# TEAMCAPTAIN MalcolmRoseTourny show_more = false auto_butcher = true auto_eat_chunks = true { add_autopickup_func(function(it, name) if name:find("throwing net") then return true end local class = it.class(true) local armour_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots", body="Armour", shield="Shield"} if (class == "armour") then if it.is_useless then return false end sub_type = it.subtype() equipped_item = items.equipped_at(armour_slots[sub_type]) if (sub_type == "cloak") or (sub_type == "helmet") or (sub_type == "gloves") or (sub_type == "boots") then if not equipped_item then return true else return it.artefact or it.branded or it.ego end end if (sub_type == "body") then if equipped_item then local armourname = equipped_item.name() if equipped_item.artefact or equipped_item.branded or equipped_item.ego or (equipped_item.plus > 2) or armourname:find("dragon") or armourname:find("troll") then return it.artefact else return it.artefact or it.branded or it.ego end end return true end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } #travel_avoid_terrain = shallow water #travel_avoid_terrain = deep water autoinscribe += random:!v autoinscribe += throwing net:!f autoinscribe += of identify:@r1 autoinscribe += ration:@e1 autoinscribe += Potions of blood:@q1 default_manual_training = true runrest_stop_message += You fall through a shaft runrest_stop_message += An alarm trap emits a blaring wail runrest_stop_message += (blundered into a|invokes the power of) Zot runrest_stop_message += A huge blade swings out and slices into you! runrest_stop_message += sense of stasis runrest_stop_message += flesh start runrest_stop_message += (starving|devoid of blood) runrest_stop_message += wrath finds you runrest_stop_message += lose consciousness runrest_stop_message += watched by something flash_screen_message += You feel less protected from missiles flash_screen_message += You are slowing down flash_screen_message += You feel strangely unstable flash_screen_message += A Brimstone Fiend comes into view flash_screen_message += Something drains your vigour flash_screen_message += You feel yourself slow down flash_screen_message += Something hits you flash_screen_message += floating flash_screen_message += lich flash_screen_message += Ogre Mage flash_screen_message += Deep elf annihilator flash_screen_message += Draconian annihilator flash_screen_message += Deep elf annihilator flash_screen_message += Erolcha flash_screen_message += Cerebov flash_screen_message += Iron giant flash_screen_message += Boris flash_screen_message += Ancient champion flash_screen_message += Frances flash_screen_message += Hell sentinel flash_screen_message += Frederick flash_screen_message += Ynoxinul flash_screen_message += Curse toe flash_screen_message += Curse skull flash_screen_message += Tormentor flash_screen_message += Pandemonium lord flash_screen_message += Tzitzimitl flash_screen_message += Ereshkigal flash_screen_message += Gloorx Vloq flash_screen_message += Greater mummy flash_screen_message += Ice Fiend flash_screen_message += Khufu flash_screen_message += Menkaure flash_screen_message += Mummy priest flash_screen_message += Murray flash_screen_message += Azrael flash_screen_message += Asmodeus flash_screen_message += Brimstone Fiend flash_screen_message += Deep elf sorcerer flash_screen_message += Dispater flash_screen_message += Draconian scorcher flash_screen_message += Hellbinder flash_screen_message += Deep elf high priest flash_screen_message += Hellion force_more_message += You feel less protected from missiles force_more_message += You shrug off the repeated paralysis force_more_message += It is a wand of paralysis force_more_message += distortion force_more_message += electrocution force_more_message += LOW HITPOINT WARNING force_more_message += Your transformation is almost over. runrest_stop_message += Your transformation is almost over. force_more_message += You revert to your normal fleshy form. force_more_message += You are lethally poisoned! force_more_message += The blast of calcifying dust hits you! force_more_message += You are engulfed in calcifying dust. force_more_message += Your surroundings flicker force_more_message += sense of stasis force_more_message += Your amulet of stasis force_more_message += You cannot teleport right now force_more_message += The writing blurs in front of your eyes force_more_message += You are (blasted|electrocuted)! force_more_message += You are.*(confused|poisoned) force_more_message += flesh start force_more_message += (starving|devoid of blood) force_more_message += You fall through a shaft force_more_message += A huge blade swings out and slices into you! force_more_message += (blundered into a|invokes the power of) Zot force_more_message += Ouch! That really hurt! force_more_message += dispelling energy hits you force_more_message += You convulse autofight_throw = false hp_warning=65 autofight_stop=60 autofight_stop=90 force_more_message += wrath finds you force_more_message += Ogre Mage force_more_message += A Brimstone Fiend comes into view force_more_message += Something drains your vigour force_more_message += lose consciousness force_more_message += You are too injured to fight blindly force_more_message += calcifying dust hits force_more_message += watched by something force_more_message += A sentinel's mark forms upon you force_more_message += Space warps horribly around you force_more_message += hits you.*distortion force_more_message += Space bends around you force_more_message += You are feeling hungry. force_more_message += You are feeling very hungry. force_more_message += flay force_more_message += floating force_more_message += You are slowing down. force_more_message += _You are slowing down. force_more_message += You are slowing down force_more_message += zaps a wand force_more_message += You feel yourself slow down