OPTION = small_more, show_travel_trail, default_manual_training, assign_item_slot:backward OPTION = auto_switch, warn_hatches, rest_wait_both, rest_delay:-1 OPTION = pickup_menu_limit:1, hp_warning:50, autofight_stop:75, autofight_caught OPTION = !clear_messages, easy_confirm:all, explore_improved, explore_wall_bias:1, !use_fake_cursor OPTION = !view_lock, !center_on_scroll, symmetric_scroll, scroll_margin_y:5, scroll_margin_x:7 OPTION = skill_focus:toggle, wiz_mode:no #OPTION = rest_delay:0, travel_delay:20 runrest_ignore_message += shroud runrest_ignore_message += spectral weapon runrest_ignore_message += infusing runrest_ignore_message += skin.*crawl runrest_ignore_message += Your magical contamination runrest_ignore_message += You are no longer poisoned runrest_ignore_message += You have got your breath back runrest_ignore_message += You feel less regenerative runrest_ignore_message += .*magical.*infus runrest_ignore_message += Your (talons|horns) disappear runrest_ignore_message += Your transformation runrest_ignore_message += You warm up runrest_ignore_message += You feel.*sick runrest_ignore_message += Your foxfire dissipates runrest_safe_poison = 80:95 #force_more_message += is wielding.*(spear|halberd|glaive|scythe|trident|bardiche|enchanted|glowing|runed|giant) force_more_message += is wielding.* of force_more_message += shifter comes into view explore_stop -= altars,items,greedy_visited_item_stack explore_stop += greedy_pickup_smart,glowing_items,artefacts hp_color = 75:yellow, 50:red mp_color = 75:yellow, 50:red autopickup = $?!:"/\( autopickup_exceptions += >arrow,>bolt,>bullet,>noise autoinscribe += throwing net:=f feature = explore horizon {X,,green} item_slot += identify:i item_slot += boomerang:c item_slot += large rock:d item_slot += javelin:e item_slot += throwing net:f spell_slot += shroud:d spell_slot += apportation:y { local esc = string.char(27) local eol = string.char(13) if you.turns() == 0 then crawl.sendkeys('m') end } force_more_message += portcullis force_more_message += tolling force_more_message += whistling force_more_message += melting archway force_more_message += avalanche of force_more_message += rusting force_more_message += magical portal force_more_message += beating