have something for the slot, OR the item is potentially not +0, # pick it up { add_autopickup_func(function(it,name) if (not it.is_useless) and it.class(true) == "armour" then local good_slots = {cloak="Cloak",helmet="Helmet",gloves="Gloves",boots="Boots"} st, _ = it.subtype() if good_slots[st] then if (not items.equipped_at(good_slots[st])) or name:find("runed") or name:find("glowing") or name:find("dyed") or name:find("embroidered") or name:find("shiny") then return true end end end end) -- collect all artefacts (probably not useful) add_autopickup_func(function(it,name) if it.artefact and not it.is_useless then return true end end) -- all books should be picked up with trog add_autopickup_func(function(it,name) if it.class(true) == "book" and you.god() == "Trog" then return true end end) -- don't miss god gifts add_autopickup_func(function(it,name) if name:find("god gift") then return true end end) } # make demon weapons findable item += demon blade : lightmagenta item += demon whip : lightmagenta item += demon trident : lightmagenta # mark gods that I will never worship as useless feature += altar of Ashenzari {,,darkgrey} feature += altar of Beogh {,,darkgrey} feature += altar of Cheibriados {,,darkgrey} feature += altar of Dithmenos {,,darkgrey} feature += altar of Elyvilon {,,darkgrey} feature += altar of Gozag {,,darkgrey} feature += altar of Hepliaklqana {,,darkgrey} feature += altar of Nemelex Xobeh {,,darkgrey} feature += altar of Qazlal {,,darkgrey} feature += altar of Uskayaw {,,darkgrey} feature += altar of the Wu Jian Council {,,darkgrey} feature += altar of Xom {,,darkgrey} feature += altar of Yredelemnul {,,darkgrey} feature += altar of Zin {,,darkgrey} feature += altar of The Shining One {,,darkgrey}