##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt # Copy and Paste this file into init.txt # should make travel quicker as well as automatically butcher chunks, won't be prompted for expiring effects travel_delay=1 explore_delay=1 travel_stop_message += channel:duration auto_butcher = true # Will remove messages that stop gameplay show_more = false # will sacrifice before exploring, only used for fedhas(I think) sacrifice_before_explore=true # makes ally based combat much better message_colour += mute:Your.*(bites|misses|hits|stings|claws) # to read scroll of id just press r1(use r1! macro for instant potion ID) autoinscribe += of identify:@*1 autoinscribe ++ of remove curse:@*2 # Uniques force_more_message += 27-headed.*comes? into view. force_more_message += Agnes.*comes? into view. force_more_message += Aizul.*comes? into view. force_more_message += Antaeus.*comes? into view. force_more_message += Arachne.*comes? into view. force_more_message += Asmodeus.*comes? into view. force_more_message += Asterion.*comes? into view. force_more_message += Azrael.*comes? into view. force_more_message += Blork the orc.*comes? into view. force_more_message += Boris.*comes? into view. force_more_message += Cerebov.*comes? into view. force_more_message += Crazy Yiuf.*comes? into view. force_more_message += Dispater.*comes? into view. force_more_message += Dissolution.*comes? into view. force_more_message += Donald.*comes? into view. force_more_message += Dowan.*comes? into view. force_more_message += Duvessa.*comes? into view. force_more_message += Edmund.*comes? into view. force_more_message += Enchantress.*comes? into view. force_more_message += Ereshkigal.*comes? into view. force_more_message += Erica.*comes? into view. force_more_message += Erolcha.*comes? into view. force_more_message += Eustachio.*comes? into view. force_more_message += Fannar.*comes? into view. force_more_message += Frances.*comes? into view. force_more_message += Francis.*comes? into view. force_more_message += Frederick.*comes? into view. force_more_message += Gastronok.*comes? into view. force_more_message += Geryon.*comes? into view. force_more_message += Gloorx Vloq.*comes? into view. force_more_message += Grinder.*comes? into view. force_more_message += Grum.*comes? into view. force_more_message += Harold.*comes? into view. force_more_message += Ignacio.*comes? into view. force_more_message += Ijyb.*comes? into view. force_more_message += Ilsuiw.*comes? into view. force_more_message += Jorgrun.*comes? into view. force_more_message += Jory.*comes? into view. force_more_message += Jessica.*comes? into view. force_more_message += Joseph.*comes? into view. force_more_message += Josephine.*comes? into view. force_more_message += Jozef.*comes? into view. force_more_message += Khufu.*comes? into view. force_more_message += Kirke.*comes? into view. force_more_message += Lamia.*comes? into view. force_more_message += Lom Lobon.*comes? into view. force_more_message += Louise.*comes? into view. force_more_message += Mara.*comes? into view. force_more_message += Margery.*comes? into view. force_more_message += Maud.*comes? into view. force_more_message += Maurice.*comes? into view. force_more_message += Menkaure.*comes? into view. force_more_message += Mennas.*comes? into view. force_more_message += Mnoleg.*comes? into view. force_more_message += Murray.*comes? into view. force_more_message += Natasha.*comes? into view. force_more_message += Nergalle.*comes? into view. force_more_message += Nessos.*comes? into view. force_more_message += Nikola.*comes? into view. force_more_message += Norris.*comes? into view. force_more_message += Pikel.*comes? into view. force_more_message += Polyphemus.*comes? into view. force_more_message += Prince Ribbit.*comes? into view. force_more_message += Psyche.*comes? into view. force_more_message += Purgy.*comes? into view. force_more_message += Roxanne.*comes? into view. force_more_message += Rupert.*comes? into view. force_more_message += Saint Roka.*comes? into view. force_more_message += Sigmund.*comes? into view. force_more_message += Snorg.*comes? into view. force_more_message += Sojobo.*comes? into view. force_more_message += Sonja.*comes? into view. force_more_message += Terence.*comes? into view. force_more_message += The Lernaean hydra.*comes? into view. force_more_message += The royal jelly.*comes? into view. force_more_message += The Serpent of Hell.*comes? into view. force_more_message += Tiamat.*comes? into view. force_more_message += Urug.*comes? into view. force_more_message += Vashnia.*comes? into view. force_more_message += Wiglaf.*comes? into view. force_more_message += Xtahua.*comes? into view. force_more_message += .*'s ghost.* comes? into view force_more_message += .*Ancient Lich.*comes? into view. force_more_message += .*Orb of Fire.*comes? into view. force_more_message += .*Fiend.*comes? into view. force_more_message += .*Hellion.*comes? into view. force_more_message += .*Tormentor.*comes? into view. force_more_message += .*Hell Sentinel.*comes? into view. force_more_message += .*Executioner.*comes? into view. force_more_message += .*Neqoxec.*comes? into view. force_more_message += .*Cacodemon.*comes? into view. force_more_message += .*Shining Eye.*comes? into view. force_more_message += .*Giant Eyeball.*comes? into view. force_more_message += .*Greater Mummy.*comes? into view. force_more_message += .*Mummy Priest.*comes? into view. force_more_message += .*Curse Toe.*comes? into view. force_more_message += .*Curse Skull.*comes? into view. force_more_message += .*Tarantella.*comes? into view. force_more_message += .*Entropy Weaver.*comes? into view. force_more_message += .*Guardian Serpent.*comes? into view. force_more_message += .*Shock Serpent.*comes? into view. force_more_message += .*Moth of Wrath.*comes? into view. force_more_message += .*Vault Warden.*comes? into view. force_more_message += .*Flayed Ghost.*comes? into view. force_more_message += changes into a force_more_message += time is quickly running out force_more_message += You convulse force_more_message += god:(sends|finds|silent|anger) force_more_message += You have finished your (your manual|forgetting about) force_more_message += The writing blurs in front of your eyes force_more_message += Space warps.* around you force_more_message += Space bends around you force_more_message += The blast of calcifying dust hits you force_more_message += You miscast.*(Blink|Borgnjor|Door|Haste|Invisibility) force_more_message += watched by something force_more_message += You feel monstrous force_more_message += Jiyva alters your body force_more_message += Your surroundings suddenly seem different force_more_message += You are knocked back by the force of lance. # let me rest, dammit; don't interrupt for fluff runrest_ignore_message += Some of the chunks of flesh in your inventory have completely rotted away runrest_ignore_message += Your magical contamination has completely faded away runrest_ignore_message += You smell decay runrest_ignore_message += You smell something rotten runrest_ignore_message += Your icy armour starts to melt runrest_ignore_message += Your icy armour evaporates runrest_ignore_message += You feel a little less mighty now runrest_ignore_message += You feel a little less agile now runrest_ignore_message += Ugh! There is something really disgusting in your inventory runrest_ignore_message += You feel your.*improve runrest_ignore_message += Your battlesphere wavers and loses cohesion runrest_ignore_message += You feel like a meek peon again # Will automatically open skill menu on game start and will switch to manual training { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } default_manual_training = true # Will ignore monsters during exploration runrest_ignore_monster=swamp worm:2 runrest_ignore_monster=strange disturbance runrest_ignore_monster += ^butterfly$:1 runrest_ignore_monster += ^wandering mushroom$:1