# autofight won't work at 75% health left or lower. autofight_stop = 75 # seed used for new games (set the same every time for a seed you can learn) game_seed = 1 # show path taken during auto-explore. show_travel_trail = true # individual movements aren't shown when traveling. travel_delay = -1 # Ask for confirmation when using one-way hatches or shafts. warn_hatches = true