always_show_zot = true bold_brightens_foreground = true blink_brightens_background = false allow_extended_colours = false tile_web_mouse_control = true tile_realtime_anim = true tile_misc_anim = true tile_water_anim = true # tile_display_mode = hybrid ability_menu = false travel_delay = -1 explore_delay = -1 rest_delay = -1 autofight_stop = 60 pizza = fnord easy_door = false bindkey = [~] CMD_LUA_CONSOLE autopickup = $?!+"/} autofight_fire_stop = true autofight_throw_nomove = false drop_filter += useless_item auto_list = true auto_exclude += oklob plant,statue,curse skull,roxanne, hyperactive runrest_ignore_poison = 2:30 runrest_ignore_monster += butterfly:1 trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 sort_menus = inv: true : equipped, freshness, charged # Colouring of autoinscribed god gifts menu_colour += pickup:green:god gift # Highlight (partly) selected items menu_colour += inventory:white:\w \+\s menu_colour += inventory:white:\w \#\s # Colouring for the notes menu_colour += notes:white:Reached XP level force_more_message += You have reached level force_more_message += timed_portal:.* force_more_message += Your scales start force_more_message += You fall through a shaft force_more_message += Careful! force_more_message += interdimensional caravan force_more_message += distant snort force_more_message += will force your foes to helplessly watch force_more_message += can now merge with and destroy a victim ood_interesting = 8 note_hp_percent = 5 note_skill_levels = 1,5,10,15,27 note_items += rod of, acquirement, preservation, running, of Zot note_messages += You pass through the gate note_messages += cast .* Abyss note_messages += Your scales start note_messages += protects you from harm note_messages += You fall through a shaft note_monsters += orb of fire, ancient lich, Sigmund note_monsters += .* auto_list = true show_inventory_weights = true $mutagenic = lightmagenta menu = blue:(melded) tc_reachable = yellow tc_dangerous = blue stat_color = 1:lightred, 3:red, 7:yellow feature = explore horizon {?,,lightred} dump_kill_places = all dump_item_origins = all dump_message_count = 100 dump_order += turns_by_place, kills_by_place, vaults user_note_prefix = Neil: note_all_skill_levels = true view_max_width = 80 view_max_height = 50 autopickup_exceptions +=