always_show_zot = true
bold_brightens_foreground = true
blink_brightens_background = false
allow_extended_colours = false
tile_web_mouse_control = true
tile_realtime_anim = true
tile_misc_anim = true
tile_water_anim = true
# tile_display_mode = hybrid
ability_menu = false
travel_delay = -1
explore_delay = -1
rest_delay = -1
autofight_stop = 60
pizza = fnord
easy_door = false
bindkey = [~] CMD_LUA_CONSOLE
autopickup = $?!+"/}
autofight_fire_stop = true
autofight_throw_nomove = false
drop_filter += useless_item
auto_list = true
auto_exclude += oklob plant,statue,curse skull,roxanne, hyperactive
runrest_ignore_poison = 2:30
runrest_ignore_monster += butterfly:1
trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95
sort_menus = inv: true : equipped, freshness, charged
# Colouring of autoinscribed god gifts
menu_colour += pickup:green:god gift
# Highlight (partly) selected items
menu_colour += inventory:white:\w \+\s
menu_colour += inventory:white:\w \#\s
# Colouring for the notes
menu_colour += notes:white:Reached XP level
force_more_message += You have reached level
force_more_message += timed_portal:.*
force_more_message += Your scales start
force_more_message += You fall through a shaft
force_more_message += Careful!
force_more_message += interdimensional caravan
force_more_message += distant snort
force_more_message += will force your foes to helplessly watch
force_more_message += can now merge with and destroy a victim
ood_interesting = 8
note_hp_percent = 5
note_skill_levels = 1,5,10,15,27
note_items += rod of, acquirement, preservation, running, of Zot
note_messages += You pass through the gate
note_messages += cast .* Abyss
note_messages += Your scales start
note_messages += protects you from harm
note_messages += You fall through a shaft
note_monsters += orb of fire, ancient lich, Sigmund
note_monsters += .*
auto_list = true
show_inventory_weights = true
$mutagenic = lightmagenta
menu = blue:(melded)
tc_reachable = yellow
tc_dangerous = blue
stat_color = 1:lightred, 3:red, 7:yellow
feature = explore horizon {?,,lightred}
dump_kill_places = all
dump_item_origins = all
dump_message_count = 100
dump_order += turns_by_place, kills_by_place, vaults
user_note_prefix = Neil:
note_all_skill_levels = true
view_max_width = 80
view_max_height = 50
autopickup_exceptions +=