auto_eat_chunks = true bold_brightens_foreground = true bindkey = [@] CMD_TOGGLE_AUTOPICKUP bindkey = [^A] CMD_PREV_CMD_AGAIN confirm_butcher = never default_manual_training = true easy_eat_gourmand = true explore_auto_rest = true show_more = false #{ #add_autopickup_func(function(it, name) # if it.class(true) == "armour" then # local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", # boots="Boots"} # st, _ = it.subtype() # if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then # return true # end # end # return false #end) #}