# TEAMCAPTAIN sleeves ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt default_manual_training = true #turn these off when worshipping fedhas auto_butcher = very full easy_eat_chunks = true auto_eat_chunks = true hp_warning = 49 mp_warning = 25 hp_colour = 75:yellow, 40:red autofight_stop = 66 autofight_warning = 1 #autofight_warning is in milliseconds show_more = false #longer message window! Thanks aubilenon and the dcss dev team msg_webtiles_height=10 #demon tier tile_show_demon_tier = true #display mode #tile_display_mode = hybrid # char dump options # add note any time HP goes below 10% (default is 5) note_hp_percent = 50 # add a note any time any skill reaches one of these levels note_skill_levels = 1,2,3,4,5,9,10,15,18,20,25,27 # add webtiles chat to notes note_chat_messages = true show_god_gift = yes dump_on_save = true dump_item_origins = all note_items += rod note_all_monsters = true note_chat_messages = true note_all_skill_levels = true #if someone sees this and thinks it's excessive, tell me. dump_message_count = 1000 automagic_enable = true #whatever spell is "a" will happen when you press tab automagic_stop = 15 autofight_warning = 100 #Fun stuff. Fun. Not !!FUN!! #use monster sprites #https://github.com/crawl/crawl/tree/master/crawl-ref/source/rltiles/mon/unique #example #tile_player_tile = tile:mons_giaggostuono #display mode #tile_display_mode = hybrid #fake_lang = dwarven #fake_lang = grunt, butt #fake_lang = [,[,...]] # Set one or more fake languages, applied in the order provided (order # does matter!) The same language can be set more than once, though it # may not end up making much sense... At most 3 fake langs can be set at # a time. # # Options are: (dwarven|jagerkin|kraut|runes|wide|grunt|butt:) #Experiment to find out what they do! { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) } { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } #List of crawl Fam! #fictitious@CBRO/CAO (Met at CAO, migrated to CBRO) #iggy@CBRO #pkoi@CBRO #Angani@CBRO #asterious@CAO #ootini@CAO #UltimateCarl@CBRO #mdk@CBRO #Svendre@CAO (Someday maybe) #blazertech@CAO #mdonais@CAO (He's the guy who had that centaur who grabbed the orb and then tried to get 15 runes) #sleeves@CBRO (Rove u wrong time my captain)